You managed to hit the Dretch for 7 damage with your Melee Attack.
---
👺 Dretch
❤️❤️❤️❤️❤️❤️🖤🖤🖤🖤 9/16
🛡️ 11
❕1/4
✨ 25
1️⃣ Divine Favor [1d4]
5.5%
⚔️ Melee, one-handed [1d12]
89.1%
👊 Melee, unarmed [4]
3.6%
🏃 Run!
1.8%
Poll ended at .
You took 2 damage from the Dretch's Multiattack.
You managed to hit the Dretch for 4 damage with your Melee Attack.
---
👺 Dretch
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 5/16
🛡️ 11
❕1/4
✨ 25
1️⃣ Divine Favor [1d4]
2.1%
⚔️ Melee, one-handed [1d12]
93.8%
👊 Melee, unarmed [4]
2.1%
🏃 Run!
2.1%
Poll ended at .
⭐ Mike reached level 4! #levelup
+2❤️
+2 Str
+ 🔮Detect Magic
You used your Melee Attack to hit the Dretch for 13 damage.
You won the battle, killing the Dretch.
+2🪙 +25✨
---
In the distance you see a 🦁 Goat
❤️ 1-8 ❕0 ✨ 10
⚔️ Fight!
52.9%
🥷 Avoid
15.7%
⛺ Short Rest (+❤️ -🎲)
11.8%
🏘️ Go to Town
19.6%
Poll ended at .
You engaged the Goat!
---
🦁 Goat
❤️❤️ 2/2
🛡️ 10
❕0
✨ 10
1️⃣ Divine Favor [1d4]
14%
⚔️ Melee, one-handed [1d12]
60.5%
👊 Melee, unarmed [5]
14%
🏃 Run!
11.6%
Poll ended at .
You used your Melee Attack to hit the Goat for 8 damage.
The Goat died.
+1🪙 +10✨
---
You encounter a 🧚 Blink Dog
❤️ 8-36 ❕1/4 ✨ 50
⚔️ Fight!
54.1%
🥷 Avoid
18.9%
⛺ Short Rest (+❤️ -🎲)
13.5%
🏘️ Go to Town
13.5%
Poll ended at .
You confronted the Blink Dog!
---
🧚 Blink Dog
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 23/23
🛡️ 13
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
10.5%
⚔️ Melee, one-handed [1d12]
76.3%
👊 Melee, unarmed [5]
10.5%
🏃 Run!
2.6%
Poll ended at .
You managed to hit the Blink Dog for 15 damage with your Melee Attack.
---
🧚 Blink Dog
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 8/23
🛡️ 13
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
12.8%
⚔️ Melee, one-handed [1d12]
82.1%
👊 Melee, unarmed [5]
0%
🏃 Run!
5.1%
Poll ended at .
You successfully hit the Blink Dog with your Melee Attack for 8 damage.
You killed the Blink Dog.
+3🪙 +50✨
---
In the distance you see a 🧍‍♂️ Gnoll
❤️ 5-40 ❕1/2 ✨ 100
⚔️ Fight!
56.3%
🥷 Avoid
9.4%
⛺ Short Rest (+❤️ -🎲)
28.1%
🏘️ Go to Town
6.3%
Poll ended at .
You engaged the Gnoll!
---
🧍‍♂️ Gnoll
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 25/25
🛡️ 15
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
2.6%
⚔️ Melee, one-handed [1d12]
94.7%
👊 Melee, unarmed [5]
0%
🏃 Run!
2.6%
Poll ended at .
You used your Melee Attack to hit the Gnoll for 7 damage.
---
🧍‍♂️ Gnoll
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 18/25
🛡️ 15
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
7.1%
⚔️ Melee, one-handed [1d12]
92.9%
👊 Melee, unarmed [5]
0%
🏃 Run!
0%
Poll ended at .
The Gnoll used Longbow, dealing 8 damage to you.
---
🧍‍♂️ Gnoll
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 18/25
🛡️ 15
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
4%
⚔️ Melee, one-handed [1d12]
84%
👊 Melee, unarmed [5]
4%
🏃 Run!
8%
Poll ended at .
You managed to hit the Gnoll for 8 damage with your Melee Attack.
You took 9 damage from the Gnoll's Spear.
---
🧍‍♂️ Gnoll
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 10/25
🛡️ 15
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
3.6%
⚔️ Melee, one-handed [1d12]
75%
👊 Melee, unarmed [5]
0%
🏃 Run!
21.4%
Poll ended at .
You successfully hit the Gnoll with your Melee Attack for 14 damage.
You killed the Gnoll.
+2🪙 +100✨
---
In the distance you see a 🧍‍♂️ Lizardfolk
❤️ 8-36 ❕1/2 ✨ 100
⚔️ Fight!
9.5%
🥷 Avoid
2.4%
⛺ Short Rest (+❤️ -🎲)
42.9%
🏘️ Go to Town
45.2%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
6.3%
🛒 Shop
25%
🛌 Long Rest (+❤️ +🎲)
68.8%
🏡 Retire (campaign ends)
0%
Poll ended at .
You slept long through the night, regaining 21 hitpoints and 3 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
38.5%
🛒 Shop
42.3%
🛌 Long Rest (+❤️ +🎲)
7.7%
🏡 Retire (campaign ends)
11.5%
Poll ended at .
You walked to a local shop.
---
You browse the wares of a shop, what do you want to purchase?
🎒
🗡️ Lance [1d12+4, +6] 🛡️ Shield 🛡️ Splint Armor [19]
🗡️ Dart [1d4+4, +6] ~ 1H T (+4🪙)
0%
🗡️ Warhammer [1d8+4, +6] ~ 1H V (-10🪙)
6.7%
🛡️ Chain Mail [18] (+25🪙)
26.7%
↩️ Back to Town
66.7%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
77.8%
🛒 Shop
14.8%
🛌 Long Rest (+❤️ +🎲)
7.4%
🏡 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
You encounter a 🦁 Giant Eagle
❤️ 8-44 ☁️ ❕1 ✨ 200
⚔️ Fight!
33.3%
🥷 Avoid
56.7%
⛺ Short Rest (+❤️ -🎲)
3.3%
🏘️ Go to Town
6.7%
Poll ended at .
You tried to avoid the Giant Eagle, but it detected your presence.
---
🦁 Giant Eagle
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 26/26
🛡️ 13 ☁️
❕1
✨ 200
1️⃣ Divine Favor [1d4] ⬇️
9.8%
🏹 Ranged, improvised [1d4]
27.5%
⚔️ Melee, one-handed [1d12] ⬇️
31.4%
🏃 Run!
31.4%
Poll ended at .
You used your Melee Attack to hit the Giant Eagle for 8 damage.
---
🦁 Giant Eagle
❤️❤️❤️❤️❤️❤️❤️🖤🖤🖤 18/26
🛡️ 13 ☁️
❕1
✨ 200
1️⃣ Divine Favor [1d4] ⬇️
6.8%
🏹 Ranged, improvised [1d4]
13.6%
⚔️ Melee, one-handed [1d12] ⬇️
75%
🏃 Run!
4.5%
Poll ended at .
You successfully hit the Giant Eagle with your Melee Attack for 11 damage.
---
🦁 Giant Eagle
❤️❤️❤️🖤🖤🖤🖤🖤🖤🖤 7/26
🛡️ 13 ☁️
❕1
✨ 200
1️⃣ Divine Favor [1d4] ⬇️
6.5%
🏹 Ranged, improvised [1d4]
6.5%
⚔️ Melee, one-handed [1d12] ⬇️
87.1%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Giant Eagle for 7 damage.
You killed the Giant Eagle.
+6🪙 +200✨
---
You encounter a 🦁 Giant Weasel
❤️ 2-16 ❕1/8 ✨ 25
⚔️ Fight!
83.9%
🥷 Avoid
3.2%
⛺ Short Rest (+❤️ -🎲)
12.9%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Giant Weasel!
---
🦁 Giant Weasel
❤️❤️❤️❤️❤️❤️❤️❤️❤️ 9/9
🛡️ 13
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
9.4%
⚔️ Melee, one-handed [1d12]
75%
👊 Melee, unarmed [5]
12.5%
🏃 Run!
3.1%
Poll ended at .
The Giant Weasel attacked with its Bite, you took 6 damage.
You used your Melee Attack to hit the Giant Weasel for 13 damage.
The Giant Weasel died.
+1🪙 +25✨
---
In the distance you see a 🦁 Giant Fire Beetle
❤️ 2-7 ❕0 ✨ 10
⚔️ Fight!
61.3%
🥷 Avoid
3.2%
⛺ Short Rest (+❤️ -🎲)
25.8%
🏘️ Go to Town
9.7%
Poll ended at .
You confronted the Giant Fire Beetle!
---
🦁 Giant Fire Beetle
❤️❤️❤️❤️❤️❤️❤️ 7/7
🛡️ 13
❕0
✨ 10
1️⃣ Divine Favor [1d4]
3.1%
⚔️ Melee, one-handed [1d12]
78.1%
👊 Melee, unarmed [5]
12.5%
🏃 Run!
6.3%
Poll ended at .
You successfully hit the Giant Fire Beetle with your Melee Attack for 14 damage.
The Giant Fire Beetle fell, ending the battle.
+1🪙 +10✨
---
In the distance you see a 🧍‍♂️ Grimlock
❤️ 4-18 ❕1/4 ✨ 50
⚔️ Fight!
65.4%
🥷 Avoid
7.7%
⛺ Short Rest (+❤️ -🎲)
23.1%
🏘️ Go to Town
3.8%
Poll ended at .
You confronted the Grimlock!
---
🧍‍♂️ Grimlock
❤️❤️❤️❤️❤️❤️❤️ 7/7
🛡️ 11
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
0%
⚔️ Melee, one-handed [1d12]
89.3%
👊 Melee, unarmed [5]
7.1%
🏃 Run!
3.6%
Poll ended at .
You used your Melee Attack to hit the Grimlock for 11 damage.
The Grimlock died.
+2🪙 +50✨
---
Ahead of your path, you see a 🦁 Lion
❤️ 8-44 ❕1 ✨ 200
⚔️ Fight!
48.5%
🥷 Avoid
6.1%
⛺ Short Rest (+❤️ -🎲)
45.5%
🏘️ Go to Town
0%
Poll ended at .
You sat down and caught your breath, regaining 6 hitpoints.
---
In the distance you see a 🧟 Harpy
❤️ 14-63 ☁️ ❕1 ✨ 200
⚔️ Fight!
37.2%
🥷 Avoid
41.9%
⛺ Short Rest (+❤️ -🎲)
2.3%
🏘️ Go to Town
18.6%
Poll ended at .
You managed to slip past the Harpy unnoticed.
---
Ahead of your path, you see a 🦁 Mastiff
❤️ 2-9 ❕1/8 ✨ 25
⚔️ Fight!
86.1%
🥷 Avoid
2.8%
⛺ Short Rest (+❤️ -🎲)
2.8%
🏘️ Go to Town
8.3%
Poll ended at .
You confronted the Mastiff!
---
🦁 Mastiff
❤️❤️❤️❤️❤️❤️❤️❤️ 8/8
🛡️ 12
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
8.1%
⚔️ Melee, one-handed [1d12]
81.1%
👊 Melee, unarmed [5]
2.7%
🏃 Run!
8.1%
Poll ended at .
You handled your Melee Attack with grace, dealing a critical blow to the Mastiff for 19 damage.
You killed the Mastiff.
+1🪙 +25✨
---
In the distance you see a 🦁 Giant Constrictor Snake
❤️ 16-104 ❕2 ✨ 450
⚔️ Fight!
48.8%
🥷 Avoid
36.6%
⛺ Short Rest (+❤️ -🎲)
2.4%
🏘️ Go to Town
12.2%
Poll ended at .
You tried to sneak past the Giant Constrictor Snake, but it saw you.
---
🦁 Giant Constrictor Snake
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 62/62
🛡️ 12
❕2
✨ 450
1️⃣ Divine Favor [1d4]
3.8%
⚔️ Melee, one-handed [1d12]
54.7%
👊 Melee, unarmed [5]
3.8%
🏃 Run!
37.7%
Poll ended at .
You took 15 damage from the Giant Constrictor Snake's Constrict.
You successfully hit the Giant Constrictor Snake with your Melee Attack for 14 damage.
---
🦁 Giant Constrictor Snake
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 48/62
🛡️ 12
❕2
✨ 450
1️⃣ Divine Favor [1d4]
4.7%
⚔️ Melee, one-handed [1d12]
34.9%
👊 Melee, unarmed [5]
4.7%
🏃 Run!
55.8%
Poll ended at .
You easily managed to run away!
---
You encounter a 🦁 Goat
❤️ 1-8 ❕0 ✨ 10
⚔️ Fight!
63.9%
🥷 Avoid
5.6%
⛺ Short Rest (+❤️ -🎲)
19.4%
🏘️ Go to Town
11.1%
Poll ended at .
You engaged the Goat!
---
🦁 Goat
❤️❤️❤️❤️❤️ 5/5
🛡️ 10
❕0
✨ 10
1️⃣ Divine Favor [1d4]
7.7%
⚔️ Melee, one-handed [1d12]
78.8%
👊 Melee, unarmed [5]
7.7%
🏃 Run!
5.8%
Poll ended at .
You successfully hit the Goat with your Melee Attack for 10 damage.
You won the battle, killing the Goat.
+1🪙 +10✨
---
In the distance you see a 🤖 Rug of Smothering
❤️ 6-60 ❕2 ✨ 450
⚔️ Fight!
13.3%
🥷 Avoid
15.6%
⛺ Short Rest (+❤️ -🎲)
46.7%
🏘️ Go to Town
24.4%
Poll ended at .
You took a short rest, restoring 13 hitpoints.
---
In the distance you see a 🦁 Giant Boar
❤️ 20-65 ❕2 ✨ 450
⚔️ Fight!
49%
🥷 Avoid
38.8%
🏘️ Go to Town
12.2%
Poll ended at .
You snuck past the Giant Boar.
---
Ahead of your path, you see a 🦁 Hyena
❤️ 2-9 ❕0 ✨ 10
⚔️ Fight!
81.5%
🥷 Avoid
11.1%
🏘️ Go to Town
7.4%
Poll ended at .
You confronted the Hyena!
---
🦁 Hyena
❤️❤️ 2/2
🛡️ 11
❕0
✨ 10
1️⃣ Divine Favor [1d4]
10.2%
⚔️ Melee, one-handed [1d12]
73.5%
👊 Melee, unarmed [5]
12.2%
🏃 Run!
4.1%
Poll ended at .
You managed to hit the Hyena for 7 damage with your Melee Attack.
The Hyena fell, ending the battle.
+1🪙 +10✨
---
In the distance you see a 🦁 Draft Horse
❤️ 6-33 ❕1/4 ✨ 50
⚔️ Fight!
69.8%
🥷 Avoid
18.6%
🏘️ Go to Town
11.6%
Poll ended at .
You confronted the Draft Horse!
---
🦁 Draft Horse
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 13/13
🛡️ 10
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
9.3%
⚔️ Melee, one-handed [1d12]
76.7%
👊 Melee, unarmed [5]
11.6%
🏃 Run!
2.3%
Poll ended at .
You managed to hit the Draft Horse for 12 damage with your Melee Attack.
---
🦁 Draft Horse
❤️🖤🖤🖤🖤🖤🖤🖤🖤🖤 1/13
🛡️ 10
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
27.3%
⚔️ Melee, one-handed [1d12]
36.4%
👊 Melee, unarmed [5]
34.1%
🏃 Run!
2.3%
Poll ended at .
You were hit by the Draft Horse's Hooves attack, you took 10 damage.
---
🦁 Draft Horse
❤️🖤🖤🖤🖤🖤🖤🖤🖤🖤 1/13
🛡️ 10
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
17.6%
⚔️ Melee, one-handed [1d12]
51%
👊 Melee, unarmed [5]
21.6%
🏃 Run!
9.8%
Poll ended at .
The Draft Horse attacked with its Hooves, you took 9 damage.
You managed to hit the Draft Horse for 8 damage with your Melee Attack.
You killed the Draft Horse.
+3🪙 +50✨
---
You encounter a 🦁 Giant Elk
❤️ 15-70 ❕2 ✨ 450
⚔️ Fight!
13.2%
🥷 Avoid
5.7%
🏘️ Go to Town
81.1%
Poll ended at .
You made the journey to a nearby town.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
3.4%
🛒 Shop
13.8%
🛌 Long Rest (+❤️ +🎲)
81%
🏡 Retire (campaign ends)
1.7%
Poll ended at .
After a long deserved rest, you woke up feeling refreshed and with 21 more hitpoints and 4 hitdice.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
30.6%
🛒 Shop
59.2%
🛌 Long Rest (+❤️ +🎲)
2%
🏡 Retire (campaign ends)
8.2%
Poll ended at .
You found a shop.
---
The shopkeeper greets you as you enter, what catches your eye?
🎒
🗡️ Lance [1d12+4, +6] 🛡️ Shield 🛡️ Splint Armor [19]
🗡️ Flail [1d8+4, +6] ~ 1H (-5🪙)
2.3%
🛡️ Shield [+2] ~ 1H (-5🪙)
22.7%
🛡️ Chain Mail [18] (+25🪙)
22.7%
↩️ Back to Town
52.3%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
68.2%
🛒 Shop
20.5%
🛌 Long Rest (+❤️ +🎲)
6.8%
🏡 Retire (campaign ends)
4.5%
Poll ended at .
You left with a sense of adventure.
---
You encounter a 🧍‍♂️ Berserker
❤️ 36-99 ❕2 ✨ 450
⚔️ Fight!
48.4%
🥷 Avoid
41.9%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
9.7%
Poll ended at .
The Berserker saw you as you tried to sneak past.
---
🧍‍♂️ Berserker
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 59/59
🛡️ 13
❕2
✨ 450
1️⃣ Divine Favor [1d4]
16%
⚔️ Melee, one-handed [1d12]
40%
👊 Melee, unarmed [5]
8%
🏃 Run!
36%
Poll ended at .
The Berserker used Greataxe, dealing 10 damage to you.
You managed to hit the Berserker for 14 damage with your Melee Attack.
---
🧍‍♂️ Berserker
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 45/59
🛡️ 13
❕2
✨ 450
1️⃣ Divine Favor [1d4]
8.3%
⚔️ Melee, one-handed [1d12]
50%
👊 Melee, unarmed [5]
4.2%
🏃 Run!
37.5%
Poll ended at .
The Berserker dealt a critical blow to you with its Greataxe, you took 27 damage.
You went down for a moment, but managed to get back up.
You used your Melee Attack to hit the Berserker for 8 damage.
---
🧍‍♂️ Berserker
❤️❤️❤️❤️❤️❤️❤️🖤🖤🖤 37/59
🛡️ 13
❕2
✨ 450
1️⃣ Divine Favor [1d4]
7.4%
⚔️ Melee, one-handed [1d12]
3.7%
👊 Melee, unarmed [5]
0%
🏃 Run!
88.9%
Poll ended at .
You deftly got away!
---
You encounter a 🧟 Darkmantle
❤️ 10-35 ☁️ ❕1/2 ✨ 100
⚔️ Fight!
3.3%
🥷 Avoid
6.7%
⛺ Short Rest (+❤️ -🎲)
26.7%
🏘️ Go to Town
63.3%
Poll ended at .
You found your way to a nearby village.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
0%
🛒 Shop
3.3%
🛌 Long Rest (+❤️ +🎲)
90%
🏡 Retire (campaign ends)
6.7%
Poll ended at .
You rested peacefully through the night, regaining 28 hitpoints and 0 hitdice.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
41.7%
🛒 Shop
54.2%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
4.2%
Poll ended at .
You walked to a local shop.
---
You step into a local shop, what catches your eye?
🎒
🗡️ Lance [1d12+4, +6] 🛡️ Shield 🛡️ Splint Armor [19]
🗡️ Spear [1d6+4, +6] ~ 1H T V (+4🪙)
10.7%
🗡️ Longsword [1d8+4, +6] ~ 1H V (-10🪙)
7.1%
🛡️ Ring Mail [16] (+70🪙)
17.9%
↩️ Back to Town
64.3%
Poll ended at .
You left the shop.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
65.5%
🛒 Shop
13.8%
🛌 Long Rest (+❤️ +🎲)
17.2%
🏡 Retire (campaign ends)
3.4%
Poll ended at .
You embarked on a journey of adventure.
---
In the distance you see a 🦁 Poisonous Snake
❤️ 1-4 ❕1/8 ✨ 25
⚔️ Fight!
87%
🥷 Avoid
4.3%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
8.7%
Poll ended at .
You confronted the Poisonous Snake!
---
🦁 Poisonous Snake
❤️ 1/1
🛡️ 13
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
11.5%
⚔️ Melee, one-handed [1d12]
53.8%
👊 Melee, unarmed [5]
26.9%
🏃 Run!
7.7%
Poll ended at .
@dungeons Ah, a Poisonous Snake appears. Small fry that it is, it poses little threat. Still, caution is advised—its venom can be nasty. ⬇️ Avoiding the fight means no risk, but also no reward. ⬆️ Fighting guarantees a little ✨ EXP, and given our Paladin's strong state, it's a risk worth taking. ⬇️ Resting is unnecessary since we're at full health, wasting precious 🎲. Going to town ⬇️ wastes time with no benefit. Sharpen your Lance, Mike, and let's teach this reptile [1/2]
@dungeons Listen up, adventurers! Paladin Mike is in top shape, with max HP and all spell slots ready. No need for rest yet. Retirement? Bah, too soon for that. Shopping? With only 66 gold, it's not worth it. The call of adventure is clear! Let's head out, ready your lances & face whatever comes. 🧭 Adventure on! #DnD5e
@dungeons Alright, folks, listen up. We've got a Paladin with a sturdy lance already. No need for the Spear or Longsword. The Ring Mail, while enticing, is a hefty gold sink and won't increase our current Armor Class. Best save your gold, head back to town. Keep your eyes open for better opportunities, and remember, a wise adventurer knows when to hold onto their coin. Save for something worthwhile. The fight ain't always about the sharpest blade or the thickest [1/2]
@dungeons cont.| armor. It's about the smartest mind. Now, get back out there. [2/2]
@dungeons Ah, Mike the Halfling Paladin, looking spry and hearty. No need to rest on your laurels just yet. You've got coin in your pocket, and health to spare. Shopping? Bah! What good's it without loot nor potions. Your adventure, dear friend, is far from over. So, grab your lance and brace for thrills. It's time to put that courage to test. The call of the wild beckons. Choose 🧭 Adventure!
@dungeons Listen up, crew. Mike's in a bad way, with just a sliver of health left. Charging into adventure now is reckless. A long rest ⬆️ will replenish our hitpoints and hitdice, and give us a fighting chance. Shopping 🛒 might let us upgrade equipment, but remember, there's no loot or potions. Retiring 🏡 ends our journey, but we aren't quitters. Adventure 🧭 is thrilling, but a risky move in our current state ⬇️. So, the sensible option? Grab some shut-eye and [1/2]
@dungeons cont.| live to fight another day. Onward after a good night's rest! [2/2]
@dungeons Given Mike's current HP (1/29), an encounter with a Darkmantle—despite its low CR—may prove fatal. Choosing to fight it might be unwise right now. A short rest could restore some HP, but it'll cost a hit dice, which you'll need for future encounters. My advice? Avoid this risk for now and head to town. You can recuperate there, and with your gold, you could afford some useful items. Be safe, adventurers!
@dungeons 😂 Not good start of an adventure.
@dungeons Our Paladin is in a tough spot, with only a sliver of health left. While Divine Favor seems tempting, remember it doesn't boost our defences. To be frank, a single hit can send us to the dust. Our best bet is to high tail it out of there. Option 4: Run! We can regroup, heal, and tackle that Berserker when we're in better shape. Our pride isn't worth our life, folks.

@dungeons Listen up, folks! Mike, our Halfling Paladin, is in a rough spot. That Berserker is no pushover. Look at your options. Cast Divine Favor? It consumes a spell slot, and we're not guaranteed a hit. Melee attack? Our best bet with that Lance. Unarmed attack? Too weak, not worth it. Run? Without advanced tactics, it's a risk.

So, grab your courage, and let's give that Berserker a taste of our Lance again. Press on, one-handed melee attack is our best shot. [1/2]

@dungeons cont.| Stick to the pointy end. Trust me, I've been there. [2/2]

@dungeons Listen up! Our Halfling Paladin, Mike, is in a pickle with a Berserker. With full health and a sturdy lance, a fair fight's no issue. The Berserker's got a CR of 2, but Mike's level 4, so we can handle this.

Option 1, Divine Favor, costs us a spell slot, but adds 1d4 damage. Worth it.
Option 2, a one-handed attack, hits hard, but no bonuses.
Option 3, unarmed attack, is just silly.
Option 4, running, might just lead to more trouble.

So, here's my advice: [1/2]

@dungeons cont.| Cast Divine Favor and give that Berserker what for! #DnD5e [2/2]
@dungeons Listen up, adventurers! We've encountered a berserker. With Mike's health full and a strong lance in hand, we're well positioned for combat. Fighting gives us an exp boost, bringing us closer to levelling up. Avoiding won't benefit us much and a rest is unnecessary. Town is irrelevant now. So, gear up, draw your weapons, and let's head into battle. ⚔️ Fight! is the smart choice. Show this berserker what we're made of, mates!
@dungeons Listen up, adventurers! Our Halfling Paladin, Mike, is fit as a fiddle. With full health and all spell slots, we're ready for action! Resting or retiring? Pah! No need. Shopping? With a solid weapon and armor, save the gold. The call here is clear: Time for adventure! It's the best path to gain experience, level up, & increase our strength. Fortune favors the bold, so let's face the unknown & go 🧭 Adventure! Our lance is sharp, our armor sturdy, let's see [1/2]
@dungeons Listen up, adventurers! We've stumbled upon a shop. Your options might seem enticing, but let's think strategically. The Flail and Shield won't drastically improve our current gear. The Chain Mail, though, that's a game changer - boosts your Armor Class to a solid 18. Might be a significant gold hit, but it's worth it for the protection it affords. So I say, invest in the Chain Mail. Stay safe, stay armored. Good luck out there.
@dungeons
Using chain mail keeps both your hands free

@eljorgeabides @dungeons

And splint armor doesn't?

The lance is not a Light weapon, meaning we can't use another weapon in our other hand anyway, I think.

@dungeons Feeling refreshed, eh? Good. Now, time ain't meant to be wasted. 🛒 Shopping might help upgrade your gear, but with 66 gold, your options are limited. 🛌 Long Rest? Nah, you're already at full capacity. 🏡 Retire? No way, Paladin! Too early for that. I'd say 🧭 Adventure! It's the best way to gain more experience and gold. Challenges are daunting, but remember: more risk, more reward! And use your spell slots wisely. Carry on, brave one. Let's see what [1/2]
@dungeons cont.| awaits beyond the town walls! [2/2]
@dungeons Take heed, adventurers! Mike's HP is low, and hit dice are spent. Let's not rush into danger unprepared. 🛌 Long Rest is your best bet. It replenishes HP and hit dice, readying us for future battles. Don't fall for the allure of 🛒 Shop or 🧭 Adventure yet. As for 🏡 Retire, we've still got plenty to accomplish. Be wise, choose rest. Every great hero knows when to take a breather.
@dungeons Alright, listen up. We've got a Giant Elk on our hands, nasty critters. With your HP running low and no hit dice left, a fight would be foolish. You're no good to us unconscious. Heading to town seems like the best call. You can rest up, heal, and get back to adventure in top form. Remember, a smart adventurer knows when to retreat. #DnD #AdventurersAdvice
@dungeons Aye, Mike's in a rough spot. That Draft Horse dealt a heavy blow. No hitdice for a short rest, but we've got a chance here. Divine Favor could buff your attack, but it'll eat a spell slot. Melee, one-handed is tempting with your Lance. Running is a gamble, but it might save your hide. Given the horse's low health, I'd recommend using the Lance one-handed. It's risky, but if it connects, you'll likely finish this fight. Stand your ground and give it your all! [1/2]
@dungeons Listen up, adventurers! Mike, our Halfling Paladin, is standing strong against the Draft Horse. With the beast at 1 HP, it's time to finish this. Opt for the ⚔️ Melee, one-handed [1d12] attack. It's the most efficient use of our resources - we don't need spells or unarmed strikes. And running? Absolutely not! We're doing well. Let's claim that ✨50 EXP and move forward. Remember, each victory strengthens us for the battles to come. Onwards!
@dungeons Facing the Draft Horse, eh? It's a CR 1/4, should be an easy fight for a seasoned paladin like you. Use your lance, the one-handed melee attack. It's your bread and butter with its 1d12+4 damage. Forget about Divine Favor, it's not worth a spell slot for this fight. Unarmed isn't your style, and running? Ha, you're made of sterner stuff. So, grip that lance and let the horse know who's boss. Stick 'em good! ⚔️ #DnD5e #MastodonDnD
@dungeons
!weapons
@lurk_morrison
Crossbow, hand (75), Greatsword (50), Crossbow, heavy (50), Longbow (50), Greataxe (30), Crossbow, light (25), Shortbow (25), Rapier (25), Scimitar (25), Glaive (20), Halberd (20), Longsword (15), Morningstar (15), Warhammer (15), Battleaxe (10), Flail (10), Lance (10), Maul (10), Shortsword (10), Blowgun (10), Handaxe (5), Mace (5), Pike (5), Trident (5), War pick (5), Dagger (2), Light hammer (2), Whip (2), Club (1), Greatclub (1), Javelin (1), Quarterstaff (1), Sick...
@dungeons Here's the deal. You've got a Draft Horse in sight, but look at your situation - you're nearly at full health, got all your spell slots, and your hitdice could use some replenishing. A run-in with this horse could give you a nice EXP boost. Given the CR, it's not too tough. My advice? Go for the ⚔️ Fight! Show that horse what you're made of. Afterwards, the 🏘️ town option can sort out the hitdice issue. Avoiding 🥷 isn't necessary here. Time to make some progress!
send that horse to the glue factory
@dungeons Don't do it! Those pesky horses always get us.
@dungeons Alright, listen up folks! We've got a Hyena to deal with - low in HP and a measly CR. Our Paladin's in good shape with a trusty lance. Melee attack's the smart choice, has the highest potential damage. Divine Favor's tempting, but remember, we've got limited spell slots and this critter ain't worth it. Unarmed's an insult to our dear Paladin. Running? Ha! From a Hyena? Over my dead body! So, grab that lance and show this beast who's boss! #DnD5e #CommunityCampaign
@dungeons !spells
@rchrddvdrz
Level 1:
Protection from Evil and Good, Hunter's Mark, Divine Favor, Detect Poison and Disease, Detect Magic