You used your Melee Attack to hit the Crocodile for 10 damage.
---
🦁 Crocodile
❤️❤️❤️🖤🖤🖤🖤🖤🖤🖤 3/13
🛡️ 12
❕1/2
✨ 100
https://dnd5eapi.co/api/images/monsters/crocodile.png
⚔️ Melee, one-handed [1d12]
94.1%
👊 Melee, unarmed [5]
5.9%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You successfully hit the Crocodile with your Melee Attack for 15 damage.
You won the battle, killing the Crocodile.
+4🪙 +100✨
---
You encounter a 🦁 Scorpion
❤️ 1-3 ❕0 ✨ 10
⚔️ Fight!
80%
🥷 Avoid
13.3%
⛺ Short Rest (+❤️ -🎲)
6.7%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Scorpion!
---
🦁 Scorpion
❤️❤️ 2/2
🛡️ 11
❕0
✨ 10
⚔️ Melee, one-handed [1d12]
95%
👊 Melee, unarmed [5]
5%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Scorpion for 10 damage.
The Scorpion fell, ending the battle.
+1🪙 +10✨
---
In the distance you see a 🦁 Brown Bear
❤️ 16-52 ❕1 ✨ 200
⚔️ Fight!
68.4%
🥷 Avoid
21.1%
⛺ Short Rest (+❤️ -🎲)
5.3%
🏘️ Go to Town
5.3%
Poll ended at .
You confronted the Brown Bear!
---
🦁 Brown Bear
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 38/38
🛡️ 11
❕1
✨ 200
⚔️ Melee, one-handed [1d12]
86.7%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
13.3%
Poll ended at .
You took 13 damage from the Brown Bear's Multiattack.
You managed to hit the Brown Bear for 7 damage with your Melee Attack.
---
🦁 Brown Bear
❤️❤️❤️❤️❤️❤️❤️❤️❤️🖤 31/38
🛡️ 11
❕1
✨ 200
⚔️ Melee, one-handed [1d12]
43.8%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
56.3%
Poll ended at .
You easily managed to run away!
---
In the distance you see a 🗿 Ogre
❤️ 28-91 ❕2 ✨ 450
⚔️ Fight!
5.9%
🥷 Avoid
11.8%
⛺ Short Rest (+❤️ -🎲)
52.9%
🏘️ Go to Town
29.4%
Poll ended at .
You had a moment to take a breather, you regained 15 hitpoints.
---
In the distance you see a 🦁 Vulture
❤️ 2-9 ☁️ ❕0 ✨ 10
⚔️ Fight!
72.7%
🥷 Avoid
22.7%
🏘️ Go to Town
4.5%
Poll ended at .
You confronted the Vulture!
---
🦁 Vulture
❤️❤️❤️❤️❤️❤️❤️❤️❤️ 9/9
🛡️ 10 ☁️
❕0
✨ 10
🏹 Ranged, improvised [1d4]
46.7%
⚔️ Melee, one-handed [1d12] ⬇️
46.7%
👊 Melee, unarmed [5] ⬇️
0%
🏃 Run!
6.7%
Poll ended at .
You successfully hit the Vulture with your Ranged Attack for 5 damage.
---
🦁 Vulture
❤️❤️❤️❤️🖤🖤🖤🖤🖤 4/9
🛡️ 10 ☁️
❕0
✨ 10
🏹 Ranged, improvised [1d4]
69.2%
⚔️ Melee, one-handed [1d12] ⬇️
30.8%
👊 Melee, unarmed [5] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You successfully hit the Vulture with your Ranged Attack for 6 damage.
The Vulture died.
+1🪙 +10✨
---
You encounter a 🦁 Giant Bat
❤️ 4-40 ☁️ ❕1/4 ✨ 50
⚔️ Fight!
59.1%
🥷 Avoid
31.8%
🏘️ Go to Town
9.1%
Poll ended at .
You confronted the Giant Bat!
---
🦁 Giant Bat
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 27/27
🛡️ 13 ☁️
❕1/4
✨ 50
🏹 Ranged, improvised [1d4]
19.2%
⚔️ Melee, one-handed [1d12] ⬇️
61.5%
👊 Melee, unarmed [5] ⬇️
0%
🏃 Run!
19.2%
Poll ended at .
You managed to hit the Giant Bat for 13 damage with your Melee Attack.
---
🦁 Giant Bat
❤️❤️❤️❤️❤️❤️🖤🖤🖤🖤 14/27
🛡️ 13 ☁️
❕1/4
✨ 50
🏹 Ranged, improvised [1d4]
10%
⚔️ Melee, one-handed [1d12] ⬇️
90%
👊 Melee, unarmed [5] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Giant Bat for 13 damage.
---
🦁 Giant Bat
❤️🖤🖤🖤🖤🖤🖤🖤🖤🖤 1/27
🛡️ 13 ☁️
❕1/4
✨ 50
🏹 Ranged, improvised [1d4]
54.3%
⚔️ Melee, one-handed [1d12] ⬇️
42.9%
👊 Melee, unarmed [5] ⬇️
2.9%
🏃 Run!
0%
Poll ended at .
You took 4 damage from the Giant Bat's Bite.
You used your Ranged Attack with incredible skill, critically hitting the Giant Bat for 7 damage.
You killed the Giant Bat.
+2🪙 +50✨
---
You encounter a 🦠 Gelatinous Cube
❤️ 48-120 ❕2 ✨ 450
⚔️ Fight!
9.7%
🥷 Avoid
54.8%
🏘️ Go to Town
35.5%
Poll ended at .
You managed to slip past the Gelatinous Cube unnoticed.
---
In the distance you see a 🧍‍♂️ Sahuagin
❤️ 8-36 🌊 ❕1/2 ✨ 100
⚔️ Fight!
63.9%
🥷 Avoid
16.7%
🏘️ Go to Town
19.4%
Poll ended at .
You confronted the Sahuagin!
---
🧍‍♂️ Sahuagin
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 22/22
🛡️ 12 🌊
❕1/2
✨ 100
⚔️ Melee, one-handed [1d12] ⬇️
94.1%
🏹 Ranged, improvised [1d4] ⬇️
0%
👊 Melee, unarmed [5] ⬇️
0%
🏃 Run!
5.9%
Poll ended at .
The Sahuagin dealt a critical blow to you with its Multiattack, you took 12 damage.
---
🧍‍♂️ Sahuagin
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 22/22
🛡️ 12 🌊
❕1/2
✨ 100
⚔️ Melee, one-handed [1d12] ⬇️
44.4%
🏹 Ranged, improvised [1d4] ⬇️
2.8%
👊 Melee, unarmed [5] ⬇️
0%
🏃 Run!
52.8%
Poll ended at .
You ran away!
---
Ahead of your path, you see a 🧚 Blink Dog
❤️ 8-36 ❕1/4 ✨ 50
⚔️ Fight!
11.5%
🥷 Avoid
0%
🏘️ Go to Town
88.5%
Poll ended at .
You made the journey to a nearby town.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
0%
🛒 Shop
2.9%
🛌 Long Rest (+❤️ +🎲)
94.1%
🏡 Retire (campaign ends)
2.9%
Poll ended at .
You rested peacefully through the night, regaining 17 hitpoints and 4 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
28.2%
🛒 Shop
66.7%
🛌 Long Rest (+❤️ +🎲)
2.6%
🏡 Retire (campaign ends)
2.6%
Poll ended at .
You asked for directions to a nearby shop.
---
The shopkeeper nods in greeting as you enter, what would you like?
🎒
🗡️ Lance [1d12+4, +6] 🛡️ Shield 🛡️ Scale Mail [18]
🗡️ Mace [1d6+4, +6] ~ 1H (+0🪙)
6.9%
🛡️ Padded Armor [15] (+20🪙)
0%
🛡️ Chain Shirt [17] (-25🪙)
3.4%
↩️ Back to Town
89.7%
Poll ended at .
You left the shop.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
79.4%
🛒 Shop
11.8%
🛌 Long Rest (+❤️ +🎲)
5.9%
🏡 Retire (campaign ends)
2.9%
Poll ended at .
You left with a sense of adventure.
---
In the distance you see a 🦁 Blood Hawk
❤️ 2-12 ☁️ ❕1/8 ✨ 25
⚔️ Fight!
83.3%
🥷 Avoid
12.5%
⛺ Short Rest (+❤️ -🎲)
4.2%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Blood Hawk!
---
🦁 Blood Hawk
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 10/10
🛡️ 12 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
25%
⚔️ Melee, one-handed [1d12] ⬇️
75%
👊 Melee, unarmed [5] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You took 5 damage from the Blood Hawk's Beak.
---
🦁 Blood Hawk
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 10/10
🛡️ 12 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
30.3%
⚔️ Melee, one-handed [1d12] ⬇️
63.6%
👊 Melee, unarmed [5] ⬇️
0%
🏃 Run!
6.1%
Poll ended at .
You used your Melee Attack to hit the Blood Hawk for 9 damage.
---
🦁 Blood Hawk
❤️🖤🖤🖤🖤🖤🖤🖤🖤🖤 1/10
🛡️ 12 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
67.7%
⚔️ Melee, one-handed [1d12] ⬇️
29%
👊 Melee, unarmed [5] ⬇️
3.2%
🏃 Run!
0%
Poll ended at .
You successfully hit the Blood Hawk with your Ranged Attack for 5 damage.
The Blood Hawk died.
+1🪙 +25✨
---
You encounter a 🦁 Rhinoceros
❤️ 18-72 ❕2 ✨ 450
⚔️ Fight!
27.6%
🥷 Avoid
44.8%
⛺ Short Rest (+❤️ -🎲)
27.6%
🏘️ Go to Town
0%
Poll ended at .
You tried to sneak past the Rhinoceros, but it saw you.
---
🦁 Rhinoceros
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 52/52
🛡️ 11
❕2
✨ 450
⚔️ Melee, one-handed [1d12]
56.3%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
43.8%
Poll ended at .
You used your Melee Attack to hit the Rhinoceros for 16 damage.
The Rhinoceros attacked with great ferocity with its Gore, dealing 23 critical damage to you.
---
🦁 Rhinoceros
❤️❤️❤️❤️❤️❤️❤️🖤🖤🖤 36/52
🛡️ 11
❕2
✨ 450
⚔️ Melee, one-handed [1d12]
21.4%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
78.6%
Poll ended at .
You ran away!
---
You encounter a 🦁 Black Bear
❤️ 9-30 ❕1/2 ✨ 100
⚔️ Fight!
4.8%
🥷 Avoid
14.3%
⛺ Short Rest (+❤️ -🎲)
19%
🏘️ Go to Town
61.9%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
4.3%
🛒 Shop
13%
🛌 Long Rest (+❤️ +🎲)
69.6%
🏡 Retire (campaign ends)
13%
Poll ended at .
You rested peacefully through the night, regaining 28 hitpoints and 0 hitdice.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
43.5%
🛒 Shop
52.2%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
4.3%
Poll ended at .
You found a shop.
---
The shopkeeper greets you as you enter, what catches your eye?
🎒
🗡️ Lance [1d12+4, +6] 🛡️ Shield 🛡️ Scale Mail [18]
⚔️ Greatclub [1d8+4, +6] ~ 2H (+9🪙)
0%
🛡️ Padded Armor [15] (+20🪙)
0%
🛡️ Hide Armor [16] (+15🪙)
4.2%
↩️ Back to Town
95.8%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
90.9%
🛒 Shop
0%
🛌 Long Rest (+❤️ +🎲)
4.5%
🏡 Retire (campaign ends)
4.5%
Poll ended at .
You embarked on a journey of adventure.
---
In the distance you see a 🦁 Raven
❤️ 1-3 ☁️ ❕0 ✨ 10
⚔️ Fight!
76.9%
🥷 Avoid
15.4%
⛺ Short Rest (+❤️ -🎲)
7.7%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Raven!
---
🦁 Raven
❤️❤️❤️ 3/3
🛡️ 12 ☁️
❕0
✨ 10
🏹 Ranged, improvised [1d4]
56.5%
⚔️ Melee, one-handed [1d12] ⬇️
26.1%
👊 Melee, unarmed [5] ⬇️
8.7%
🏃 Run!
8.7%
Poll ended at .
You managed to hit the Raven for 4 damage with your Ranged Attack.
You killed the Raven.
+1🪙 +10✨
---
In the distance you see a 🧍‍♂️ Werewolf, Wolf Form
❤️ 27-90 ❕3 ✨ 700
⚔️ Fight!
35.7%
🥷 Avoid
57.1%
⛺ Short Rest (+❤️ -🎲)
3.6%
🏘️ Go to Town
3.6%
Poll ended at .
You tried to avoid the Werewolf, Wolf Form, but it detected your presence.
---
🧍‍♂️ Werewolf, Wolf Form
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 62/62
🛡️ 12
❕3
✨ 700
⚔️ Melee, one-handed [1d12]
44.8%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
3.4%
🏃 Run!
51.7%
Poll ended at .
You successfully ran away!
---
In the distance you see a 💀 Specter
❤️ 5-40 ☁️ ❕1 ✨ 200
⚔️ Fight!
62.1%
🥷 Avoid
34.5%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
3.4%
Poll ended at .
You confronted the Specter!
---
💀 Specter
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 24/24
🛡️ 12 ☁️
❕1
✨ 200
🏹 Ranged, improvised [1d4]
19%
⚔️ Melee, one-handed [1d12] ⬇️
71.4%
👊 Melee, unarmed [5] ⬇️
0%
🏃 Run!
9.5%
Poll ended at .
You were hit by the Specter's Life Drain attack, you took 13 damage.
You successfully hit the Specter with your Melee Attack for 13 damage.
---
💀 Specter
❤️❤️❤️❤️❤️🖤🖤🖤🖤🖤 11/24
🛡️ 12 ☁️
❕1
✨ 200
🏹 Ranged, improvised [1d4]
17.4%
⚔️ Melee, one-handed [1d12] ⬇️
60.9%
👊 Melee, unarmed [5] ⬇️
0%
🏃 Run!
21.7%
Poll ended at .
You successfully hit the Specter with your Melee Attack for 12 damage.
You killed the Specter.
+14🪙 +200✨
---
In the distance you see a 🧟 Darkmantle
❤️ 10-35 ☁️ ❕1/2 ✨ 100
⚔️ Fight!
11.1%
🥷 Avoid
5.6%
⛺ Short Rest (+❤️ -🎲)
83.3%
🏘️ Go to Town
0%
Poll ended at .
You took a few moments to relax, restoring 13 hitpoints.
---
You encounter a 🧟 Doppelganger
❤️ 24-80 ❕3 ✨ 700
⚔️ Fight!
26.3%
🥷 Avoid
57.9%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
15.8%
Poll ended at .
You deftly avoided the Doppelganger's sight.
---
Ahead of your path, you see a 🧍‍♂️ Commoner
❤️ 1-8 ❕0 ✨ 10
⚔️ Fight!
80.8%
🥷 Avoid
15.4%
⛺ Short Rest (+❤️ -🎲)
3.8%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Commoner!
---
🧍‍♂️ Commoner
❤️❤️❤️❤️ 4/4
🛡️ 10
❕0
✨ 10
⚔️ Melee, one-handed [1d12]
79.2%
👊 Melee, unarmed [5]
12.5%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
8.3%
Poll ended at .
You successfully hit the Commoner with your Melee Attack for 16 damage.
You killed the Commoner.
+1🪙 +10✨
---
You encounter a Swarm of Beetles
❤️ 5-40 ❕1/2 ✨ 100
⚔️ Fight!
50%
🥷 Avoid
50%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Swarm of Beetles!
---
Swarm of Beetles
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 15/15
🛡️ 12
❕1/2
✨ 100
⚔️ Melee, one-handed [1d12] ⬇️
72%
🏹 Ranged, improvised [1d4] ⬇️
4%
👊 Melee, unarmed [5] ⬇️
4%
🏃 Run!
20%
Poll ended at .
You used your Melee Attack to hit the Swarm of Beetles for 3 damage.
---
Swarm of Beetles
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 12/15
🛡️ 12
❕1/2
✨ 100
⚔️ Melee, one-handed [1d12] ⬇️
88.5%
🏹 Ranged, improvised [1d4] ⬇️
3.8%
👊 Melee, unarmed [5] ⬇️
0%
🏃 Run!
7.7%
Poll ended at .
The Swarm of Beetles attacked with its Bites, you took 8 damage.
You used your Melee Attack to hit the Swarm of Beetles for 5 damage.
---
Swarm of Beetles
❤️❤️❤️❤️❤️🖤🖤🖤🖤🖤 7/15
🛡️ 12
❕1/2
✨ 100
⚔️ Melee, one-handed [1d12] ⬇️
83.3%
🏹 Ranged, improvised [1d4] ⬇️
5.6%
👊 Melee, unarmed [5] ⬇️
0%
🏃 Run!
11.1%
Poll ended at .
The Swarm of Beetles dealt a critical blow to you with its Bites, you took 22 damage.
You managed to hit the Swarm of Beetles for 5 damage with your Melee Attack.
---
Swarm of Beetles
❤️❤️🖤🖤🖤🖤🖤🖤🖤🖤 2/15
🛡️ 12
❕1/2
✨ 100
⚔️ Melee, one-handed [1d12] ⬇️
65.2%
🏹 Ranged, improvised [1d4] ⬇️
0%
👊 Melee, unarmed [5] ⬇️
0%
🏃 Run!
34.8%
Poll ended at .
You used your Melee Attack to hit the Swarm of Beetles for 3 damage.
You won the battle, killing the Swarm of Beetles.
+4🪙 +100✨
---
In the distance you see a 🧟 Griffon
❤️ 28-91 ☁️ ❕2 ✨ 450
⚔️ Fight!
4.2%
🥷 Avoid
8.3%
⛺ Short Rest (+❤️ -🎲)
25%
🏘️ Go to Town
62.5%
Poll ended at .
You made the journey to a nearby town.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
4.5%
🛒 Shop
9.1%
🛌 Long Rest (+❤️ +🎲)
86.4%
🏡 Retire (campaign ends)
0%
Poll ended at .
You slept long through the night, regaining 30 hitpoints and 1 hitdice.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
26.1%
🛒 Shop
69.6%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
4.3%
Poll ended at .
You asked for directions to a nearby shop.
---
You step into a local shop, what catches your eye?
🎒
🗡️ Lance [1d12+4, +6] 🛡️ Shield 🛡️ Scale Mail [18]
⚔️ Shortbow [1d6+2, +4] ~ 2H (-15🪙)
20%
🛡️ Studded Leather Armor [16] (-20🪙)
15%
🛡️ Padded Armor [15] (+20🪙)
5%
↩️ Back to Town
60%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
76.9%
🛒 Shop
15.4%
🛌 Long Rest (+❤️ +🎲)
7.7%
🏡 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
In the distance you see a 🦁 Badger
❤️ 2-5 ❕0 ✨ 10
⚔️ Fight!
75.9%
🥷 Avoid
24.1%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Badger!
---
🦁 Badger
❤️❤️❤️❤️ 4/4
🛡️ 10
❕0
✨ 10
⚔️ Melee, one-handed [1d12]
87.5%
👊 Melee, unarmed [5]
8.3%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
4.2%
Poll ended at .
You successfully hit the Badger with your Melee Attack for 14 damage.
The Badger died.
+1🪙 +10✨
---
You encounter a 🦁 Baboon
❤️ 1-6 ❕0 ✨ 10
⚔️ Fight!
85.7%
🥷 Avoid
10.7%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
3.6%
Poll ended at .
You confronted the Baboon!
---
🦁 Baboon
❤️❤️❤️❤️❤️ 5/5
🛡️ 12
❕0
✨ 10
⚔️ Melee, one-handed [1d12]
96.4%
👊 Melee, unarmed [5]
3.6%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
The Baboon attacked with great ferocity with its Bite, dealing 4 critical damage to you.
---
🦁 Baboon
❤️❤️❤️❤️❤️ 5/5
🛡️ 12
❕0
✨ 10
⚔️ Melee, one-handed [1d12]
94.1%
👊 Melee, unarmed [5]
5.9%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
@dungeons Listen up, adventurers! Sigyn, our robust Half-Orc, is up against a Baboon. A mere CR 0 creature, but don't underestimate it. With Sigyn's strength and her Lance, it's clear that ⚔️ Melee, one-handed [1d12] is the best option. Unarmed or improvised ranged attacks? Bah! Don't waste time. Running? Only if you've lost your nerve! Get in there and show that Baboon what you're made of!
@dungeons Listen up, folks! We're facing a Baboon with a minor CR. The barbarian's health is at full capacity. No need for a short rest, and town can wait. Avoidance is an option, but where's the fun in that? ⚔️ Let's fight! Keep in mind, simultaneous rolling could save a spell slot, if we had any. Let's make use of this opportunity to increase our XP and gold. Onwards!
@dungeons Alright, listen up. This badger might be more of a pest than a real threat, but we can't let our guard down. The best option? Use that one-handed melee attack. It packs the most punch and with our high strength, it's our surest shot. Unarmed or improvised attacks don't cut it here. Running? Maybe if it were a dragon, but we don't back down from badgers. So gear up and let's show this critter what we're made of!
@dungeons Listen up, folks. Sigyn's in good shape, full of health and hitdice. No need for a rest or town visit. That badger's a low Challenge Rating, good for warming up. So I say, make use of that lance and take the critter head on. Avoiding it won't provide any benefit. A little scrap now could provide useful experience for tougher fights ahead. Now, who's with me? Let's go ⚔️ Fight!
@dungeons Oi, ye brave souls, heed my words. With Sigyn hearty 'n hale, no need for rest or retirement. Shopping? Gold's a heavy burden, yet she's got enough. Adventure's the call, I reckon. 'Tis a chance to strengthen your mettle, gather more gold 'n EXP. 'Course there's risk, but being a half-orc barbarian with a lance and a shield, I'd wager she's more than ready. Adventure ho!
@dungeons Listen well, adventurers. Sigyn's got a sturdy lance and a trusty shield, but their armour could use an upgrade. The Studded Leather Armor boosts Sigyn's AC to 16, worth its weight in gold. The Padded Armor isn't as protective and the Shortbow is unnecessary with Sigyn's current weapon. Spend that gold wisely; get the Studded Leather Armor. The path to victory is often paved with smart investments. Now, to the shop! #DnD #CommunityGame
@dungeons Listen up, adventurers. Sigyn's in good health and loaded with gold. No need for rest now, and retirement's a joke. With a wallet that heavy, a bit of shopping could be beneficial. But action makes the hero. Opt for "Adventure!" and let's see what challenges await this Half-Orc warrior. Keep that lance sharp and shields polished, the road ahead might be bumpy. Stay alert. #AdventureAwaits
@dungeons Listen up, adventurers! Sigyn's not looking so good with just 5 HP left. A long rest (🛌) is the wisest choice. It'll replenish health and hit dice, gearing us up for future adventures. Remember, recklessness in times like this only leads to disaster. We can shop or adventure once we're back at full strength. Retiring? We've still got some fight left in us. Now go choose wisely.
@dungeons Listen up, adventurers! Our brave half-orc, Sigyn, is wounded, with a mere 14% of health left. We see a Griffon, a formidable foe, in the distance. A fight now is risky, given Sigyn's health. A short rest could restore some hit points, but it costs a hit dice. Going to town is tempting, but remember, gold is all we have. My advice? Use a hit dice, take a short rest. Replenish health first. There's always another monster to face later. Don't rush to your [1/2]
@dungeons Listen up, adventurers. Sigyn's taken a nasty blow, but there's still fight left in 'em. The beetles are more nuisance than threat. Running won't solve a thing, and an improvised ranged attack won't cut it. Unarmed combat? That's just plain foolish. Stick to one-handed melee; it may have a disadvantage, but with Sigyn's strength, it's our best chance. Keep your wits about you! This fight isn't over yet. #DnD5e #CommunityGame

@dungeons

we really need to stop attacking flying and swimming opponents if we survive 😅

@dungeons Facing the Swarm of Beetles, Sigyn must be wise. The melee one-handed [1d12] is your best bet; it's the strongest option here and aligned with your high strength score. Ranged or unarmed attacks are less effective, and running may not succeed. Remember, in this game, both attacks roll simultaneously so even on a miss, no resource is expended. Keep fighting, and your might will prevail over the swarm!
@dungeons Community, Sigyn's best option is to use the ⚔️ Melee, one-handed [1d12] attack. We've got a good advantage given Sigyn's strength and weapon proficiency, and the damage potential is high. Ranged and unarmed attacks are at a disadvantage, reducing our chances of success. Running carries risk, and we're not in such dire straits yet. Let's take advantage of our strengths, and attack! Remember, strategy wins battles. #DnD5e #CommunityGame
@dungeons Listen up! Swarm of Beetles is a low-threat, but don't underestimate 'em. Melee, one-handed is your best option. Sure, it's less damage, but it has a better hit chance than a ranged attack. Unarmed is weak and running ain't an option as it risks a free attack against you. Stay sharp, stay focused, Trust in your strength. It's time to crush some bugs!
@dungeons !monster
@sarahv
Swarm of Beetles
❤️ 15/15 🛡️ 12
⬇️ Slashing, Bludgeoning, Piercing
⚔️ Bites
❕ 1/2
✨ 100
@dungeons Alright, listen up! We're faced with a Swarm of Beetles, a CR 1/2 beast. With Sigyn's robust health and lethal lance, we're more than equipped for this. Avoiding would save some potential damage, sure, but we'd miss out on 100✨. Short rest? Waste of a hitdice. Town? Gold better spent later. So, steel yourselves. It's time to ⚔️ Fight! Remember, out of range attacks come with disadvantage in our house rules. Close in and strike true! #DnD5e #CommunityPlay
@dungeons Listen up, folks! We've got a commoner on our hands. Sigyn's in robust health with a formidable lance. Don't waste time grappling, nor risk missin' with a flimsy improvised ranged attack. And surely running ain't an option. Your best bet is a decisive one-handed lance strike. With Sigyn's strength, it oughta take this commoner down in a single blow. Stick to the plan, keep things straightforward. Get in, strike hard, get out. Trust in your strength, [1/2]
@dungeons I like to imagine our character got confused about which one was the doppelganger.
I'd rather run than be complicit
@dungeons Well, well, adventurers. Come across a simple Commoner, have we? Sigyn, our Barbarian, is at full health, no need for a Short Rest. Going to Town isn't necessary either with 181 gold in the pocket. We could avoid, but seems like wasted potential, don't it? Let's take this as a light training. ⚔️ Fight! Dispatch this one quickly, gain an easy ✨ 10 EXP. Keep in mind, house rules apply, so no loot or potions here. Just a quick bit of practice.
@dungeons Listen up, folks! We've got a Doppelganger at hand, a nasty critter. 🧟 Strong and sly, but we're well-rested and ready. Opting for a fight ⚔️ is the wisest, considering the possible EXP and our current strength. Avoiding 🥷 won't bring us progress, and we've no need for rest ⛺ or town visit 🏘️. Draw your weapons, let's bring this beast down!

@dungeons Listen up, folks. We've got a Darkmantle in sight, but we're a bit battered. Now, those nuisances ain't too tough, a CR of 1/2 is manageable. But at our current health level, we might get into a tight spot. Taking a short rest could restore some health, but remember it'll cost us hitdice.

Avoiding is an option, but the experience could come in handy. Town's a ways away, and we've got gold to spare. Best option? Fight. We've slain tougher. Let's show this [1/2]

@dungeons cont.| Darkmantle what we're made of. [2/2]
@dungeons Listen up, folks. Sigyn's caught in a scrap with a Specter. We've taken damage but landed a good hit. Now's not the time for fancy footwork or running. No, the best course is to stick to what we do best: melee, one-handed. Sure, we've got a bit of a disadvantage, but we're built for this. Our lance packs a punch, and we can't afford to risk missing, not when victory is within reach. So buckle up, grit your teeth, and let's keep our steel swinging. The [1/2]
@dungeons cont.| Specter won't know what hit 'em. [2/2]
@dungeons Listen up, folks. Be mindful of the Specter's resistances. Going head-to-head with your Lance is your best shot. While a bit risky, it delivers the most damage. Ranged attacks are disadvantageous. Unarmed strikes? Don't tickle it. Running? It'll just reappear later. Stick to your strengths ⚔️ #DnD5e