I've been thinking about base-builders. I know, a shock.
I've always thought the hypercompressed second-by-second simulation was a problem rather than a feature. It seems like DF and Rimworld and so on are split between a base-builder and a tactical combat game, and I can't say I like the combat half.
I think the construction half could be improved by simulating hour-by-hour or day-by-day instead of frame-by-frame.
