Blender Grease Pencil project, next phase: Set construction.
Blender Grease Pencil project, next phase: Set construction.
Exterior shot colour test. The arcade's in an abandoned old strip mall out in the desert. :>
I like it, but want to make it more toony so probably need to limit the palette or push the colours a bit more.
After my griping about the difficulty of finding suitable audio @Elliscorgi very kindly put together a glitchy crunchy chiptunes track for me and it's amazing. :D
Part 1.
Trying to add some fancy effects, but after spending a good chunk of yesterday making a cool animated glitch shader for the arcade screens, it's not rendering (first pic, right) despite showing up in the viewport display (first pic, left)???
I turned the screens' Grease Pencil object into a mesh because GP's material options are very limited, but apparently I still haven't got it quite right.
I adapted the glitch effect from this tutorial but I'm probably doing something Very Stupid like trying to use the wrong kind of shader for the intended purpose, I dunno.
@Craigp Thank you! I'm enjoying the learning process so far. :D
Full disclosure, I did take an evening class in 3D modelling and animation back in the day so it's not all native wit, though that was mostly about wrangling Maya rather than covering animation fundamentals.
@orinoxide It's your sense of timing and rhythm. Timing and rhythm is by far the most "talent" part of animation.
It's suuuuper hard to learn.
@orinoxide Waterphones are pretty cool, but I think that cartoonish xylophone+theramin sound would be a better fit.
Love the animation! I'm gonna have to get your tips on greasepencil at somepoint!