Currently having a go at Blob Fusion, the first SDF add-on for #Blender, which has recently been updated.

You can add any Blender mesh as an SDF object, and keep a dynamic link, so you can adjust the source mesh / its modifiers, and see the derived SDF version auto-update. 🤩

Other features include coloring of elements, and a full hierarchy, making it similar to how ZBrush ZSpheres or Blender's Skin modifier works, but on steroids.

➡️ https://www.youtube.com/watch?v=Z0yN8HCQWyw

➡️ https://bartoszstyperek.gumroad.com/l/blob_fusion

#B3D

Blobs plus power of the rainbow

YouTube

I’ve started making a Spongebob with the Blob Fusion SDF add-on for Blender, using a box mesh with some modifiers, that is live-converted to an SDF element.

I'm using a dynamic box primitive from the wMesh Blender add-on, so I can non-destructively, parametrically change the box polygon count, before the modifiers (3ds Max primitive style).

➡️ https://github.com/uitcis/W_Mesh_41X/releases

#BlobFusion #sculpture #3DModeling #art #arts #artist #arte #blender #3D #B3D #SDF #CreativeToots #FediArt #MastoArt #Blender3D

Releases · uitcis/W_Mesh_41X

Blender addon for parametric objects. Contribute to uitcis/W_Mesh_41X development by creating an account on GitHub.

GitHub

A little Spongebob update…

As I'm making this in the Blob Fusion add-on for Blender (see previous posts in this thread), I've named the scene file "Spongeblob Fusionpants." 🤡

It's a refreshing workflow, combining polygon modeling with SDF modeling. #MagicaCSG is much faster though, because it has got a dedicated ray-marching renderer, while Blob Fusion works with Blender's mesh renderers.

#BlobFusion #sculpture #3DModeling #art #arts #artist #arte #blender #3D #B3D #SDF #Spongebob #Blender3D

Spongeblob Fusionpants update…

I've converted the Blob Fusion Blender add-on result to a mesh, for further adjustments in Sculpt Mode.

In conclusion, Blob Fusion is a very interesting modeling tool, but the mesh-to-SDF function makes the result too slow to be really useful on current hardware and the current speed of the Geometry Nodes volume / voxel functions.

But if you use the SDF primitives, Blob Fusion is definitely a great and useful modeling tool.

#blender #3D #B3D #Blender3D #art

Spongeblob Fusionpants update…

Added some polygon elements, and used the Blob Fusion SDF add-on for Blender to quickly shape the shoes. Will polish them in Sculpt Mode later on.

See previous posts in this thread for more info and work-in-progress impressions.

#spongebob #CharacterDesign #design #artwork #sculpture #3DModeling #illustration #illustrator #digital #DigitalArt #art #arts #arte #artist #artists #GraphicDesign #3D #B3D #MagicaCSG #CreativeToots #FediArt #MastoArt #ArtistsOnMastodon

Spongeblob Fusionpants update…

I've been procrastinating a lot between modeling sessions, so this one takes a bit longer. 😊

Modeling is nearing the end. Need to fuse the hands with the arms, add a tongue, teeth, belt, etc.. Then it's time to add some details and finish in Blender Sculpt Mode.

See previous posts for more WIP impressions and info.

#CharacterDesign #design #artwork #sculpture #3DModeling #art #arte #artist #spongebob #3D #B3D #CreativeToots #FediArt #MastoArt #ArtistsOnMastodon

Spongeblob Fusionpants update…

Modeling is 95% done. Only some minor tweaking of the hands, then fuse the arms and hands.

Then on to painting, materials and lighting.

See other posts in this thread for more work-in-progress impressions and info.

#spongebob #CharacterDesign #design #artwork #sculpture #3DModeling #illustration #illustrator #digital #DigitalArt #art #arts #arte #artist #artists #GraphicDesign #3D #B3D #cartoon #CreativeToots #FediArt #MastoArt #ArtistsOnMastodon

"Spongeblob Fusionpants"

Modeled and rendered in Blender 3D. Around 80 % was modeled with SDF primitive shapes, using the Blob Fusion add-on.

See other posts in this thread for more info and work-in-progress impressions.

#spongebob #CharacterDesign #design #artwork #sculpture #3DModeling #illustration #illustrator #digital #DigitalArt #art #arts #arte #artist #artists #GraphicDesign #cartoon #character #Blender3D #blender #3D #B3D #SDF #CreativeToots #FediArt #MastoArt #ArtistsOnMastodon

@metin Very nice, this definitely gives me Spongebob vibes! However, there are two things that bother me a little:

1. The shirt doesn't feel white enough, so it lacks that cartoony style and looks more realistic (which I think is what you were going for).

2. The shoes are too thin for my taste. Spongebob has these bulbous shoes and I think that should be reflected, even if they're thinner and stylized.

But that's just nitpicking, the model is beautiful 🙂

@daniel Thanks Daniel! The shirt bothered me a bit too. I had already increased its brightness, but if I made it even whiter, the textile structure started to diminish.

I just lifted the white just a little bit more and replaced the image.

The shoes are a deliberate style choice. I wanted to give my own twist to the established Spongebob style. 🙂

@metin Oh, I see. Or rather, I don't see (the texture 😅), but I get it. I think it looks good now and fits the semi-realistic style 👍