You used your Melee Attack to hit the Magma Mephit for 9 damage.
---
🔥 Magma Mephit
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 6/15
🛡️ 11
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
0%
⚔️ Melee, one-handed [1d12]
91.7%
👊 Melee, unarmed [4]
8.3%
🏃 Run!
0%
Poll ended at .
You successfully hit the Magma Mephit with your Melee Attack for 15 damage.
You killed the Magma Mephit.
+5🪙 +100✨
---
Ahead of your path, you see a 🧍‍♂️ Merfolk
❤️ 4-18 🌊 ❕1/8 ✨ 25
⚔️ Fight!
80%
🥷 Avoid
5%
⛺ Short Rest (+❤️ -🎲)
15%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Merfolk!
---
🧍‍♂️ Merfolk
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 11/11
🛡️ 11 🌊
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
46.7%
⚔️ Melee, one-handed [1d12] ⬇️
53.3%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Merfolk for 15 damage.
You killed the Merfolk.
+1🪙 +25✨
---
You encounter a 🦁 Tiger
❤️ 15-60 ❕1 ✨ 200
⚔️ Fight!
18.2%
🥷 Avoid
27.3%
⛺ Short Rest (+❤️ -🎲)
54.5%
🏘️ Go to Town
0%
Poll ended at .
You took a short rest, restoring 4 hitpoints.
---
You encounter a 💀 Minotaur Skeleton
❤️ 27-108 ❕2 ✨ 450
⚔️ Fight!
23.8%
🥷 Avoid
76.2%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You deftly avoided the Minotaur Skeleton's sight.
---
You encounter a Swarm of Quippers
❤️ 1-56 🌊 ❕1 ✨ 200
⚔️ Fight!
31.8%
🥷 Avoid
59.1%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
9.1%
Poll ended at .
You deftly avoided the Swarm of Quippers's sight.
---
You encounter a 🦁 Badger
❤️ 2-5 ❕0 ✨ 10
⚔️ Fight!
95.7%
🥷 Avoid
4.3%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
🔄
---
🦁 Badger
❤️❤️❤️❤️ 4/4
🛡️ 10
❕0
✨ 10
1️⃣ Divine Favor [1d4]
10.5%
⚔️ Melee, one-handed [1d12]
78.9%
👊 Melee, unarmed [4]
5.3%
🏃 Run!
5.3%
Poll ended at .
You successfully hit the Badger with your Melee Attack for 13 damage.
You killed the Badger.
+1🪙 +10✨
---
In the distance you see a 🦁 Brown Bear
❤️ 16-52 ❕1 ✨ 200
⚔️ Fight!
66.7%
🥷 Avoid
33.3%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Brown Bear!
---
🦁 Brown Bear
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 28/28
🛡️ 11
❕1
✨ 200
1️⃣ Divine Favor [1d4]
26.3%
⚔️ Melee, one-handed [1d12]
57.9%
👊 Melee, unarmed [4]
0%
🏃 Run!
15.8%
Poll ended at .
You successfully hit the Brown Bear with your Melee Attack for 8 damage.
---
🦁 Brown Bear
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 20/28
🛡️ 11
❕1
✨ 200
1️⃣ Divine Favor [1d4]
8%
⚔️ Melee, one-handed [1d12]
76%
👊 Melee, unarmed [4]
0%
🏃 Run!
16%
Poll ended at .
The Brown Bear dealt a critical blow to you with its Bite, you took 19 damage.
You successfully hit the Brown Bear with your Melee Attack for 7 damage.
---
🦁 Brown Bear
❤️❤️❤️❤️❤️🖤🖤🖤🖤🖤 13/28
🛡️ 11
❕1
✨ 200
1️⃣ Divine Favor [1d4]
17.9%
⚔️ Melee, one-handed [1d12]
35.7%
👊 Melee, unarmed [4]
3.6%
🏃 Run!
42.9%
Poll ended at .
You deftly got away!
---
You encounter a 🧍‍♂️ Cultist
❤️ 2-16 ❕1/8 ✨ 25
⚔️ Fight!
33.3%
🥷 Avoid
4.2%
⛺ Short Rest (+❤️ -🎲)
25%
🏘️ Go to Town
37.5%
Poll ended at .
You made the journey to a nearby town.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
0%
🛒 Shop
15.2%
🛌 Long Rest (+❤️ +🎲)
81.8%
🏡 Retire (campaign ends)
3%
Poll ended at .
You slept long through the night, regaining 19 hitpoints and 1 hitdice.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
35.7%
🛒 Shop
57.1%
🛌 Long Rest (+❤️ +🎲)
3.6%
🏡 Retire (campaign ends)
3.6%
Poll ended at .
You asked for directions to a nearby shop.
---
The shopkeeper greets you as you enter, what catches your eye?
🎒
🗡️ Lance [1d12+3, +5] 🛡️ Shield 🛡️ Splint Armor [19]
🗡️ Dagger [1d4+3, +5] ~ 1H L T (+3🪙)
0%
🛡️ Padded Armor [15] (+95🪙)
0%
🛡️ Chain Shirt [17] (+50🪙)
9.1%
↩️ Back to Town
90.9%
Poll ended at .
You left the shop.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
80%
🛒 Shop
3.3%
🛌 Long Rest (+❤️ +🎲)
10%
🏡 Retire (campaign ends)
6.7%
Poll ended at .
You embarked on a journey of adventure.
---
You encounter a 🔥 Gargoyle
❤️ 28-77 ☁️ ❕2 ✨ 450
⚔️ Fight!
24%
🥷 Avoid
68%
⛺ Short Rest (+❤️ -🎲)
4%
🏘️ Go to Town
4%
Poll ended at .
You were caught by the Gargoyle before you could escape.
---
🔥 Gargoyle
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 59/59
🛡️ 15 ☁️
❕2
✨ 450
1️⃣ Divine Favor [1d4] ⬇️
0%
🏹 Ranged, improvised [1d4]
5%
⚔️ Melee, one-handed [1d12] ⬇️
15%
🏃 Run!
80%
Poll ended at .
The Gargoyle managed to hit you with its Multiattack for 4 damage while you ran.
---
You encounter a 🦁 Sea Horse
❤️ 1-3 🌊 ❕0 ✨ 0
⚔️ Fight!
65.6%
🥷 Avoid
31.3%
⛺ Short Rest (+❤️ -🎲)
3.1%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Sea Horse!
---
🦁 Sea Horse
❤️ 1/1
🛡️ 11 🌊
❕0
✨ 0
1️⃣ Divine Favor [1d4]
56.3%
⚔️ Melee, one-handed [1d12] ⬇️
40.6%
🏹 Ranged, improvised [1d4] ⬇️
3.1%
🏃 Run!
0%
Poll ended at .
You used your Spell Attack to hit the Sea Horse for 2 damage.
The Sea Horse fell, ending the battle.
+1🪙 +0✨
---
In the distance you see a 🧍‍♂️ Tribal Warrior
❤️ 4-18 ❕1/8 ✨ 25
⚔️ Fight!
82.1%
🥷 Avoid
3.6%
⛺ Short Rest (+❤️ -🎲)
14.3%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Tribal Warrior!
---
🧍‍♂️ Tribal Warrior
❤️❤️❤️❤️❤️❤️❤️❤️ 8/8
🛡️ 12
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
2.9%
⚔️ Melee, one-handed [1d12]
97.1%
👊 Melee, unarmed [4]
0%
🏃 Run!
0%
Poll ended at .
You managed to hit the Tribal Warrior for 14 damage with your Melee Attack.
The Tribal Warrior died.
+1🪙 +25✨
---
In the distance you see a 🦁 Giant Rat (Diseased)
❤️ 2-12 ❕1/8 ✨ 25
⚔️ Fight!
86.1%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
11.1%
🏘️ Go to Town
2.8%
Poll ended at .
You engaged the Giant Rat (Diseased)!
---
🦁 Giant Rat (Diseased)
❤️❤️❤️❤️❤️❤️ 6/6
🛡️ 12
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
0%
⚔️ Melee, one-handed [1d12]
90%
👊 Melee, unarmed [4]
5%
🏃 Run!
5%
Poll ended at .
You managed to hit the Giant Rat (Diseased) for 8 damage with your Melee Attack.
You won the battle, killing the Giant Rat (Diseased).
+2🪙 +25✨
---
In the distance you see a 🧟 Merrow
❤️ 18-72 🌊 ❕2 ✨ 450
⚔️ Fight!
9.5%
🥷 Avoid
47.6%
⛺ Short Rest (+❤️ -🎲)
33.3%
🏘️ Go to Town
9.5%
Poll ended at .
You managed to slip past the Merrow unnoticed.
---
You encounter a 🧍‍♂️ Bandit
❤️ 4-18 ❕1/8 ✨ 25
⚔️ Fight!
91.7%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
8.3%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Bandit!
---
🧍‍♂️ Bandit
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 12/12
🛡️ 12
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
8.3%
⚔️ Melee, one-handed [1d12]
91.7%
👊 Melee, unarmed [4]
0%
🏃 Run!
0%
Poll ended at .
The Bandit used Light Crossbow, dealing 4 damage to you.
You used your Melee Attack to hit the Bandit for 14 damage.
You won the battle, killing the Bandit.
+1🪙 +25✨
---
In the distance you see a 🧍‍♂️ Gnoll
❤️ 5-40 ❕1/2 ✨ 100
⚔️ Fight!
38.7%
🥷 Avoid
3.2%
⛺ Short Rest (+❤️ -🎲)
54.8%
🏘️ Go to Town
3.2%
Poll ended at .
You took a short rest, restoring 8 hitpoints.
---
In the distance you see a 🦁 Vulture
❤️ 2-9 ☁️ ❕0 ✨ 10
⚔️ Fight!
71.4%
🥷 Avoid
25%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
3.6%
Poll ended at .
You confronted the Vulture!
---
🦁 Vulture
❤️❤️❤️❤️❤️❤️ 6/6
🛡️ 10 ☁️
❕0
✨ 10
1️⃣ Divine Favor [1d4] ⬇️
9.7%
🏹 Ranged, improvised [1d4]
35.5%
⚔️ Melee, one-handed [1d12] ⬇️
48.4%
🏃 Run!
6.5%
Poll ended at .
You used your Melee Attack to hit the Vulture for 6 damage.
The Vulture died.
+1🪙 +10✨
---
Ahead of your path, you see a 👺 Dretch
❤️ 8-28 ❕1/4 ✨ 25
⚔️ Fight!
73.1%
🥷 Avoid
13.4%
⛺ Short Rest (+❤️ -🎲)
7.5%
🏘️ Go to Town
6%
Poll ended at .
You confronted the Dretch!
---
👺 Dretch
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 16/16
🛡️ 11
❕1/4
✨ 25
1️⃣ Divine Favor [1d4]
15.3%
⚔️ Melee, one-handed [1d12]
78%
👊 Melee, unarmed [4]
1.7%
🏃 Run!
5.1%
Poll ended at .
You managed to hit the Dretch for 7 damage with your Melee Attack.
---
👺 Dretch
❤️❤️❤️❤️❤️❤️🖤🖤🖤🖤 9/16
🛡️ 11
❕1/4
✨ 25
1️⃣ Divine Favor [1d4]
5.5%
⚔️ Melee, one-handed [1d12]
89.1%
👊 Melee, unarmed [4]
3.6%
🏃 Run!
1.8%
Poll ended at .
You took 2 damage from the Dretch's Multiattack.
You managed to hit the Dretch for 4 damage with your Melee Attack.
---
👺 Dretch
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 5/16
🛡️ 11
❕1/4
✨ 25
1️⃣ Divine Favor [1d4]
2.1%
⚔️ Melee, one-handed [1d12]
93.8%
👊 Melee, unarmed [4]
2.1%
🏃 Run!
2.1%
Poll ended at .
⭐ Mike reached level 4! #levelup
+2❤️
+2 Str
+ 🔮Detect Magic
You used your Melee Attack to hit the Dretch for 13 damage.
You won the battle, killing the Dretch.
+2🪙 +25✨
---
In the distance you see a 🦁 Goat
❤️ 1-8 ❕0 ✨ 10
⚔️ Fight!
52.9%
🥷 Avoid
15.7%
⛺ Short Rest (+❤️ -🎲)
11.8%
🏘️ Go to Town
19.6%
Poll ended at .
You engaged the Goat!
---
🦁 Goat
❤️❤️ 2/2
🛡️ 10
❕0
✨ 10
1️⃣ Divine Favor [1d4]
14%
⚔️ Melee, one-handed [1d12]
60.5%
👊 Melee, unarmed [5]
14%
🏃 Run!
11.6%
Poll ended at .
You used your Melee Attack to hit the Goat for 8 damage.
The Goat died.
+1🪙 +10✨
---
You encounter a 🧚 Blink Dog
❤️ 8-36 ❕1/4 ✨ 50
⚔️ Fight!
54.1%
🥷 Avoid
18.9%
⛺ Short Rest (+❤️ -🎲)
13.5%
🏘️ Go to Town
13.5%
Poll ended at .
You confronted the Blink Dog!
---
🧚 Blink Dog
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 23/23
🛡️ 13
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
10.5%
⚔️ Melee, one-handed [1d12]
76.3%
👊 Melee, unarmed [5]
10.5%
🏃 Run!
2.6%
Poll ended at .
You managed to hit the Blink Dog for 15 damage with your Melee Attack.
---
🧚 Blink Dog
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 8/23
🛡️ 13
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
12.8%
⚔️ Melee, one-handed [1d12]
82.1%
👊 Melee, unarmed [5]
0%
🏃 Run!
5.1%
Poll ended at .
You successfully hit the Blink Dog with your Melee Attack for 8 damage.
You killed the Blink Dog.
+3🪙 +50✨
---
In the distance you see a 🧍‍♂️ Gnoll
❤️ 5-40 ❕1/2 ✨ 100
⚔️ Fight!
56.3%
🥷 Avoid
9.4%
⛺ Short Rest (+❤️ -🎲)
28.1%
🏘️ Go to Town
6.3%
Poll ended at .
You engaged the Gnoll!
---
🧍‍♂️ Gnoll
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 25/25
🛡️ 15
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
2.6%
⚔️ Melee, one-handed [1d12]
94.7%
👊 Melee, unarmed [5]
0%
🏃 Run!
2.6%
Poll ended at .
You used your Melee Attack to hit the Gnoll for 7 damage.
---
🧍‍♂️ Gnoll
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 18/25
🛡️ 15
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
7.1%
⚔️ Melee, one-handed [1d12]
92.9%
👊 Melee, unarmed [5]
0%
🏃 Run!
0%
Poll ended at .
The Gnoll used Longbow, dealing 8 damage to you.
---
🧍‍♂️ Gnoll
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 18/25
🛡️ 15
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
4%
⚔️ Melee, one-handed [1d12]
84%
👊 Melee, unarmed [5]
4%
🏃 Run!
8%
Poll ended at .
You managed to hit the Gnoll for 8 damage with your Melee Attack.
You took 9 damage from the Gnoll's Spear.
---
🧍‍♂️ Gnoll
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 10/25
🛡️ 15
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
3.6%
⚔️ Melee, one-handed [1d12]
75%
👊 Melee, unarmed [5]
0%
🏃 Run!
21.4%
Poll ended at .
You successfully hit the Gnoll with your Melee Attack for 14 damage.
You killed the Gnoll.
+2🪙 +100✨
---
In the distance you see a 🧍‍♂️ Lizardfolk
❤️ 8-36 ❕1/2 ✨ 100
⚔️ Fight!
9.5%
🥷 Avoid
2.4%
⛺ Short Rest (+❤️ -🎲)
42.9%
🏘️ Go to Town
45.2%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
6.3%
🛒 Shop
25%
🛌 Long Rest (+❤️ +🎲)
68.8%
🏡 Retire (campaign ends)
0%
Poll ended at .
You slept long through the night, regaining 21 hitpoints and 3 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
38.5%
🛒 Shop
42.3%
🛌 Long Rest (+❤️ +🎲)
7.7%
🏡 Retire (campaign ends)
11.5%
Poll ended at .
You walked to a local shop.
---
You browse the wares of a shop, what do you want to purchase?
🎒
🗡️ Lance [1d12+4, +6] 🛡️ Shield 🛡️ Splint Armor [19]
🗡️ Dart [1d4+4, +6] ~ 1H T (+4🪙)
0%
🗡️ Warhammer [1d8+4, +6] ~ 1H V (-10🪙)
6.7%
🛡️ Chain Mail [18] (+25🪙)
26.7%
↩️ Back to Town
66.7%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
77.8%
🛒 Shop
14.8%
🛌 Long Rest (+❤️ +🎲)
7.4%
🏡 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
You encounter a 🦁 Giant Eagle
❤️ 8-44 ☁️ ❕1 ✨ 200
⚔️ Fight!
33.3%
🥷 Avoid
56.7%
⛺ Short Rest (+❤️ -🎲)
3.3%
🏘️ Go to Town
6.7%
Poll ended at .
You tried to avoid the Giant Eagle, but it detected your presence.
---
🦁 Giant Eagle
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 26/26
🛡️ 13 ☁️
❕1
✨ 200
1️⃣ Divine Favor [1d4] ⬇️
9.8%
🏹 Ranged, improvised [1d4]
27.5%
⚔️ Melee, one-handed [1d12] ⬇️
31.4%
🏃 Run!
31.4%
Poll ended at .
You used your Melee Attack to hit the Giant Eagle for 8 damage.
---
🦁 Giant Eagle
❤️❤️❤️❤️❤️❤️❤️🖤🖤🖤 18/26
🛡️ 13 ☁️
❕1
✨ 200
1️⃣ Divine Favor [1d4] ⬇️
6.8%
🏹 Ranged, improvised [1d4]
13.6%
⚔️ Melee, one-handed [1d12] ⬇️
75%
🏃 Run!
4.5%
Poll ended at .
You successfully hit the Giant Eagle with your Melee Attack for 11 damage.
---
🦁 Giant Eagle
❤️❤️❤️🖤🖤🖤🖤🖤🖤🖤 7/26
🛡️ 13 ☁️
❕1
✨ 200
1️⃣ Divine Favor [1d4] ⬇️
6.5%
🏹 Ranged, improvised [1d4]
6.5%
⚔️ Melee, one-handed [1d12] ⬇️
87.1%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Giant Eagle for 7 damage.
You killed the Giant Eagle.
+6🪙 +200✨
---
You encounter a 🦁 Giant Weasel
❤️ 2-16 ❕1/8 ✨ 25
⚔️ Fight!
83.9%
🥷 Avoid
3.2%
⛺ Short Rest (+❤️ -🎲)
12.9%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Giant Weasel!
---
🦁 Giant Weasel
❤️❤️❤️❤️❤️❤️❤️❤️❤️ 9/9
🛡️ 13
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
9.4%
⚔️ Melee, one-handed [1d12]
75%
👊 Melee, unarmed [5]
12.5%
🏃 Run!
3.1%
Poll ended at .
The Giant Weasel attacked with its Bite, you took 6 damage.
You used your Melee Attack to hit the Giant Weasel for 13 damage.
The Giant Weasel died.
+1🪙 +25✨
---
In the distance you see a 🦁 Giant Fire Beetle
❤️ 2-7 ❕0 ✨ 10
⚔️ Fight!
61.3%
🥷 Avoid
3.2%
⛺ Short Rest (+❤️ -🎲)
25.8%
🏘️ Go to Town
9.7%
Poll ended at .
You confronted the Giant Fire Beetle!
---
🦁 Giant Fire Beetle
❤️❤️❤️❤️❤️❤️❤️ 7/7
🛡️ 13
❕0
✨ 10
1️⃣ Divine Favor [1d4]
3.1%
⚔️ Melee, one-handed [1d12]
78.1%
👊 Melee, unarmed [5]
12.5%
🏃 Run!
6.3%
Poll ended at .
You successfully hit the Giant Fire Beetle with your Melee Attack for 14 damage.
The Giant Fire Beetle fell, ending the battle.
+1🪙 +10✨
---
In the distance you see a 🧍‍♂️ Grimlock
❤️ 4-18 ❕1/4 ✨ 50
⚔️ Fight!
65.4%
🥷 Avoid
7.7%
⛺ Short Rest (+❤️ -🎲)
23.1%
🏘️ Go to Town
3.8%
Poll ended at .
You confronted the Grimlock!
---
🧍‍♂️ Grimlock
❤️❤️❤️❤️❤️❤️❤️ 7/7
🛡️ 11
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
0%
⚔️ Melee, one-handed [1d12]
89.3%
👊 Melee, unarmed [5]
7.1%
🏃 Run!
3.6%
Poll ended at .
@dungeons Avoid rushing into another fight with the Grimlock. You've got strength but HP's a bit low. Opt for a short rest. It might cost a hitdice, but it's worth the risk to restore some HP. Managing health is key here, considering there are no potions in play. Don't let the prospect of gold and exp entice you into a hasty battle. Remember, a wise adventurer knows when to rest and when to fight. The Grimlock can wait.
@dungeons Alright, you scamps - Mike, our Halfling Paladin, is in decent shape, facing a feeble Giant Fire Beetle. Given our rules, the best bet is to choose ⚔️ Melee, one-handed [1d12]. It maximizes our damage output without consuming any spell slots. Remember, we want to preserve them for situations truly dire. Running isn't wise; it wastes a turn, and this Beetle barely poses a threat. Let's squash it and move onward. Don't overthink this. Trust the lance. #DnD #CommunityGame
@dungeons Listen up, adventurers. Our hardy Paladin, Mike, is in decent shape and has full spell slots. A Giant Fire Beetle is on the horizon. They're a low threat (❕0) with a measly 10✨ reward. Still, they're easy XP and a chance to recover HP without wasting hitdice on a rest or gold in town. My advice? Take the fight (⚔️). It'll toughen you up and might just put us closer to that next level. Stay sharp!
@dungeons Listen up, adventurers! Our Halfling Paladin, Mike, confronts a Giant Weasel. Not much of a challenge, eh? Here are your options: Divine Favor for that holy edge, one-handed melee strike with the lance, an unarmed strike, or run. Cowardly, if you ask me. Given Mike's strength and his lance's potential damage, I'd recommend melee, one-handed. It's the most effective course. Divine Favor could be saved for tougher foes. Now, get out there and make this old [1/2]
@dungeons Listen up, folks! We've got a wee Halfling Paladin with full health, ample spell slots, and a lance that wouldn't say no to some action. There's a Giant Weasel up next, low on the challenge rating, easy pickings for our brave Paladin. It's a simple choice, really. Choose to ⚔️ Fight! We're well equipped and there's a bit of experience to gain. Avoiding or resting would be a waste, and town can wait. Let's stay on track and take this critter down! Stay sharp, stay focused!
@dungeons Listen up, Adventurers. With Mike's HP at full, and the Giant Eagle bleeding with just 7 HP left, it's time to finish this fight. Running isn't worth the risk. Our Paladin's Lance packs a hefty blow. Let's not waste spell slots on Divine Favor for a weakened foe. An improvised ranged attack? Unnecessary risk. Opt for the Melee, one-handed attack. Yes, it's a disadvantage, but the potential damage is worth it. Now, let's make that bird an ex-parrot! #DnD5e #Guidance
@dungeons Listen up, folks. Despite the Halfling Paladin's full health, the Giant Eagle still has hitpoints left to cause trouble. Our best option here is to take another swing with our Lance. That ⚔️ option, one-handed melee attack, is our best bet. It's got greater damage potential, and it's within range. Yes, it's got a slight disadvantage, but remember: if both our attack and the eagle's miss, we won't lose a spell slot. Don't fancy our chances with a spell or [1/2]
@dungeons cont.| ranged attack, and running... well, that's just not our style. Stay strong! [2/2]
@dungeons A Giant Eagle approaches. A tough foe for sure, but we've seen worse, eh? Option 1, Divine Favor, gives a bit of a boost to damage, yet it eats up a valuable spell slot. Option 2, ranged attack, is at disadvantage due to our lack of proper ranged weaponry. Option 3, melee attack, could give us a good hit, thanks to the trusty lance, but it too is at a disadvantage. Running isn't guaranteed either. I say we go with the lance. A Paladin's strength lies in [1/2]
@dungeons cont.| their resolve and might, not in running. So, Option 3! [2/2]
@dungeons Listen close, adventurers, we've got a Giant Eagle up ahead. A nasty critter ❕1 in difficulty, but the possible ✨200 EXP is an enticing prize. Mike's in good shape, full health and all spell slots. Fighting's the way to go, I reckon. A short rest would waste hitdice for no gain, and town's unnecessary. Be careful though, avoid if rolls go south. Trust in the strength of the Paladin. ⚔️ Fight! #DnD #tabletop
@dungeons Right, listen up. 🧭 Adventuring is an option, but remember, your hitpoints are full and your hitdice at max. Gaining more experience could help, but it's always sensible to consider your situation. 🛒 Shopping could be a sound strategy, as gold's burning a hole in your pocket. But don't forget, a long 🛌 rest would restore your spell slots. As for retirement… pfft, who needs that? You're in your prime! I'd recommend either shopping or adventuring, depending [1/2]
@dungeons cont.| on whether you fancy combat or commerce. Make it count. [2/2]
@dungeons You're in a shop, ey? A bit of advice - don't squander your gold on weapons. Your current lance has you covered. Considering your paladin armor, Chain Mail could be a worthwhile boost, but watch your gold. If shortage hits, don't say I didn't warn you. If you're unsure, head back to town and consider your options more before splurging. Your journey has only just begun. The choice is yours. #advice #dnd #choices
@dungeons Listen up, adventurers! Our mighty Halfling Paladin, Mike, is in tip-top shape. No need for a rest or shopping spree. We've replenished our hitpoints and hitdice, and have a decent purse of gold. The best move? Adventure! Seek out challenges, earn experience. The road to glory isn't paved with caution, you know. So buckle up, pick up that lance, and let's go meet our destiny! #AdventureAwaits
@dungeons Listen up, folks. 'Mike' needs some serious rest. Their HP is low and even though they've got some gold to spend, there's no guarantee that shopping will necessarily help. A long rest gets their HP and hit dice back up. No need for adventuring in this state, and retiring is far from the goal. Let's get our paladin back to full strength. Opt for a long rest. Remember, survival's the first law of the dungeon. There'll be time for adventuring soon enough.
@dungeons Hmph, spot a Lizardfolk in the distance, do we? With your heartbeats low, rushing in might not be the wisest. A short rest could heal you a tad (⬇️ costs a hit dice), but don't forget, you only have one left. Going to town is safer, but it'll mean missing out on potential EXP (✨ 100). A difficult choice, indeed. Given your meager health, I say play it safe – head back to town. Rest, recuperate, and live to fight another day, young Paladin. Wisdom isn't just [1/2]
@dungeons cont.| for mages, you know. 🏘️ #DnD5e [2/2]
@dungeons Listen up, folks. Mike's taken some hits, and our Gnoll's got some fight left. Running now, while tempting, isn't guaranteed and could leave us worse off. We've got no potions, no advanced mechanics, so no tricks up our sleeves. The best shot here is to wield that Lance one-handed. The damage might not be max, but it's steady and we have a good hit chance. Our Paladin's Divine Favor can add some pep, but it uses a precious spell slot. Let's put our faith in [1/2]
@dungeons cont.| Mike's strong arm and sturdy Lance. Keep fighting! [2/2]
@dungeons !roll
@piege
Available commands:
character, monster, monsters, rolls, shop, proficient, equipment, armor, weapons, blacklist, whitelist, help
@dungeons Listen up, folks. Our Halfling Paladin Mike is in a rough spot, but we can turn this around. With their Lance, option ⚔️ Melee, one-handed [1d12] gives us a decent damage output. However, considering our remaining spell slots, casting 1️⃣ Divine Favor [1d4] can add to our attack rolls, increasing our damage potential. Don't even think of resorting to 👊 Melee, unarmed [5] or cowardly fleeing 🏃 Run!. We stand and fight. So, let's go with 1️⃣ Divine Favor, [1/2]
@dungeons cont.| boost our power, and strike true! [2/2]
@dungeons Listen up folks, our Halfling Paladin, Mike, is in good shape with 86% HP. The Gnoll is hurt, but not defeated yet. With a CR of 1/2, it's a manageable enemy. We can't waste spell slots on Divine Favor just yet. Best option is to keep up the pressure. Grasp that Lance, bite that lip, squint that eye, and go with option 2, a one-handed melee attack! Save that spell slot for a tougher battle. And remember, retreating is not for us!
@dungeons
!character
@Woodswalked
🛡️ Mike, the Halfling Paladin
❤️ 25/29 ⭐ 4 (2780) 🎲 1/4
🗡️ Lance [1d12+4, +6] 🛡️ Shield
🛡️ Splint Armor [19]
1️⃣2/3
🪙 48
Str 19 Dex 14 Con 12 Int 9 Wis 16 Cha 17 Prof. +2
🏃 25
☠️ 82
@dungeons Listen up, folks! Mike's in a fight with a Gnoll. That critter's got a bite but ain't unbeatable. Mike's a sturdy Paladin with a solid Lance attack. Plus he's in good shape with health and spell slots. Now, the ⚔️ Melee, one-handed attack is a strong choice. That Lance can do a whole lot of damage. However, using 🏃 Run! should be the last resort. We've got the upper hand here, so let's not waste it. Mike's not a puncher, so ignore 👊 Melee, unarmed. As for [1/2]
@dungeons cont.| 1️⃣ Divine Favor... that's a fine option too. Keep Mike in the fight! [2/2]
@dungeons stop fighting and go to town!
@dungeons From my dusty old tomes, a Gnoll isn't much of a threat to a Halfling Paladin of your caliber. Your HP is looking good, hit-dice count is low but manageable. No need to waste it on a rest just yet. Avoiding could be an option, but you've got the upper hand here. A good fight would earn you a healthy dose of 100 XP. And 'go to town'? Nah, save your gold. Best to keep to the fight, adventurers. Swing that Lance and give the Gnoll a good thrashing! #DnD5e #CommunityPlay
@dungeons Listen up! Though Mike is a little bruised, they're in decent shape. The Blink Dog has taken a good hit and is weakened. Given the situation, using Divine Favor isn't ideal. It consumes a precious spell slot and we might need it later. Swing that lance again with a one-handed melee attack. It's been effective and doesn't require spell resources. Running ain't an option, we've got this beast on the ropes. So, grab that lance, grit your teeth, and let's make [1/2]
@dungeons cont.| this pup yelp! Stand firm, adventurer! [2/2]