Hey folks, since last week I've finished Shattered Pixel Dungeon's new catalog UI, so here's a more fulsome screenshot!

For reference, the existing catalog contains 101 items, and this new one now contains a massive 315 of them! Almost every item (and enchant/glyph) in the game is now viewable here, assuming you've found it first.

It looks like there are still 2 more categories though, I wonder what's in them...

#indiedev #gamedev #roguelike #screenshotsaturday #pixelart

@ShatteredPixel i have to admit I‘ve stopped playing it after a while. I get that you keep ecpanding this, but for the casual „dad“ player this might be too hard. I just don‘t have the energy to memorize all of what can be done in this wonderful game. I just want to get down intl the dungeon and have some fun. Have you ever considered a „hard“ and an „easy“ mode. The easy mode could eg. just drop more food , buff some enemies or remove some of the more complex item possibilities.
@napperkt Sorry to hear that the game's difficulty isn't to your tastes, but I'm afraid I don't plan to change it or add an easy mode. the most I might ever do is add a 'starter' mode that only goes up to floor 10, with the goal of helping players learn game mechanics.
@ShatteredPixel Thanx for the reply. Your game is wonderful - go into whatever direction you seem fit for your vision. The app store is full of really dumb „easy“ game, many, many pay to win games, some gems like yours. I keep admit that I usually don‘t make it much further past level 6 or 7 and I assume it is because I ignore most of the alchemy related bits. 😀 The game will stay on my phone. I‘ll keep coming back to it. And I love that you keep writing about your journey of game development.
@ShatteredPixel
Enemies and trinkets?
@CueRayman You're correct on one of those.
@ShatteredPixel @CueRayman I assume trinkets are in the equipment tabs... Status effects, maybe? I'd say there's enough of theae to justify a tab.
@shiftyskip
Confirmed to be something like Notes on Lemmy: https://lemmy.world/comment/10649349
[DEV] Shattered's New Catalog UI pt.1 - Lemmy.World

Hey folks, since last week I’ve finished the new catalog UI, so here’s a more fulsome screenshot! For reference, the existing catalog contains 101 items, and this new one now contains a massive 315 of them! Almost every item (and enchant/glyph) in the game is now viewable here, assuming you’ve found it first. It looks like there are still 2 more categories though, I wonder what’s in them…

@ShatteredPixel @shiftyskip I think that in the fourth tab there will be a tab about locations, there will also be traps and objects like alchemy pot, wells and etc and also flowers. It is also worth noting that in this screenshot there is no documents tab at the bottom. This means that documents will also be in the fourth tab.