You rested peacefully through the night, regaining 28 hitpoints and 0 hitdice.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
43.5%
🛒 Shop
52.2%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
4.3%
Poll ended at .
You found a shop.
---
The shopkeeper greets you as you enter, what catches your eye?
🎒
🗡️ Lance [1d12+4, +6] 🛡️ Shield 🛡️ Scale Mail [18]
⚔️ Greatclub [1d8+4, +6] ~ 2H (+9🪙)
0%
🛡️ Padded Armor [15] (+20🪙)
0%
🛡️ Hide Armor [16] (+15🪙)
4.2%
↩️ Back to Town
95.8%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
90.9%
🛒 Shop
0%
🛌 Long Rest (+❤️ +🎲)
4.5%
🏡 Retire (campaign ends)
4.5%
Poll ended at .
You embarked on a journey of adventure.
---
In the distance you see a 🦁 Raven
❤️ 1-3 ☁️ ❕0 ✨ 10
⚔️ Fight!
76.9%
🥷 Avoid
15.4%
⛺ Short Rest (+❤️ -🎲)
7.7%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Raven!
---
🦁 Raven
❤️❤️❤️ 3/3
🛡️ 12 ☁️
❕0
✨ 10
🏹 Ranged, improvised [1d4]
56.5%
⚔️ Melee, one-handed [1d12] ⬇️
26.1%
👊 Melee, unarmed [5] ⬇️
8.7%
🏃 Run!
8.7%
Poll ended at .
You managed to hit the Raven for 4 damage with your Ranged Attack.
You killed the Raven.
+1🪙 +10✨
---
In the distance you see a 🧍‍♂️ Werewolf, Wolf Form
❤️ 27-90 ❕3 ✨ 700
⚔️ Fight!
35.7%
🥷 Avoid
57.1%
⛺ Short Rest (+❤️ -🎲)
3.6%
🏘️ Go to Town
3.6%
Poll ended at .
You tried to avoid the Werewolf, Wolf Form, but it detected your presence.
---
🧍‍♂️ Werewolf, Wolf Form
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 62/62
🛡️ 12
❕3
✨ 700
⚔️ Melee, one-handed [1d12]
44.8%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
3.4%
🏃 Run!
51.7%
Poll ended at .
You successfully ran away!
---
In the distance you see a 💀 Specter
❤️ 5-40 ☁️ ❕1 ✨ 200
⚔️ Fight!
62.1%
🥷 Avoid
34.5%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
3.4%
Poll ended at .
You confronted the Specter!
---
💀 Specter
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 24/24
🛡️ 12 ☁️
❕1
✨ 200
🏹 Ranged, improvised [1d4]
19%
⚔️ Melee, one-handed [1d12] ⬇️
71.4%
👊 Melee, unarmed [5] ⬇️
0%
🏃 Run!
9.5%
Poll ended at .
You were hit by the Specter's Life Drain attack, you took 13 damage.
You successfully hit the Specter with your Melee Attack for 13 damage.
---
💀 Specter
❤️❤️❤️❤️❤️🖤🖤🖤🖤🖤 11/24
🛡️ 12 ☁️
❕1
✨ 200
🏹 Ranged, improvised [1d4]
17.4%
⚔️ Melee, one-handed [1d12] ⬇️
60.9%
👊 Melee, unarmed [5] ⬇️
0%
🏃 Run!
21.7%
Poll ended at .
You successfully hit the Specter with your Melee Attack for 12 damage.
You killed the Specter.
+14🪙 +200✨
---
In the distance you see a 🧟 Darkmantle
❤️ 10-35 ☁️ ❕1/2 ✨ 100
⚔️ Fight!
11.1%
🥷 Avoid
5.6%
⛺ Short Rest (+❤️ -🎲)
83.3%
🏘️ Go to Town
0%
Poll ended at .
You took a few moments to relax, restoring 13 hitpoints.
---
You encounter a 🧟 Doppelganger
❤️ 24-80 ❕3 ✨ 700
⚔️ Fight!
26.3%
🥷 Avoid
57.9%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
15.8%
Poll ended at .
You deftly avoided the Doppelganger's sight.
---
Ahead of your path, you see a 🧍‍♂️ Commoner
❤️ 1-8 ❕0 ✨ 10
⚔️ Fight!
80.8%
🥷 Avoid
15.4%
⛺ Short Rest (+❤️ -🎲)
3.8%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Commoner!
---
🧍‍♂️ Commoner
❤️❤️❤️❤️ 4/4
🛡️ 10
❕0
✨ 10
⚔️ Melee, one-handed [1d12]
79.2%
👊 Melee, unarmed [5]
12.5%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
8.3%
Poll ended at .
You successfully hit the Commoner with your Melee Attack for 16 damage.
You killed the Commoner.
+1🪙 +10✨
---
You encounter a Swarm of Beetles
❤️ 5-40 ❕1/2 ✨ 100
⚔️ Fight!
50%
🥷 Avoid
50%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Swarm of Beetles!
---
Swarm of Beetles
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 15/15
🛡️ 12
❕1/2
✨ 100
⚔️ Melee, one-handed [1d12] ⬇️
72%
🏹 Ranged, improvised [1d4] ⬇️
4%
👊 Melee, unarmed [5] ⬇️
4%
🏃 Run!
20%
Poll ended at .
You used your Melee Attack to hit the Swarm of Beetles for 3 damage.
---
Swarm of Beetles
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 12/15
🛡️ 12
❕1/2
✨ 100
⚔️ Melee, one-handed [1d12] ⬇️
88.5%
🏹 Ranged, improvised [1d4] ⬇️
3.8%
👊 Melee, unarmed [5] ⬇️
0%
🏃 Run!
7.7%
Poll ended at .
The Swarm of Beetles attacked with its Bites, you took 8 damage.
You used your Melee Attack to hit the Swarm of Beetles for 5 damage.
---
Swarm of Beetles
❤️❤️❤️❤️❤️🖤🖤🖤🖤🖤 7/15
🛡️ 12
❕1/2
✨ 100
⚔️ Melee, one-handed [1d12] ⬇️
83.3%
🏹 Ranged, improvised [1d4] ⬇️
5.6%
👊 Melee, unarmed [5] ⬇️
0%
🏃 Run!
11.1%
Poll ended at .
The Swarm of Beetles dealt a critical blow to you with its Bites, you took 22 damage.
You managed to hit the Swarm of Beetles for 5 damage with your Melee Attack.
---
Swarm of Beetles
❤️❤️🖤🖤🖤🖤🖤🖤🖤🖤 2/15
🛡️ 12
❕1/2
✨ 100
⚔️ Melee, one-handed [1d12] ⬇️
65.2%
🏹 Ranged, improvised [1d4] ⬇️
0%
👊 Melee, unarmed [5] ⬇️
0%
🏃 Run!
34.8%
Poll ended at .
You used your Melee Attack to hit the Swarm of Beetles for 3 damage.
You won the battle, killing the Swarm of Beetles.
+4🪙 +100✨
---
In the distance you see a 🧟 Griffon
❤️ 28-91 ☁️ ❕2 ✨ 450
⚔️ Fight!
4.2%
🥷 Avoid
8.3%
⛺ Short Rest (+❤️ -🎲)
25%
🏘️ Go to Town
62.5%
Poll ended at .
You made the journey to a nearby town.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
4.5%
🛒 Shop
9.1%
🛌 Long Rest (+❤️ +🎲)
86.4%
🏡 Retire (campaign ends)
0%
Poll ended at .
You slept long through the night, regaining 30 hitpoints and 1 hitdice.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
26.1%
🛒 Shop
69.6%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
4.3%
Poll ended at .
You asked for directions to a nearby shop.
---
You step into a local shop, what catches your eye?
🎒
🗡️ Lance [1d12+4, +6] 🛡️ Shield 🛡️ Scale Mail [18]
⚔️ Shortbow [1d6+2, +4] ~ 2H (-15🪙)
20%
🛡️ Studded Leather Armor [16] (-20🪙)
15%
🛡️ Padded Armor [15] (+20🪙)
5%
↩️ Back to Town
60%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
76.9%
🛒 Shop
15.4%
🛌 Long Rest (+❤️ +🎲)
7.7%
🏡 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
In the distance you see a 🦁 Badger
❤️ 2-5 ❕0 ✨ 10
⚔️ Fight!
75.9%
🥷 Avoid
24.1%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Badger!
---
🦁 Badger
❤️❤️❤️❤️ 4/4
🛡️ 10
❕0
✨ 10
⚔️ Melee, one-handed [1d12]
87.5%
👊 Melee, unarmed [5]
8.3%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
4.2%
Poll ended at .
You successfully hit the Badger with your Melee Attack for 14 damage.
The Badger died.
+1🪙 +10✨
---
You encounter a 🦁 Baboon
❤️ 1-6 ❕0 ✨ 10
⚔️ Fight!
85.7%
🥷 Avoid
10.7%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
3.6%
Poll ended at .
You confronted the Baboon!
---
🦁 Baboon
❤️❤️❤️❤️❤️ 5/5
🛡️ 12
❕0
✨ 10
⚔️ Melee, one-handed [1d12]
96.4%
👊 Melee, unarmed [5]
3.6%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
The Baboon attacked with great ferocity with its Bite, dealing 4 critical damage to you.
---
🦁 Baboon
❤️❤️❤️❤️❤️ 5/5
🛡️ 12
❕0
✨ 10
⚔️ Melee, one-handed [1d12]
94.1%
👊 Melee, unarmed [5]
5.9%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You managed to hit the Baboon for 9 damage with your Melee Attack.
The Baboon died.
+1🪙 +10✨
---
In the distance you see a 🧍‍♂️ Bandit
❤️ 4-18 ❕1/8 ✨ 25
⚔️ Fight!
93.5%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
3.2%
🏘️ Go to Town
3.2%
Poll ended at .
You confronted the Bandit!
---
🧍‍♂️ Bandit
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 13/13
🛡️ 12
❕1/8
✨ 25
⚔️ Melee, one-handed [1d12]
94.1%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
2.9%
🏃 Run!
2.9%
Poll ended at .
You successfully hit the Bandit with your Melee Attack for 9 damage.
---
🧍‍♂️ Bandit
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 4/13
🛡️ 12
❕1/8
✨ 25
⚔️ Melee, one-handed [1d12]
96.4%
👊 Melee, unarmed [5]
3.6%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Bandit for 9 damage.
You won the battle, killing the Bandit.
+1🪙 +25✨
---
In the distance you see a 🦁 Giant Rat (Diseased)
❤️ 2-12 ❕1/8 ✨ 25
⚔️ Fight!
86.7%
🥷 Avoid
6.7%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
6.7%
Poll ended at .
You confronted the Giant Rat (Diseased)!
---
🦁 Giant Rat (Diseased)
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 12/12
🛡️ 12
❕1/8
✨ 25
⚔️ Melee, one-handed [1d12]
92.1%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
7.9%
🏃 Run!
0%
Poll ended at .
You managed to hit the Giant Rat (Diseased) for 14 damage with your Melee Attack.
The Giant Rat (Diseased) fell, ending the battle.
+2🪙 +25✨
---
In the distance you see a 🦁 Eagle
❤️ 1-6 ☁️ ❕0 ✨ 10
⚔️ Fight!
61.1%
🥷 Avoid
22.2%
⛺ Short Rest (+❤️ -🎲)
11.1%
🏘️ Go to Town
5.6%
Poll ended at .
You confronted the Eagle!
---
🦁 Eagle
❤️❤️ 2/2
🛡️ 12 ☁️
❕0
✨ 10
🏹 Ranged, improvised [1d4]
58.1%
⚔️ Melee, one-handed [1d12] ⬇️
38.7%
👊 Melee, unarmed [5] ⬇️
0%
🏃 Run!
3.2%
Poll ended at .
You used your Ranged Attack to hit the Eagle for 3 damage.
The Eagle died.
+1🪙 +10✨
---
You encounter a Swarm of Ravens
❤️ 1-49 ☁️ ❕1/4 ✨ 50
⚔️ Fight!
28.2%
🥷 Avoid
64.1%
⛺ Short Rest (+❤️ -🎲)
5.1%
🏘️ Go to Town
2.6%
Poll ended at .
You snuck past the Swarm of Ravens.
---
In the distance you see a 🦁 Vulture
❤️ 2-9 ☁️ ❕0 ✨ 10
⚔️ Fight!
75.8%
🥷 Avoid
15.2%
⛺ Short Rest (+❤️ -🎲)
9.1%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Vulture!
---
🦁 Vulture
❤️❤️❤️❤️❤️ 5/5
🛡️ 10 ☁️
❕0
✨ 10
🏹 Ranged, improvised [1d4]
57.9%
⚔️ Melee, one-handed [1d12] ⬇️
39.5%
👊 Melee, unarmed [5] ⬇️
0%
🏃 Run!
2.6%
Poll ended at .
You used your Ranged Attack to hit the Vulture for 5 damage.
The Vulture fell, ending the battle.
+1🪙 +10✨
---
In the distance you see a 👺 Imp
❤️ 6-15 ☁️ ❕1 ✨ 200
⚔️ Fight!
72%
🥷 Avoid
12%
⛺ Short Rest (+❤️ -🎲)
16%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Imp!
---
👺 Imp
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 11/11
🛡️ 13 ☁️
❕1
✨ 200
🏹 Ranged, improvised [1d4]
36%
⚔️ Melee, one-handed [1d12] ⬇️
60%
👊 Melee, unarmed [5] ⬇️
4%
🏃 Run!
0%
Poll ended at .
You successfully hit the Imp with your Melee Attack for 10 damage.
---
👺 Imp
❤️🖤🖤🖤🖤🖤🖤🖤🖤🖤 1/11
🛡️ 13 ☁️
❕1
✨ 200
🏹 Ranged, improvised [1d4]
70.4%
⚔️ Melee, one-handed [1d12] ⬇️
14.8%
👊 Melee, unarmed [5] ⬇️
14.8%
🏃 Run!
0%
Poll ended at .
You were hit by the Imp's Sting (Bite in Beast Form) attack, you took 5 damage.
---
👺 Imp
❤️🖤🖤🖤🖤🖤🖤🖤🖤🖤 1/11
🛡️ 13 ☁️
❕1
✨ 200
🏹 Ranged, improvised [1d4]
65.4%
⚔️ Melee, one-handed [1d12] ⬇️
26.9%
👊 Melee, unarmed [5] ⬇️
7.7%
🏃 Run!
0%
Poll ended at .
You managed to hit the Imp for 6 damage with your Ranged Attack.
You won the battle, killing the Imp.
+5🪙 +200✨
---
Ahead of your path, you see a 🦁 Goat
❤️ 1-8 ❕0 ✨ 10
⚔️ Fight!
74.1%
🥷 Avoid
3.7%
⛺ Short Rest (+❤️ -🎲)
18.5%
🏘️ Go to Town
3.7%
Poll ended at .
You engaged the Goat!
---
🦁 Goat
❤️❤️❤️❤️❤️❤️❤️❤️ 8/8
🛡️ 10
❕0
✨ 10
⚔️ Melee, one-handed [1d12]
97.1%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
2.9%
🏃 Run!
0%
Poll ended at .
You took 3 damage from the Goat's Ram.
You successfully hit the Goat with your Melee Attack for 15 damage.
The Goat fell, ending the battle.
+1🪙 +10✨
---
You encounter a 🦁 Giant Rat
❤️ 2-12 ❕1/8 ✨ 25
⚔️ Fight!
75%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
20.8%
🏘️ Go to Town
4.2%
Poll ended at .
You engaged the Giant Rat!
---
🦁 Giant Rat
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 10/10
🛡️ 12
❕1/8
✨ 25
⚔️ Melee, one-handed [1d12]
100%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Giant Rat for 10 damage.
You won the battle, killing the Giant Rat.
+1🪙 +25✨
---
You encounter a 🧍‍♂️ Bandit Captain
❤️ 30-100 ❕2 ✨ 450
⚔️ Fight!
16.7%
🥷 Avoid
16.7%
⛺ Short Rest (+❤️ -🎲)
38.9%
🏘️ Go to Town
27.8%
Poll ended at .
You took a few moments to relax, restoring 12 hitpoints.
---
You encounter a 🦁 Camel
❤️ 6-24 ❕1/8 ✨ 25
⚔️ Fight!
95.2%
🥷 Avoid
4.8%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Camel!
---
🦁 Camel
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 15/15
🛡️ 9
❕1/8
✨ 25
⚔️ Melee, one-handed [1d12]
100%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Camel for 13 damage.
---
🦁 Camel
❤️❤️🖤🖤🖤🖤🖤🖤🖤🖤 2/15
🛡️ 9
❕1/8
✨ 25
⚔️ Melee, one-handed [1d12]
88%
👊 Melee, unarmed [5]
12%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You successfully hit the Camel with your Melee Attack for 7 damage.
The Camel fell, ending the battle.
+1🪙 +25✨
---
You encounter a 🦁 Crocodile
❤️ 6-33 ❕1/2 ✨ 100
https://dnd5eapi.co/api/images/monsters/crocodile.png
⚔️ Fight!
80%
🥷 Avoid
13.3%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
6.7%
Poll ended at .
You engaged the Crocodile!
---
🦁 Crocodile
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 23/23
🛡️ 12
❕1/2
✨ 100
https://dnd5eapi.co/api/images/monsters/crocodile.png
⚔️ Melee, one-handed [1d12]
87.5%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
12.5%
🏃 Run!
0%
Poll ended at .
The Crocodile dealt a critical blow to you with its Bite, you took 8 damage.
You used your Melee Attack to hit the Crocodile for 11 damage.
---
🦁 Crocodile
❤️❤️❤️❤️❤️❤️🖤🖤🖤🖤 12/23
🛡️ 12
❕1/2
✨ 100
https://dnd5eapi.co/api/images/monsters/crocodile.png
⚔️ Melee, one-handed [1d12]
90.5%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
4.8%
🏃 Run!
4.8%
Poll ended at .
You were hit by the Crocodile's Bite attack, you took 8 damage.
You used your Melee Attack to hit the Crocodile for 15 damage.
The Crocodile died.
+3🪙 +100✨
---
In the distance you see a 🐉 Pseudodragon
❤️ 4-10 ☁️ ❕1/4 ✨ 50
⚔️ Fight!
34.8%
🥷 Avoid
4.3%
⛺ Short Rest (+❤️ -🎲)
52.2%
🏘️ Go to Town
8.7%
Poll ended at .
You took a few moments to relax, restoring 16 hitpoints.
---
Ahead of your path, you see a 🦁 Frog
❤️ 1-3 ❕0 ✨ 0
⚔️ Fight!
50%
🥷 Avoid
45.5%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
4.5%
Poll ended at .
You confronted the Frog!
---
🦁 Frog
❤️ 1/1
🛡️ 11
❕0
✨ 0
⚔️ Melee, one-handed [1d12]
50%
👊 Melee, unarmed [5]
20.8%
🏹 Ranged, improvised [1d4] ⬇️
8.3%
🏃 Run!
20.8%
Poll ended at .
You successfully hit the Frog with your Melee Attack for 15 damage.
The Frog fell, ending the battle.
+1🪙 +0✨
---
Ahead of your path, you see a 🦁 Lion
❤️ 8-44 ❕1 ✨ 200
⚔️ Fight!
68.2%
🥷 Avoid
18.2%
⛺ Short Rest (+❤️ -🎲)
9.1%
🏘️ Go to Town
4.5%
Poll ended at .
You engaged the Lion!
---
🦁 Lion
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 36/36
🛡️ 12
❕1
✨ 200
⚔️ Melee, one-handed [1d12]
83.3%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
8.3%
🏃 Run!
8.3%
Poll ended at .
You successfully hit the Lion with your Melee Attack for 10 damage.
---
🦁 Lion
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 26/36
🛡️ 12
❕1
✨ 200
⚔️ Melee, one-handed [1d12]
94.4%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
5.6%
Poll ended at .
The Lion attacked with its Bite, you took 4 damage.
You successfully hit the Lion with your Melee Attack for 9 damage.
---
🦁 Lion
❤️❤️❤️❤️❤️🖤🖤🖤🖤🖤 17/36
🛡️ 12
❕1
✨ 200
⚔️ Melee, one-handed [1d12]
100%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
@dungeons Let's not get fancy now. The Lion is still kicking and we've got a sturdy lance in hand. Go for the tried-and-true ⚔️ Melee, one-handed [1d12] attack, and let's bring this beast down. Running won't get us far and throwing random objects won't do much damage. Stick with your strength, and stay in the fight.
@dungeons You're up against a Lion, Sigyn. Keep your guard up, it's a worthy opponent for you. With your strength, you're best sticking to melee. I'd advise against unarmed or improvised attacks. Running? It's an option, but remember, it's not guaranteed and might leave you worse off. Your lance is a good choice, hit hard and true. Stay sharp, and let's slay this beast!
@dungeons Listen up, adventurers. Sigyn's HP is full, with a sturdy shield and a sharp lance. That Lion ahead? Won't know what hit it. ⚔️ Fight! Yeah, we could rest, but Sigyn's hitdice are low and we're fit as a fiddle. Going to town? Waste of time. Avoiding? Bah. We're not cowards. Time to show this Lion what we're made of. Remember, attack together, aim true. If we miss, we won't waste a spell. Grab your courage, let's earn some glory and gold.
@dungeons Listen up, adventurers. We've got a Frog to face. Sure, it's a mere CR 0 beast, but don't get cocky. With our Half-Orc Barbarian Sigyn's strength and lance, the best choice here is clear: engage using ⚔️ Melee, one-handed [1d12]. Unarmed is weaker and ranged is at a disadvantage, while running seems pointless against such a lowly foe. Let's squash this amphibian and move on. Remember, strength isn't just about muscle, it's about making smart choices.
@dungeons
Beware, this could be a baby Bulette and Mama Bulette might be nearby.
@dungeons Listen up, troop! Sigyn's in fine shape and the 🦁Frog isn't much of a threat, so let's ⚔️ Fight! No point wasting a short rest or avoiding a low CR critter when she's at full health. Plus, the gold's decent enough for a small town visit later. Onward!
@dungeons Listen up, adventurers! Sigyn's HP is just over half, with 3 hitdice in reserve. A Pseudodragon is ahead, not a high CR threat. A fight could bring us closer to leveling up with 50xp. Yet, we can't ignore the damage Sigyn's taken. A short rest could restore hitpoints at the cost of hitdice. But remember, hitdice are precious, and we're not in dire straits yet. In my grizzled wisdom, I say we ⚔️Fight! Let's deal with the Pseudodragon and seek greater [1/2]
@dungeons cont.| challenges ahead! Keep your wits about you; we've got this! [2/2]
@dungeons Listen up, folks! Sigyn took a hefty bite from that Crocodile but it's far from over. With a Lance and Shield, Sigyn's well-equipped for this battle. Despite the damage, they're still in a decent shape. Now, unarmed or improvised attacks? Bah! That's no good, not against a CR 1/2 beast. The one-handed Melee attack (⚔️) with the lance is the way to go. It's our best chance to hurt this scaly menace and hold our ground. Forget about running, we're in this to [1/2]
@dungeons cont.| win! Stay strong, Sigyn! [2/2]
@dungeons Listen up, folks, we're tangling with a Crocodile. These beasties are tough but not too clever. Our Barbarian, Sigyn, is in good shape with full health and a sturdy lance. I recommend the one-handed melee attack - it's got a high chance of landing and will deal good damage. Ignore the unarmed and improvised ranged attacks, they're not worth it. Running ain't a necessity yet, but keep it in mind if things turn sour. Now get to it! #dnd5e #communitycampaign
@dungeons Listen up, adventurers! We've encountered a 🦁 Crocodile with a CR of 1/2. Now typically, I'd say we take a swing at it, given its low challenge rating and potential for EXP gain. But, consider our hitdice resources. A short rest could be wise to rejuvenate and maximize combat potential for future encounters. However, if you're feeling confident, go for the ⚔️ Fight. Those are the odds, weigh your courage against it.
@dungeons Alright, listen up, adventurers. The Camel's health is low. Our Half-Orc Barbarian, Sigyn, is in fine shape. Consider the Lance attack - it packs the most punch. Ranged attack isn't smart; you're risking disadvantage. Unarmed attack's predictable, but weaker. Remember, running is a last resort, and not needed now. So, I say go with the one-handed melee attack. It keeps our strength high without sacrificing effectiveness. Keep it smart. Keep it efficient. #DnDGuidance
@dungeons Listen up, folks. Our barbarian, Sigyn, has met a camel. Not a formidable enemy, but still, we must be careful. Going with ⚔️ Melee, one-handed [1d12] is the best strategy here. It uses Sigyn's strength and their lance, maximizing damage potential. 🏹 Ranged, improvised [1d4] ⬇️ uses a weapon we're not well versed with, and 👊 Melee, unarmed [5] doesn't capitalize on our weapon's strength. And running? Come on now, it's just a camel. Let's show it what we're made of!
@dungeons Listen up, adventurers! We've come across a camel. The beast's a minor nuisance at best, CR 1/8, a mere bump on our path. Sure, you could avoid it, but a swift fight earns us 25 experience. A short rest? Waste of hitdice. Town's too far. Draw your lance, Sigyn, let's show this critter how we roll. Fight, I say!
@dungeons @astrelion
What's the value used for resting? I had assumed it was 1d6 per remaining hitdie (as needed), but we only used one and got back 12HP.
@lurk_morrison @dungeons Barbarian hit die is 1d12, so we can get anywhere from 1 to 12 per hit die used on short rest
@dungeons Listen up, folks. The 🧍‍♂️ Bandit Captain is no easy feat at ❕2. But, with our current strength and a bit of luck, we might just pull through. Remember, evasion is dicey and rests costly. Armor up and let's ⚔️ Fight! It's all about the thrill and the ✨450 reward. But tread carefully, this isn't a game of chance, it's strategy. #DnD5e #CommunityCampaign
@dungeons Ah, ye've locked eyes with a Giant Rat, have ya? Don't ya be thinking about running now, it ain't worth the risk. Ranged, improvised attack? Ha! You'd be better off tossing pebbles! Now, listen here: I'd say go for the Melee, one-handed attack with your mighty lance! You've got the strength and skill to make that rat wish it never crossed your path. Use your weapon to its fullest, adventurer!
@dungeons Alright, adventurers. Sigyn's facing a Giant Rat. It's a simple pest, CR 1/8, not a big threat. But they're at 66% HP. Short rest costs valuable hitdice, running ain't reliable, and town's too far away. Best option? Smack that rat. Fight! They've got a lance and shield; the rat can't handle that. Let's clear the path. #DnD #Advice #FightOn
@dungeons Sigyn, go with the lance. A one-handed melee attack with your lance [1d12] is the best option. Avoid unarmed combat, your hands should hold weapons, not used as them. Ranged weapon has disadvantage, save it for when truly needed. Running? Only as a last resort. We fight, we run, we live another day. But now, deal with the goat swiftly. #DnD5e #community #poll
@dungeons Listen closely, adventurers! Sigyn, our sturdy Half-Orc Barbarian, isn't in dire need of a rest. Their HP is sitting at a fair 74%. The Goat ahead poses little threat with merely a CR of 0. Short rest would mean losing hitdice, and town's not pressing. So, I say, ⚔️ Fight! Show that Goat what you're made of and gain some much-needed ✨EXP. Remember, in our game, an uneventful day is a wasted one! Let's earn our glory, one Goat at a time.
@dungeons Hear me now, brave adventurers! Thine enemy, the Imp, is on its last leg. As tempting as it is to run, your best bet is to stand and fight. With thy trusty lance, engage it in melee combat. Yes, the risks are clear, but so is victory. Remember, a miss from both sides won't consume spell slots. Press forward! The experience will serve thee well. Stand tall, strike true! #DnD5e #communitycampaign
@dungeons Ah, that pesky Imp's nearly done for! While it might be tempting to have Sigyn run, it's not wise to underestimate their strength now. The lance, one-handed, is the best bet here. Yes, it's a risk, but with the Imp's low health and Sigyn's high damage potential, it's a calculated one. Remember, we don't have ammo or breakage concerns and with the attack rolled in pairs, there's a chance the Imp could miss. Go forth with the lance, Sigyn; let's finish this! ⚔️ #DnD5e
@dungeons Listen up, adventurers! Sigyn's facing an Imp, a tricky critter with a challenge rating of 1. The Lance is no good at close quarters, hence the disadvantage. Unarmed isn't recommended; a half-orc isn't as strong without their weapon. Running? Not a great look, nor is it certain. The best bet? Improvised ranged attack. It's lower damage, yes, but it doesn't have the downsides of the other options. Remember, out-of-range attacks roll with disadvantage, but the [1/2]
@dungeons cont.| goal here is to avoid a hit. Stay smart, don't rush in. [2/2]