It’s fucking nuts that service providers can just remove your purchases like this without refunds.
It’s fucking nuts that service providers can just remove your purchases like this without refunds.
It's 2023. Saying that people can't be expected to know what they're getting when paying for online content is akin to saying they can't be expected to understand what leasing or financing a car really means for ownership.
At least learning this lesson costs a lot less than having your vehicle repossessed.
@gamingonlinux Also, usually when you're expected to read a contract before you sign it, you and/or your lawyers get a say in requesting a change to the contract before you sign and agree to it.
You can't do that with a TOS or an EULA, so we're stuck with either never using the service, or "Agreeing" to their terms.
Doesn't mean that we actually think it's a good deal if we agree after reading the TOS or EULA.
@diffrentcolours @gamingonlinux Right - I'm reminded of Last Week Tonight's episode on Corporate Consolidation regarding Delta Airlines the year they dragged the one passenger off the flight because of overbooking...and how that didn't affect their profit margins that quarter.
"That actually does explain their new slogan: 'You want to rollerblade to Houston?'"
@diffrentcolours @gamingonlinux It's just that every product has a company that turns their non-monpolistic options on their platform through their monopolistic storefront.
PC is sort of the exception, except if you want to play a lot of games...you're going to need to agree to at least one of Microsoft's Windows versions' TOS.
@gamingonlinux #GabeN is right, since #Steam is seen as a desireable function and not a shitty #DRM to the point that developers get bullied and hated if they don't offer their game on it...
After all, #Valve may delist a game but they don't steal it from peoples' libraries!!!
@gamingonlinux In this case, piracy may be a necessary evil for watching the lost content.
Edit: apparently, I struck a nerve with this toot.
@jordan_kendrick @Ertain @gamingonlinux Part of what's terrible is that most digital storage media has a short lifespan, but copying it validates the copy, so the most reliable way to preserve digital data is to distribute it widely and keep copying it regularly.
We need piracy to preserve culture.
Not trying to start an argument here, your comment just made me think of something I read earlier.
The British, who notoriously stole loads of culturally significant artefacts through conquests, refuse to return said stolen goods to their rightful owners on the basis of "preserving human culture".
Of course, piracy as "copying" is not like stealing the unique copy of something. But I thought the two close enough to be worth mentioning.
@axnxcamr @jordan_kendrick @Ertain @gamingonlinux That's an interesting point.
In this context, there is a history of artists getting burned. The corporations don't care about them any more than they care about anyone else. Probably most people pirating digital culture don't feel any personal responsibility to support artists, but some of us do, and we need to look for ways to do that and encourage others to take up that responsibility as well.
@foolishowl @axnxcamr @jordan_kendrick @Ertain @gamingonlinux
I'd argue it's quite the contrary. It's been proven many times that people don't pirate because they don't think the content deserves the money. They pirate because they get the better experience. It's not the problem of people not wanting to pay for the content they enjoy and don't want to support artists. They just want to get what they pay for, and if the experience is better for free they ain't paying
@Bot4Sale @jordan_kendrick @Ertain @gamingonlinux
I don't think it is "legally" yours, but morally it for sure is