Blender Grease Pencil project, next phase: Set construction.

#art #furry #furryart #anthroart

One thing I still need to figure out is texturing - I want a kind of grimy brush effect, but the apparently the node-based system Blender uses for procedural texturing in 3D doesn't work with Grease Pencil. :|
Animation test! :>
Current indecision is whether to go for the horror movie trailer crawling strings sort of soundtrack, or a more cartoonish spooky scary skeletons Danny Elfman xylophone-and-theremin vibe.

Exterior shot colour test. The arcade's in an abandoned old strip mall out in the desert. :>

I like it, but want to make it more toony so probably need to limit the palette or push the colours a bit more.

Another colour test. Wasn't initially sure about this one as it's kind of vibrant rather than outright spooky, but it's growing on me.
Progress! Learning a bunch of stuff re: camera pathing, incidental animations (the streetlight flicker), etc. :>
Also audio. :D
Currently feeling like a super smart genius boy with a big wet wrinkly brain for figuring out how to get what I want from Blender's built-in compositing system, which I had not previously touched. :>
Yeah I'm gradually getting the hang of this. :D
Slowly training myself to understand that it's ok to have pretty substantial changes from one frame to the next as that's what makes the movement pop.
@orinoxide I think you've found something you have a natural knack for. This is nice.

@Craigp Thank you! I'm enjoying the learning process so far. :D

Full disclosure, I did take an evening class in 3D modelling and animation back in the day so it's not all native wit, though that was mostly about wrangling Maya rather than covering animation fundamentals.

@orinoxide It's your sense of timing and rhythm. Timing and rhythm is by far the most "talent" part of animation.

It's suuuuper hard to learn.