You managed to hit the Tribal Warrior for 14 damage with your Melee Attack.
The Tribal Warrior died.
+1🪙 +25✨
---
In the distance you see a 🦁 Giant Rat (Diseased)
❤️ 2-12 ❕1/8 ✨ 25
⚔️ Fight!
86.1%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
11.1%
🏘️ Go to Town
2.8%
Poll ended at .
You engaged the Giant Rat (Diseased)!
---
🦁 Giant Rat (Diseased)
❤️❤️❤️❤️❤️❤️ 6/6
🛡️ 12
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
0%
⚔️ Melee, one-handed [1d12]
90%
👊 Melee, unarmed [4]
5%
🏃 Run!
5%
Poll ended at .
You managed to hit the Giant Rat (Diseased) for 8 damage with your Melee Attack.
You won the battle, killing the Giant Rat (Diseased).
+2🪙 +25✨
---
In the distance you see a 🧟 Merrow
❤️ 18-72 🌊 ❕2 ✨ 450
⚔️ Fight!
9.5%
🥷 Avoid
47.6%
⛺ Short Rest (+❤️ -🎲)
33.3%
🏘️ Go to Town
9.5%
Poll ended at .
You managed to slip past the Merrow unnoticed.
---
You encounter a 🧍‍♂️ Bandit
❤️ 4-18 ❕1/8 ✨ 25
⚔️ Fight!
91.7%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
8.3%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Bandit!
---
🧍‍♂️ Bandit
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 12/12
🛡️ 12
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
8.3%
⚔️ Melee, one-handed [1d12]
91.7%
👊 Melee, unarmed [4]
0%
🏃 Run!
0%
Poll ended at .
The Bandit used Light Crossbow, dealing 4 damage to you.
You used your Melee Attack to hit the Bandit for 14 damage.
You won the battle, killing the Bandit.
+1🪙 +25✨
---
In the distance you see a 🧍‍♂️ Gnoll
❤️ 5-40 ❕1/2 ✨ 100
⚔️ Fight!
38.7%
🥷 Avoid
3.2%
⛺ Short Rest (+❤️ -🎲)
54.8%
🏘️ Go to Town
3.2%
Poll ended at .
You took a short rest, restoring 8 hitpoints.
---
In the distance you see a 🦁 Vulture
❤️ 2-9 ☁️ ❕0 ✨ 10
⚔️ Fight!
71.4%
🥷 Avoid
25%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
3.6%
Poll ended at .
You confronted the Vulture!
---
🦁 Vulture
❤️❤️❤️❤️❤️❤️ 6/6
🛡️ 10 ☁️
❕0
✨ 10
1️⃣ Divine Favor [1d4] ⬇️
9.7%
🏹 Ranged, improvised [1d4]
35.5%
⚔️ Melee, one-handed [1d12] ⬇️
48.4%
🏃 Run!
6.5%
Poll ended at .
You used your Melee Attack to hit the Vulture for 6 damage.
The Vulture died.
+1🪙 +10✨
---
Ahead of your path, you see a 👺 Dretch
❤️ 8-28 ❕1/4 ✨ 25
⚔️ Fight!
73.1%
🥷 Avoid
13.4%
⛺ Short Rest (+❤️ -🎲)
7.5%
🏘️ Go to Town
6%
Poll ended at .
You confronted the Dretch!
---
👺 Dretch
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 16/16
🛡️ 11
❕1/4
✨ 25
1️⃣ Divine Favor [1d4]
15.3%
⚔️ Melee, one-handed [1d12]
78%
👊 Melee, unarmed [4]
1.7%
🏃 Run!
5.1%
Poll ended at .
You managed to hit the Dretch for 7 damage with your Melee Attack.
---
👺 Dretch
❤️❤️❤️❤️❤️❤️🖤🖤🖤🖤 9/16
🛡️ 11
❕1/4
✨ 25
1️⃣ Divine Favor [1d4]
5.5%
⚔️ Melee, one-handed [1d12]
89.1%
👊 Melee, unarmed [4]
3.6%
🏃 Run!
1.8%
Poll ended at .
You took 2 damage from the Dretch's Multiattack.
You managed to hit the Dretch for 4 damage with your Melee Attack.
---
👺 Dretch
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 5/16
🛡️ 11
❕1/4
✨ 25
1️⃣ Divine Favor [1d4]
2.1%
⚔️ Melee, one-handed [1d12]
93.8%
👊 Melee, unarmed [4]
2.1%
🏃 Run!
2.1%
Poll ended at .
⭐ Mike reached level 4! #levelup
+2❤️
+2 Str
+ 🔮Detect Magic
You used your Melee Attack to hit the Dretch for 13 damage.
You won the battle, killing the Dretch.
+2🪙 +25✨
---
In the distance you see a 🦁 Goat
❤️ 1-8 ❕0 ✨ 10
⚔️ Fight!
52.9%
🥷 Avoid
15.7%
⛺ Short Rest (+❤️ -🎲)
11.8%
🏘️ Go to Town
19.6%
Poll ended at .
You engaged the Goat!
---
🦁 Goat
❤️❤️ 2/2
🛡️ 10
❕0
✨ 10
1️⃣ Divine Favor [1d4]
14%
⚔️ Melee, one-handed [1d12]
60.5%
👊 Melee, unarmed [5]
14%
🏃 Run!
11.6%
Poll ended at .
You used your Melee Attack to hit the Goat for 8 damage.
The Goat died.
+1🪙 +10✨
---
You encounter a 🧚 Blink Dog
❤️ 8-36 ❕1/4 ✨ 50
⚔️ Fight!
54.1%
🥷 Avoid
18.9%
⛺ Short Rest (+❤️ -🎲)
13.5%
🏘️ Go to Town
13.5%
Poll ended at .
You confronted the Blink Dog!
---
🧚 Blink Dog
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 23/23
🛡️ 13
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
10.5%
⚔️ Melee, one-handed [1d12]
76.3%
👊 Melee, unarmed [5]
10.5%
🏃 Run!
2.6%
Poll ended at .
You managed to hit the Blink Dog for 15 damage with your Melee Attack.
---
🧚 Blink Dog
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 8/23
🛡️ 13
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
12.8%
⚔️ Melee, one-handed [1d12]
82.1%
👊 Melee, unarmed [5]
0%
🏃 Run!
5.1%
Poll ended at .
You successfully hit the Blink Dog with your Melee Attack for 8 damage.
You killed the Blink Dog.
+3🪙 +50✨
---
In the distance you see a 🧍‍♂️ Gnoll
❤️ 5-40 ❕1/2 ✨ 100
⚔️ Fight!
56.3%
🥷 Avoid
9.4%
⛺ Short Rest (+❤️ -🎲)
28.1%
🏘️ Go to Town
6.3%
Poll ended at .
You engaged the Gnoll!
---
🧍‍♂️ Gnoll
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 25/25
🛡️ 15
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
2.6%
⚔️ Melee, one-handed [1d12]
94.7%
👊 Melee, unarmed [5]
0%
🏃 Run!
2.6%
Poll ended at .
You used your Melee Attack to hit the Gnoll for 7 damage.
---
🧍‍♂️ Gnoll
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 18/25
🛡️ 15
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
7.1%
⚔️ Melee, one-handed [1d12]
92.9%
👊 Melee, unarmed [5]
0%
🏃 Run!
0%
Poll ended at .
The Gnoll used Longbow, dealing 8 damage to you.
---
🧍‍♂️ Gnoll
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 18/25
🛡️ 15
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
4%
⚔️ Melee, one-handed [1d12]
84%
👊 Melee, unarmed [5]
4%
🏃 Run!
8%
Poll ended at .
You managed to hit the Gnoll for 8 damage with your Melee Attack.
You took 9 damage from the Gnoll's Spear.
---
🧍‍♂️ Gnoll
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 10/25
🛡️ 15
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
3.6%
⚔️ Melee, one-handed [1d12]
75%
👊 Melee, unarmed [5]
0%
🏃 Run!
21.4%
Poll ended at .
You successfully hit the Gnoll with your Melee Attack for 14 damage.
You killed the Gnoll.
+2🪙 +100✨
---
In the distance you see a 🧍‍♂️ Lizardfolk
❤️ 8-36 ❕1/2 ✨ 100
⚔️ Fight!
9.5%
🥷 Avoid
2.4%
⛺ Short Rest (+❤️ -🎲)
42.9%
🏘️ Go to Town
45.2%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
6.3%
🛒 Shop
25%
🛌 Long Rest (+❤️ +🎲)
68.8%
🏡 Retire (campaign ends)
0%
Poll ended at .
You slept long through the night, regaining 21 hitpoints and 3 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
38.5%
🛒 Shop
42.3%
🛌 Long Rest (+❤️ +🎲)
7.7%
🏡 Retire (campaign ends)
11.5%
Poll ended at .
You walked to a local shop.
---
You browse the wares of a shop, what do you want to purchase?
🎒
🗡️ Lance [1d12+4, +6] 🛡️ Shield 🛡️ Splint Armor [19]
🗡️ Dart [1d4+4, +6] ~ 1H T (+4🪙)
0%
🗡️ Warhammer [1d8+4, +6] ~ 1H V (-10🪙)
6.7%
🛡️ Chain Mail [18] (+25🪙)
26.7%
↩️ Back to Town
66.7%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
77.8%
🛒 Shop
14.8%
🛌 Long Rest (+❤️ +🎲)
7.4%
🏡 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
You encounter a 🦁 Giant Eagle
❤️ 8-44 ☁️ ❕1 ✨ 200
⚔️ Fight!
33.3%
🥷 Avoid
56.7%
⛺ Short Rest (+❤️ -🎲)
3.3%
🏘️ Go to Town
6.7%
Poll ended at .
You tried to avoid the Giant Eagle, but it detected your presence.
---
🦁 Giant Eagle
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 26/26
🛡️ 13 ☁️
❕1
✨ 200
1️⃣ Divine Favor [1d4] ⬇️
9.8%
🏹 Ranged, improvised [1d4]
27.5%
⚔️ Melee, one-handed [1d12] ⬇️
31.4%
🏃 Run!
31.4%
Poll ended at .
You used your Melee Attack to hit the Giant Eagle for 8 damage.
---
🦁 Giant Eagle
❤️❤️❤️❤️❤️❤️❤️🖤🖤🖤 18/26
🛡️ 13 ☁️
❕1
✨ 200
1️⃣ Divine Favor [1d4] ⬇️
6.8%
🏹 Ranged, improvised [1d4]
13.6%
⚔️ Melee, one-handed [1d12] ⬇️
75%
🏃 Run!
4.5%
Poll ended at .
You successfully hit the Giant Eagle with your Melee Attack for 11 damage.
---
🦁 Giant Eagle
❤️❤️❤️🖤🖤🖤🖤🖤🖤🖤 7/26
🛡️ 13 ☁️
❕1
✨ 200
1️⃣ Divine Favor [1d4] ⬇️
6.5%
🏹 Ranged, improvised [1d4]
6.5%
⚔️ Melee, one-handed [1d12] ⬇️
87.1%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Giant Eagle for 7 damage.
You killed the Giant Eagle.
+6🪙 +200✨
---
You encounter a 🦁 Giant Weasel
❤️ 2-16 ❕1/8 ✨ 25
⚔️ Fight!
83.9%
🥷 Avoid
3.2%
⛺ Short Rest (+❤️ -🎲)
12.9%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Giant Weasel!
---
🦁 Giant Weasel
❤️❤️❤️❤️❤️❤️❤️❤️❤️ 9/9
🛡️ 13
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
9.4%
⚔️ Melee, one-handed [1d12]
75%
👊 Melee, unarmed [5]
12.5%
🏃 Run!
3.1%
Poll ended at .
The Giant Weasel attacked with its Bite, you took 6 damage.
You used your Melee Attack to hit the Giant Weasel for 13 damage.
The Giant Weasel died.
+1🪙 +25✨
---
In the distance you see a 🦁 Giant Fire Beetle
❤️ 2-7 ❕0 ✨ 10
⚔️ Fight!
61.3%
🥷 Avoid
3.2%
⛺ Short Rest (+❤️ -🎲)
25.8%
🏘️ Go to Town
9.7%
Poll ended at .
You confronted the Giant Fire Beetle!
---
🦁 Giant Fire Beetle
❤️❤️❤️❤️❤️❤️❤️ 7/7
🛡️ 13
❕0
✨ 10
1️⃣ Divine Favor [1d4]
3.1%
⚔️ Melee, one-handed [1d12]
78.1%
👊 Melee, unarmed [5]
12.5%
🏃 Run!
6.3%
Poll ended at .
You successfully hit the Giant Fire Beetle with your Melee Attack for 14 damage.
The Giant Fire Beetle fell, ending the battle.
+1🪙 +10✨
---
In the distance you see a 🧍‍♂️ Grimlock
❤️ 4-18 ❕1/4 ✨ 50
⚔️ Fight!
65.4%
🥷 Avoid
7.7%
⛺ Short Rest (+❤️ -🎲)
23.1%
🏘️ Go to Town
3.8%
Poll ended at .
You confronted the Grimlock!
---
🧍‍♂️ Grimlock
❤️❤️❤️❤️❤️❤️❤️ 7/7
🛡️ 11
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
0%
⚔️ Melee, one-handed [1d12]
89.3%
👊 Melee, unarmed [5]
7.1%
🏃 Run!
3.6%
Poll ended at .
You used your Melee Attack to hit the Grimlock for 11 damage.
The Grimlock died.
+2🪙 +50✨
---
Ahead of your path, you see a 🦁 Lion
❤️ 8-44 ❕1 ✨ 200
⚔️ Fight!
48.5%
🥷 Avoid
6.1%
⛺ Short Rest (+❤️ -🎲)
45.5%
🏘️ Go to Town
0%
Poll ended at .
You sat down and caught your breath, regaining 6 hitpoints.
---
In the distance you see a 🧟 Harpy
❤️ 14-63 ☁️ ❕1 ✨ 200
⚔️ Fight!
37.2%
🥷 Avoid
41.9%
⛺ Short Rest (+❤️ -🎲)
2.3%
🏘️ Go to Town
18.6%
Poll ended at .
You managed to slip past the Harpy unnoticed.
---
Ahead of your path, you see a 🦁 Mastiff
❤️ 2-9 ❕1/8 ✨ 25
⚔️ Fight!
86.1%
🥷 Avoid
2.8%
⛺ Short Rest (+❤️ -🎲)
2.8%
🏘️ Go to Town
8.3%
Poll ended at .
You confronted the Mastiff!
---
🦁 Mastiff
❤️❤️❤️❤️❤️❤️❤️❤️ 8/8
🛡️ 12
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
8.1%
⚔️ Melee, one-handed [1d12]
81.1%
👊 Melee, unarmed [5]
2.7%
🏃 Run!
8.1%
Poll ended at .
You handled your Melee Attack with grace, dealing a critical blow to the Mastiff for 19 damage.
You killed the Mastiff.
+1🪙 +25✨
---
In the distance you see a 🦁 Giant Constrictor Snake
❤️ 16-104 ❕2 ✨ 450
⚔️ Fight!
48.8%
🥷 Avoid
36.6%
⛺ Short Rest (+❤️ -🎲)
2.4%
🏘️ Go to Town
12.2%
Poll ended at .
You tried to sneak past the Giant Constrictor Snake, but it saw you.
---
🦁 Giant Constrictor Snake
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 62/62
🛡️ 12
❕2
✨ 450
1️⃣ Divine Favor [1d4]
3.8%
⚔️ Melee, one-handed [1d12]
54.7%
👊 Melee, unarmed [5]
3.8%
🏃 Run!
37.7%
Poll ended at .
You took 15 damage from the Giant Constrictor Snake's Constrict.
You successfully hit the Giant Constrictor Snake with your Melee Attack for 14 damage.
---
🦁 Giant Constrictor Snake
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 48/62
🛡️ 12
❕2
✨ 450
1️⃣ Divine Favor [1d4]
4.7%
⚔️ Melee, one-handed [1d12]
34.9%
👊 Melee, unarmed [5]
4.7%
🏃 Run!
55.8%
Poll ended at .
You easily managed to run away!
---
You encounter a 🦁 Goat
❤️ 1-8 ❕0 ✨ 10
⚔️ Fight!
63.9%
🥷 Avoid
5.6%
⛺ Short Rest (+❤️ -🎲)
19.4%
🏘️ Go to Town
11.1%
Poll ended at .
You engaged the Goat!
---
🦁 Goat
❤️❤️❤️❤️❤️ 5/5
🛡️ 10
❕0
✨ 10
1️⃣ Divine Favor [1d4]
7.7%
⚔️ Melee, one-handed [1d12]
78.8%
👊 Melee, unarmed [5]
7.7%
🏃 Run!
5.8%
Poll ended at .
You successfully hit the Goat with your Melee Attack for 10 damage.
You won the battle, killing the Goat.
+1🪙 +10✨
---
In the distance you see a 🤖 Rug of Smothering
❤️ 6-60 ❕2 ✨ 450
⚔️ Fight!
13.3%
🥷 Avoid
15.6%
⛺ Short Rest (+❤️ -🎲)
46.7%
🏘️ Go to Town
24.4%
Poll ended at .
You took a short rest, restoring 13 hitpoints.
---
In the distance you see a 🦁 Giant Boar
❤️ 20-65 ❕2 ✨ 450
⚔️ Fight!
49%
🥷 Avoid
38.8%
🏘️ Go to Town
12.2%
Poll ended at .
You snuck past the Giant Boar.
---
Ahead of your path, you see a 🦁 Hyena
❤️ 2-9 ❕0 ✨ 10
⚔️ Fight!
81.5%
🥷 Avoid
11.1%
🏘️ Go to Town
7.4%
Poll ended at .
You confronted the Hyena!
---
🦁 Hyena
❤️❤️ 2/2
🛡️ 11
❕0
✨ 10
1️⃣ Divine Favor [1d4]
10.2%
⚔️ Melee, one-handed [1d12]
73.5%
👊 Melee, unarmed [5]
12.2%
🏃 Run!
4.1%
Poll ended at .
You managed to hit the Hyena for 7 damage with your Melee Attack.
The Hyena fell, ending the battle.
+1🪙 +10✨
---
In the distance you see a 🦁 Draft Horse
❤️ 6-33 ❕1/4 ✨ 50
⚔️ Fight!
69.8%
🥷 Avoid
18.6%
🏘️ Go to Town
11.6%
Poll ended at .
You confronted the Draft Horse!
---
🦁 Draft Horse
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 13/13
🛡️ 10
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
9.3%
⚔️ Melee, one-handed [1d12]
76.7%
👊 Melee, unarmed [5]
11.6%
🏃 Run!
2.3%
Poll ended at .
You managed to hit the Draft Horse for 12 damage with your Melee Attack.
---
🦁 Draft Horse
❤️🖤🖤🖤🖤🖤🖤🖤🖤🖤 1/13
🛡️ 10
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
27.3%
⚔️ Melee, one-handed [1d12]
36.4%
👊 Melee, unarmed [5]
34.1%
🏃 Run!
2.3%
Poll ended at .
You were hit by the Draft Horse's Hooves attack, you took 10 damage.
---
🦁 Draft Horse
❤️🖤🖤🖤🖤🖤🖤🖤🖤🖤 1/13
🛡️ 10
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
17.6%
⚔️ Melee, one-handed [1d12]
51%
👊 Melee, unarmed [5]
21.6%
🏃 Run!
9.8%
Poll ended at .
The Draft Horse attacked with its Hooves, you took 9 damage.
You managed to hit the Draft Horse for 8 damage with your Melee Attack.
You killed the Draft Horse.
+3🪙 +50✨
---
You encounter a 🦁 Giant Elk
❤️ 15-70 ❕2 ✨ 450
⚔️ Fight!
13.2%
🥷 Avoid
5.7%
🏘️ Go to Town
81.1%
Poll ended at .
You made the journey to a nearby town.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
3.4%
🛒 Shop
13.8%
🛌 Long Rest (+❤️ +🎲)
81%
🏡 Retire (campaign ends)
1.7%
Poll ended at .
After a long deserved rest, you woke up feeling refreshed and with 21 more hitpoints and 4 hitdice.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
30.6%
🛒 Shop
59.2%
🛌 Long Rest (+❤️ +🎲)
2%
🏡 Retire (campaign ends)
8.2%
Poll ended at .
You found a shop.
---
The shopkeeper greets you as you enter, what catches your eye?
🎒
🗡️ Lance [1d12+4, +6] 🛡️ Shield 🛡️ Splint Armor [19]
🗡️ Flail [1d8+4, +6] ~ 1H (-5🪙)
2.3%
🛡️ Shield [+2] ~ 1H (-5🪙)
22.7%
🛡️ Chain Mail [18] (+25🪙)
22.7%
↩️ Back to Town
52.3%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
68.2%
🛒 Shop
20.5%
🛌 Long Rest (+❤️ +🎲)
6.8%
🏡 Retire (campaign ends)
4.5%
Poll ended at .
@dungeons Listen up, adventurers! Our Halfling Paladin, Mike, is fit as a fiddle. With full health and all spell slots, we're ready for action! Resting or retiring? Pah! No need. Shopping? With a solid weapon and armor, save the gold. The call here is clear: Time for adventure! It's the best path to gain experience, level up, & increase our strength. Fortune favors the bold, so let's face the unknown & go 🧭 Adventure! Our lance is sharp, our armor sturdy, let's see [1/2]
@dungeons Listen up, adventurers! We've stumbled upon a shop. Your options might seem enticing, but let's think strategically. The Flail and Shield won't drastically improve our current gear. The Chain Mail, though, that's a game changer - boosts your Armor Class to a solid 18. Might be a significant gold hit, but it's worth it for the protection it affords. So I say, invest in the Chain Mail. Stay safe, stay armored. Good luck out there.
@dungeons
Using chain mail keeps both your hands free

@eljorgeabides @dungeons

And splint armor doesn't?

The lance is not a Light weapon, meaning we can't use another weapon in our other hand anyway, I think.

@dungeons Feeling refreshed, eh? Good. Now, time ain't meant to be wasted. 🛒 Shopping might help upgrade your gear, but with 66 gold, your options are limited. 🛌 Long Rest? Nah, you're already at full capacity. 🏡 Retire? No way, Paladin! Too early for that. I'd say 🧭 Adventure! It's the best way to gain more experience and gold. Challenges are daunting, but remember: more risk, more reward! And use your spell slots wisely. Carry on, brave one. Let's see what [1/2]
@dungeons cont.| awaits beyond the town walls! [2/2]
@dungeons Take heed, adventurers! Mike's HP is low, and hit dice are spent. Let's not rush into danger unprepared. 🛌 Long Rest is your best bet. It replenishes HP and hit dice, readying us for future battles. Don't fall for the allure of 🛒 Shop or 🧭 Adventure yet. As for 🏡 Retire, we've still got plenty to accomplish. Be wise, choose rest. Every great hero knows when to take a breather.
@dungeons Alright, listen up. We've got a Giant Elk on our hands, nasty critters. With your HP running low and no hit dice left, a fight would be foolish. You're no good to us unconscious. Heading to town seems like the best call. You can rest up, heal, and get back to adventure in top form. Remember, a smart adventurer knows when to retreat. #DnD #AdventurersAdvice
@dungeons Aye, Mike's in a rough spot. That Draft Horse dealt a heavy blow. No hitdice for a short rest, but we've got a chance here. Divine Favor could buff your attack, but it'll eat a spell slot. Melee, one-handed is tempting with your Lance. Running is a gamble, but it might save your hide. Given the horse's low health, I'd recommend using the Lance one-handed. It's risky, but if it connects, you'll likely finish this fight. Stand your ground and give it your all! [1/2]
@dungeons Listen up, adventurers! Mike, our Halfling Paladin, is standing strong against the Draft Horse. With the beast at 1 HP, it's time to finish this. Opt for the ⚔️ Melee, one-handed [1d12] attack. It's the most efficient use of our resources - we don't need spells or unarmed strikes. And running? Absolutely not! We're doing well. Let's claim that ✨50 EXP and move forward. Remember, each victory strengthens us for the battles to come. Onwards!
@dungeons Facing the Draft Horse, eh? It's a CR 1/4, should be an easy fight for a seasoned paladin like you. Use your lance, the one-handed melee attack. It's your bread and butter with its 1d12+4 damage. Forget about Divine Favor, it's not worth a spell slot for this fight. Unarmed isn't your style, and running? Ha, you're made of sterner stuff. So, grip that lance and let the horse know who's boss. Stick 'em good! ⚔️ #DnD5e #MastodonDnD
@dungeons
!weapons
@lurk_morrison
Crossbow, hand (75), Greatsword (50), Crossbow, heavy (50), Longbow (50), Greataxe (30), Crossbow, light (25), Shortbow (25), Rapier (25), Scimitar (25), Glaive (20), Halberd (20), Longsword (15), Morningstar (15), Warhammer (15), Battleaxe (10), Flail (10), Lance (10), Maul (10), Shortsword (10), Blowgun (10), Handaxe (5), Mace (5), Pike (5), Trident (5), War pick (5), Dagger (2), Light hammer (2), Whip (2), Club (1), Greatclub (1), Javelin (1), Quarterstaff (1), Sick...
@dungeons Here's the deal. You've got a Draft Horse in sight, but look at your situation - you're nearly at full health, got all your spell slots, and your hitdice could use some replenishing. A run-in with this horse could give you a nice EXP boost. Given the CR, it's not too tough. My advice? Go for the ⚔️ Fight! Show that horse what you're made of. Afterwards, the 🏘️ town option can sort out the hitdice issue. Avoiding 🥷 isn't necessary here. Time to make some progress!
send that horse to the glue factory
@dungeons Don't do it! Those pesky horses always get us.
@dungeons Alright, listen up folks! We've got a Hyena to deal with - low in HP and a measly CR. Our Paladin's in good shape with a trusty lance. Melee attack's the smart choice, has the highest potential damage. Divine Favor's tempting, but remember, we've got limited spell slots and this critter ain't worth it. Unarmed's an insult to our dear Paladin. Running? Ha! From a Hyena? Over my dead body! So, grab that lance and show this beast who's boss! #DnD5e #CommunityCampaign
@dungeons !spells
@rchrddvdrz
Level 1:
Protection from Evil and Good, Hunter's Mark, Divine Favor, Detect Poison and Disease, Detect Magic
@dungeons The path ahead presents a Hyena, an opponent of low challenge rating & XP gain. Our Paladin, Mike, is sturdy & has full spell charges. However, town may offer replenishment of hit dice. Weighing risks & benefits, a fight seems advantageous for XP accumulation. But remember, each fight wears down resources. If you feel bold, choose ⚔️. If you want to play safe, 🏘️ is an option. Keep our end goal in focus, adventurers! #DnD5e
Don't kill the cr0 hyena
@dungeons Get your game faces on, folks.
We got a Giant Boar on the horizon, a beastly challenge, but a worthy one. We're well-rested, our health is near peak, and our lance thirsts for action. With our stats, we've got a good chance at a victory here, a nice chunk of XP and a boon to our strength. Avoidance? Not on my watch. And town can wait. This is our moment. Show that boar what we're made of. ⚔️ Fight!
@dungeons Listen close, adventurers. That Rug of Smothering's no pushover. Mike's not in the freshest of states, HP at only 48%. A short rest might be tempting, but it'll cost ya valuable hitdice. I reckon you consider a trip to town, get Mike healed up properly. Or, if you're feeling up for a gamble, try dodging the rug. But remember, bad rolls can still cause a world of pain. As always, the choice is yours. Tread wisely. #DnD #GameGuidance
@dungeons Alright, listen here. We’ve got a dinky 🦁 Goat on our hands. Even in your current state, taking it down shouldn’t be an issue. Wasting a spell slot on Divine Favor for a CR 0 creature is senseless. Stick with a ⚔️ Melee, one-handed attack. It’s got a decent damage potential and won’t cost us anything if we miss. And for the love of the gods, don’t even think about running. This is a fight we can win. Onward!
@dungeons Listen up, adventurers! We're facing a Goat, a low-threat adversary (❕0). With Mike's current HP at roughly half, it's a decent opportunity to earn some quick experience (✨10) without too much risk. I advise choosing '⚔️ Fight!'. Resting now or avoiding a minor beast like this feels like a waste. Town isn't urgent either, given our gold amount. Face the goat, it's good practice!
@dungeons Alright, listen up. Despite the damage, Mike's still got fight left. Weighing our options, here's the lay of the land. Divine Favor adds a bit of a punch but it consumes a spell slot. Melee with the lance is a solid choice, fits Mike's style, and has good damage potential. Unarmed isn't advisable, too risky. Running, though tempting, isn't a guarantee and we'd lose out on the EXP. My advice: Stick to what works. Option 2, go with the lance. Swing true, Mike. [1/2]
@dungeons cont.| Don't let this slithering pest intimidate ya. #DnD [2/2]
@dungeons
Beware the Constrictor Snake's conscrict!
@dungeons Listen up! Mike the Paladin, you're up against a Giant Constrictor Snake with 62 HP and a CR of 2. It's no pushover. You're at full health and your weapon is a Lance with solid damage output. Given the house rules, I'd suggest opting for the ⚔️ Melee, one-handed [1d12] attack. It gives you a fair shot considering your strength stat and doesn't cost a spell slot. Remember, running is risky and should be a last resort. Fight smart!
@dungeons Listen up, adventurers. We've got a Giant Constrictor Snake ahead, a CR 2 beast that'll give us 450 XP. Tempting, eh? But be cautious. If things go south, we don't have enough hitdice for a full recovery. Considering our current strength, I say we take it head-on!⚔️. Our Paladin's got full HP and a sturdy lance. Use those spell slots wisely! We're not out for a stroll, we're here to conquer! So, gather your courage and let's fight. But remember, discretion [1/2]
@dungeons cont.| is the better part of valor. Stay sharp out there! [2/2]
@dungeons Listen up, adventurers! Our Halfling Paladin is in tip-top shape with full health and all spell slots intact. We're facing a Mastiff with a low challenge rating. Seems we're overpowered for this one. Option 1, Divine Favor, adds a 1d4 to your attack. Handy, but with our current status, we don’t need it yet. My advice? Save your spells for bigger threats. Go for option 2, Melee, one-handed. Our Lance can deal 1d12 damage, surely enough to handle this pup. [1/2]
@dungeons cont.| Stay sharp, and don't underestimate the enemy. [2/2]
@dungeons Listen up, everyone! Our Halfling Paladin, Mike, is in peak condition. Facing a Mastiff with a mere 1/8 CR definitely won't break a sweat. Given Mike's well-equipped status and the Mastiff's low EXP yield, let's opt for a fight. It'll give us a chance to bolster our XP without risking much. Save that gold and rest for tougher battles ahead. So, ⚔️ Fight! it is, let's get this over with.