Currently having a go at Blob Fusion, the first SDF add-on for #Blender, which has recently been updated.

You can add any Blender mesh as an SDF object, and keep a dynamic link, so you can adjust the source mesh / its modifiers, and see the derived SDF version auto-update. 🤩

Other features include coloring of elements, and a full hierarchy, making it similar to how ZBrush ZSpheres or Blender's Skin modifier works, but on steroids.

➡️ https://www.youtube.com/watch?v=Z0yN8HCQWyw

➡️ https://bartoszstyperek.gumroad.com/l/blob_fusion

#B3D

Blobs plus power of the rainbow

YouTube

I’ve started making a Spongebob with the Blob Fusion SDF add-on for Blender, using a box mesh with some modifiers, that is live-converted to an SDF element.

I'm using a dynamic box primitive from the wMesh Blender add-on, so I can non-destructively, parametrically change the box polygon count, before the modifiers (3ds Max primitive style).

➡️ https://github.com/uitcis/W_Mesh_41X/releases

#BlobFusion #sculpture #3DModeling #art #arts #artist #arte #blender #3D #B3D #SDF #CreativeToots #FediArt #MastoArt #Blender3D

Releases · uitcis/W_Mesh_41X

Blender addon for parametric objects. Contribute to uitcis/W_Mesh_41X development by creating an account on GitHub.

GitHub

A little Spongebob update…

As I'm making this in the Blob Fusion add-on for Blender (see previous posts in this thread), I've named the scene file "Spongeblob Fusionpants." 🤡

It's a refreshing workflow, combining polygon modeling with SDF modeling. #MagicaCSG is much faster though, because it has got a dedicated ray-marching renderer, while Blob Fusion works with Blender's mesh renderers.

#BlobFusion #sculpture #3DModeling #art #arts #artist #arte #blender #3D #B3D #SDF #Spongebob #Blender3D

Spongeblob Fusionpants update…

I've converted the Blob Fusion Blender add-on result to a mesh, for further adjustments in Sculpt Mode.

In conclusion, Blob Fusion is a very interesting modeling tool, but the mesh-to-SDF function makes the result too slow to be really useful on current hardware and the current speed of the Geometry Nodes volume / voxel functions.

But if you use the SDF primitives, Blob Fusion is definitely a great and useful modeling tool.

#blender #3D #B3D #Blender3D #art

I continued working with the Blob Fusion #Blender add-on the past days, and I've become excited about it.

The only drawback is that Blender's native mesh-to-voxel conversion used by the add-on is currently too slow to be really useful, but as long as you work with the SDF primitives, it's a great modeling tool.

For example, you can add any Blender mesh modifier to a blob domain cage, deforming every blob that is inside. Here I've used a Curve modifier to deform the contents of a blob domain.

Blob fusion, is it an extention of blender ?

@lastrodamo Yes, it's a Blender add-on. You can read all about it here:

https://blenderartists.org/t/the-big-sdf-modeling-thread/1293075

The big SDF modeling thread

📅 Updated: December 1, 2024. 🆕 Recent changes… Added SDF Editor to Other SDF modeling tools Added Marching Cubes basis configurations to the Technical reference section. The SDF Prototyper add-on has been released, and this is updated in the SDF modeling in Blender section, including a new video. ❓ ‎ SDF ‎ info SDF stands for Signed Distance Fields, and is emerging as a flexible and powerful 3D modeling method. SDF floats in the realm of CSG 3D (Constructive Solid Geometry)...

Blender Artists Community