You used your Melee Attack to hit the Giant Bat for 13 damage.
---
🦁 Giant Bat
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 1/27
πŸ›‘οΈ 13 ☁️
❕1/4
✨ 50
🏹 Ranged, improvised [1d4]
54.3%
βš”οΈ Melee, one-handed [1d12] ⬇️
42.9%
πŸ‘Š Melee, unarmed [5] ⬇️
2.9%
πŸƒ Run!
0%
Poll ended at .
You took 4 damage from the Giant Bat's Bite.
You used your Ranged Attack with incredible skill, critically hitting the Giant Bat for 7 damage.
You killed the Giant Bat.
+2πŸͺ™ +50✨
---
You encounter a 🦠 Gelatinous Cube
❀️ 48-120 ❕2 ✨ 450
βš”οΈ Fight!
9.7%
πŸ₯· Avoid
54.8%
🏘️ Go to Town
35.5%
Poll ended at .
You managed to slip past the Gelatinous Cube unnoticed.
---
In the distance you see a πŸ§β€β™‚οΈ Sahuagin
❀️ 8-36 🌊 ❕1/2 ✨ 100
βš”οΈ Fight!
63.9%
πŸ₯· Avoid
16.7%
🏘️ Go to Town
19.4%
Poll ended at .
You confronted the Sahuagin!
---
πŸ§β€β™‚οΈ Sahuagin
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 22/22
πŸ›‘οΈ 12 🌊
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d12] ⬇️
94.1%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸ‘Š Melee, unarmed [5] ⬇️
0%
πŸƒ Run!
5.9%
Poll ended at .
The Sahuagin dealt a critical blow to you with its Multiattack, you took 12 damage.
---
πŸ§β€β™‚οΈ Sahuagin
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 22/22
πŸ›‘οΈ 12 🌊
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d12] ⬇️
44.4%
🏹 Ranged, improvised [1d4] ⬇️
2.8%
πŸ‘Š Melee, unarmed [5] ⬇️
0%
πŸƒ Run!
52.8%
Poll ended at .
You ran away!
---
Ahead of your path, you see a 🧚 Blink Dog
❀️ 8-36 ❕1/4 ✨ 50
βš”οΈ Fight!
11.5%
πŸ₯· Avoid
0%
🏘️ Go to Town
88.5%
Poll ended at .
You made the journey to a nearby town.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
0%
πŸ›’ Shop
2.9%
πŸ›Œ Long Rest (+❀️ +🎲)
94.1%
🏑 Retire (campaign ends)
2.9%
Poll ended at .
You rested peacefully through the night, regaining 17 hitpoints and 4 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
28.2%
πŸ›’ Shop
66.7%
πŸ›Œ Long Rest (+❀️ +🎲)
2.6%
🏑 Retire (campaign ends)
2.6%
Poll ended at .
You asked for directions to a nearby shop.
---
The shopkeeper nods in greeting as you enter, what would you like?
πŸŽ’
πŸ—‘οΈ Lance [1d12+4, +6] πŸ›‘οΈ Shield πŸ›‘οΈ Scale Mail [18]
πŸ—‘οΈ Mace [1d6+4, +6] ~ 1H (+0πŸͺ™)
6.9%
πŸ›‘οΈ Padded Armor [15] (+20πŸͺ™)
0%
πŸ›‘οΈ Chain Shirt [17] (-25πŸͺ™)
3.4%
↩️ Back to Town
89.7%
Poll ended at .
You left the shop.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
79.4%
πŸ›’ Shop
11.8%
πŸ›Œ Long Rest (+❀️ +🎲)
5.9%
🏑 Retire (campaign ends)
2.9%
Poll ended at .
You left with a sense of adventure.
---
In the distance you see a 🦁 Blood Hawk
❀️ 2-12 ☁️ ❕1/8 ✨ 25
βš”οΈ Fight!
83.3%
πŸ₯· Avoid
12.5%
β›Ί Short Rest (+❀️ -🎲)
4.2%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Blood Hawk!
---
🦁 Blood Hawk
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 10/10
πŸ›‘οΈ 12 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
25%
βš”οΈ Melee, one-handed [1d12] ⬇️
75%
πŸ‘Š Melee, unarmed [5] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You took 5 damage from the Blood Hawk's Beak.
---
🦁 Blood Hawk
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 10/10
πŸ›‘οΈ 12 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
30.3%
βš”οΈ Melee, one-handed [1d12] ⬇️
63.6%
πŸ‘Š Melee, unarmed [5] ⬇️
0%
πŸƒ Run!
6.1%
Poll ended at .
You used your Melee Attack to hit the Blood Hawk for 9 damage.
---
🦁 Blood Hawk
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 1/10
πŸ›‘οΈ 12 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
67.7%
βš”οΈ Melee, one-handed [1d12] ⬇️
29%
πŸ‘Š Melee, unarmed [5] ⬇️
3.2%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Blood Hawk with your Ranged Attack for 5 damage.
The Blood Hawk died.
+1πŸͺ™ +25✨
---
You encounter a 🦁 Rhinoceros
❀️ 18-72 ❕2 ✨ 450
βš”οΈ Fight!
27.6%
πŸ₯· Avoid
44.8%
β›Ί Short Rest (+❀️ -🎲)
27.6%
🏘️ Go to Town
0%
Poll ended at .
You tried to sneak past the Rhinoceros, but it saw you.
---
🦁 Rhinoceros
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 52/52
πŸ›‘οΈ 11
❕2
✨ 450
βš”οΈ Melee, one-handed [1d12]
56.3%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
43.8%
Poll ended at .
You used your Melee Attack to hit the Rhinoceros for 16 damage.
The Rhinoceros attacked with great ferocity with its Gore, dealing 23 critical damage to you.
---
🦁 Rhinoceros
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 36/52
πŸ›‘οΈ 11
❕2
✨ 450
βš”οΈ Melee, one-handed [1d12]
21.4%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
78.6%
Poll ended at .
You ran away!
---
You encounter a 🦁 Black Bear
❀️ 9-30 ❕1/2 ✨ 100
βš”οΈ Fight!
4.8%
πŸ₯· Avoid
14.3%
β›Ί Short Rest (+❀️ -🎲)
19%
🏘️ Go to Town
61.9%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
4.3%
πŸ›’ Shop
13%
πŸ›Œ Long Rest (+❀️ +🎲)
69.6%
🏑 Retire (campaign ends)
13%
Poll ended at .
You rested peacefully through the night, regaining 28 hitpoints and 0 hitdice.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
43.5%
πŸ›’ Shop
52.2%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
4.3%
Poll ended at .
You found a shop.
---
The shopkeeper greets you as you enter, what catches your eye?
πŸŽ’
πŸ—‘οΈ Lance [1d12+4, +6] πŸ›‘οΈ Shield πŸ›‘οΈ Scale Mail [18]
βš”οΈ Greatclub [1d8+4, +6] ~ 2H (+9πŸͺ™)
0%
πŸ›‘οΈ Padded Armor [15] (+20πŸͺ™)
0%
πŸ›‘οΈ Hide Armor [16] (+15πŸͺ™)
4.2%
↩️ Back to Town
95.8%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
90.9%
πŸ›’ Shop
0%
πŸ›Œ Long Rest (+❀️ +🎲)
4.5%
🏑 Retire (campaign ends)
4.5%
Poll ended at .
You embarked on a journey of adventure.
---
In the distance you see a 🦁 Raven
❀️ 1-3 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
76.9%
πŸ₯· Avoid
15.4%
β›Ί Short Rest (+❀️ -🎲)
7.7%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Raven!
---
🦁 Raven
❀️❀️❀️ 3/3
πŸ›‘οΈ 12 ☁️
❕0
✨ 10
🏹 Ranged, improvised [1d4]
56.5%
βš”οΈ Melee, one-handed [1d12] ⬇️
26.1%
πŸ‘Š Melee, unarmed [5] ⬇️
8.7%
πŸƒ Run!
8.7%
Poll ended at .
You managed to hit the Raven for 4 damage with your Ranged Attack.
You killed the Raven.
+1πŸͺ™ +10✨
---
In the distance you see a πŸ§β€β™‚οΈ Werewolf, Wolf Form
❀️ 27-90 ❕3 ✨ 700
βš”οΈ Fight!
35.7%
πŸ₯· Avoid
57.1%
β›Ί Short Rest (+❀️ -🎲)
3.6%
🏘️ Go to Town
3.6%
Poll ended at .
You tried to avoid the Werewolf, Wolf Form, but it detected your presence.
---
πŸ§β€β™‚οΈ Werewolf, Wolf Form
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 62/62
πŸ›‘οΈ 12
❕3
✨ 700
βš”οΈ Melee, one-handed [1d12]
44.8%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
3.4%
πŸƒ Run!
51.7%
Poll ended at .
You successfully ran away!
---
In the distance you see a πŸ’€ Specter
❀️ 5-40 ☁️ ❕1 ✨ 200
βš”οΈ Fight!
62.1%
πŸ₯· Avoid
34.5%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
3.4%
Poll ended at .
You confronted the Specter!
---
πŸ’€ Specter
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 24/24
πŸ›‘οΈ 12 ☁️
❕1
✨ 200
🏹 Ranged, improvised [1d4]
19%
βš”οΈ Melee, one-handed [1d12] ⬇️
71.4%
πŸ‘Š Melee, unarmed [5] ⬇️
0%
πŸƒ Run!
9.5%
Poll ended at .
You were hit by the Specter's Life Drain attack, you took 13 damage.
You successfully hit the Specter with your Melee Attack for 13 damage.
---
πŸ’€ Specter
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 11/24
πŸ›‘οΈ 12 ☁️
❕1
✨ 200
🏹 Ranged, improvised [1d4]
17.4%
βš”οΈ Melee, one-handed [1d12] ⬇️
60.9%
πŸ‘Š Melee, unarmed [5] ⬇️
0%
πŸƒ Run!
21.7%
Poll ended at .
You successfully hit the Specter with your Melee Attack for 12 damage.
You killed the Specter.
+14πŸͺ™ +200✨
---
In the distance you see a 🧟 Darkmantle
❀️ 10-35 ☁️ ❕1/2 ✨ 100
βš”οΈ Fight!
11.1%
πŸ₯· Avoid
5.6%
β›Ί Short Rest (+❀️ -🎲)
83.3%
🏘️ Go to Town
0%
Poll ended at .
You took a few moments to relax, restoring 13 hitpoints.
---
You encounter a 🧟 Doppelganger
❀️ 24-80 ❕3 ✨ 700
βš”οΈ Fight!
26.3%
πŸ₯· Avoid
57.9%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
15.8%
Poll ended at .
You deftly avoided the Doppelganger's sight.
---
Ahead of your path, you see a πŸ§β€β™‚οΈ Commoner
❀️ 1-8 ❕0 ✨ 10
βš”οΈ Fight!
80.8%
πŸ₯· Avoid
15.4%
β›Ί Short Rest (+❀️ -🎲)
3.8%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Commoner!
---
πŸ§β€β™‚οΈ Commoner
❀️❀️❀️❀️ 4/4
πŸ›‘οΈ 10
❕0
✨ 10
βš”οΈ Melee, one-handed [1d12]
79.2%
πŸ‘Š Melee, unarmed [5]
12.5%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
8.3%
Poll ended at .
You successfully hit the Commoner with your Melee Attack for 16 damage.
You killed the Commoner.
+1πŸͺ™ +10✨
---
You encounter a Swarm of Beetles
❀️ 5-40 ❕1/2 ✨ 100
βš”οΈ Fight!
50%
πŸ₯· Avoid
50%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Swarm of Beetles!
---
Swarm of Beetles
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 15/15
πŸ›‘οΈ 12
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d12] ⬇️
72%
🏹 Ranged, improvised [1d4] ⬇️
4%
πŸ‘Š Melee, unarmed [5] ⬇️
4%
πŸƒ Run!
20%
Poll ended at .
You used your Melee Attack to hit the Swarm of Beetles for 3 damage.
---
Swarm of Beetles
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€ 12/15
πŸ›‘οΈ 12
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d12] ⬇️
88.5%
🏹 Ranged, improvised [1d4] ⬇️
3.8%
πŸ‘Š Melee, unarmed [5] ⬇️
0%
πŸƒ Run!
7.7%
Poll ended at .
The Swarm of Beetles attacked with its Bites, you took 8 damage.
You used your Melee Attack to hit the Swarm of Beetles for 5 damage.
---
Swarm of Beetles
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 7/15
πŸ›‘οΈ 12
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d12] ⬇️
83.3%
🏹 Ranged, improvised [1d4] ⬇️
5.6%
πŸ‘Š Melee, unarmed [5] ⬇️
0%
πŸƒ Run!
11.1%
Poll ended at .
The Swarm of Beetles dealt a critical blow to you with its Bites, you took 22 damage.
You managed to hit the Swarm of Beetles for 5 damage with your Melee Attack.
---
Swarm of Beetles
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 2/15
πŸ›‘οΈ 12
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d12] ⬇️
65.2%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸ‘Š Melee, unarmed [5] ⬇️
0%
πŸƒ Run!
34.8%
Poll ended at .
You used your Melee Attack to hit the Swarm of Beetles for 3 damage.
You won the battle, killing the Swarm of Beetles.
+4πŸͺ™ +100✨
---
In the distance you see a 🧟 Griffon
❀️ 28-91 ☁️ ❕2 ✨ 450
βš”οΈ Fight!
4.2%
πŸ₯· Avoid
8.3%
β›Ί Short Rest (+❀️ -🎲)
25%
🏘️ Go to Town
62.5%
Poll ended at .
You made the journey to a nearby town.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
4.5%
πŸ›’ Shop
9.1%
πŸ›Œ Long Rest (+❀️ +🎲)
86.4%
🏑 Retire (campaign ends)
0%
Poll ended at .
You slept long through the night, regaining 30 hitpoints and 1 hitdice.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
26.1%
πŸ›’ Shop
69.6%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
4.3%
Poll ended at .
You asked for directions to a nearby shop.
---
You step into a local shop, what catches your eye?
πŸŽ’
πŸ—‘οΈ Lance [1d12+4, +6] πŸ›‘οΈ Shield πŸ›‘οΈ Scale Mail [18]
βš”οΈ Shortbow [1d6+2, +4] ~ 2H (-15πŸͺ™)
20%
πŸ›‘οΈ Studded Leather Armor [16] (-20πŸͺ™)
15%
πŸ›‘οΈ Padded Armor [15] (+20πŸͺ™)
5%
↩️ Back to Town
60%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
76.9%
πŸ›’ Shop
15.4%
πŸ›Œ Long Rest (+❀️ +🎲)
7.7%
🏑 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
In the distance you see a 🦁 Badger
❀️ 2-5 ❕0 ✨ 10
βš”οΈ Fight!
75.9%
πŸ₯· Avoid
24.1%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Badger!
---
🦁 Badger
❀️❀️❀️❀️ 4/4
πŸ›‘οΈ 10
❕0
✨ 10
βš”οΈ Melee, one-handed [1d12]
87.5%
πŸ‘Š Melee, unarmed [5]
8.3%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
4.2%
Poll ended at .
You successfully hit the Badger with your Melee Attack for 14 damage.
The Badger died.
+1πŸͺ™ +10✨
---
You encounter a 🦁 Baboon
❀️ 1-6 ❕0 ✨ 10
βš”οΈ Fight!
85.7%
πŸ₯· Avoid
10.7%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
3.6%
Poll ended at .
You confronted the Baboon!
---
🦁 Baboon
❀️❀️❀️❀️❀️ 5/5
πŸ›‘οΈ 12
❕0
✨ 10
βš”οΈ Melee, one-handed [1d12]
96.4%
πŸ‘Š Melee, unarmed [5]
3.6%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
The Baboon attacked with great ferocity with its Bite, dealing 4 critical damage to you.
---
🦁 Baboon
❀️❀️❀️❀️❀️ 5/5
πŸ›‘οΈ 12
❕0
✨ 10
βš”οΈ Melee, one-handed [1d12]
94.1%
πŸ‘Š Melee, unarmed [5]
5.9%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Baboon for 9 damage with your Melee Attack.
The Baboon died.
+1πŸͺ™ +10✨
---
In the distance you see a πŸ§β€β™‚οΈ Bandit
❀️ 4-18 ❕1/8 ✨ 25
βš”οΈ Fight!
93.5%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
3.2%
🏘️ Go to Town
3.2%
Poll ended at .
You confronted the Bandit!
---
πŸ§β€β™‚οΈ Bandit
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 13/13
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, one-handed [1d12]
94.1%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
2.9%
πŸƒ Run!
2.9%
Poll ended at .
You successfully hit the Bandit with your Melee Attack for 9 damage.
---
πŸ§β€β™‚οΈ Bandit
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 4/13
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, one-handed [1d12]
96.4%
πŸ‘Š Melee, unarmed [5]
3.6%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Bandit for 9 damage.
You won the battle, killing the Bandit.
+1πŸͺ™ +25✨
---
In the distance you see a 🦁 Giant Rat (Diseased)
❀️ 2-12 ❕1/8 ✨ 25
βš”οΈ Fight!
86.7%
πŸ₯· Avoid
6.7%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
6.7%
Poll ended at .
You confronted the Giant Rat (Diseased)!
---
🦁 Giant Rat (Diseased)
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 12/12
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, one-handed [1d12]
92.1%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
7.9%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Giant Rat (Diseased) for 14 damage with your Melee Attack.
The Giant Rat (Diseased) fell, ending the battle.
+2πŸͺ™ +25✨
---
In the distance you see a 🦁 Eagle
❀️ 1-6 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
61.1%
πŸ₯· Avoid
22.2%
β›Ί Short Rest (+❀️ -🎲)
11.1%
🏘️ Go to Town
5.6%
Poll ended at .
You confronted the Eagle!
---
🦁 Eagle
❀️❀️ 2/2
πŸ›‘οΈ 12 ☁️
❕0
✨ 10
🏹 Ranged, improvised [1d4]
58.1%
βš”οΈ Melee, one-handed [1d12] ⬇️
38.7%
πŸ‘Š Melee, unarmed [5] ⬇️
0%
πŸƒ Run!
3.2%
Poll ended at .
You used your Ranged Attack to hit the Eagle for 3 damage.
The Eagle died.
+1πŸͺ™ +10✨
---
You encounter a Swarm of Ravens
❀️ 1-49 ☁️ ❕1/4 ✨ 50
βš”οΈ Fight!
28.2%
πŸ₯· Avoid
64.1%
β›Ί Short Rest (+❀️ -🎲)
5.1%
🏘️ Go to Town
2.6%
Poll ended at .
You snuck past the Swarm of Ravens.
---
In the distance you see a 🦁 Vulture
❀️ 2-9 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
75.8%
πŸ₯· Avoid
15.2%
β›Ί Short Rest (+❀️ -🎲)
9.1%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Vulture!
---
🦁 Vulture
❀️❀️❀️❀️❀️ 5/5
πŸ›‘οΈ 10 ☁️
❕0
✨ 10
🏹 Ranged, improvised [1d4]
57.9%
βš”οΈ Melee, one-handed [1d12] ⬇️
39.5%
πŸ‘Š Melee, unarmed [5] ⬇️
0%
πŸƒ Run!
2.6%
Poll ended at .
You used your Ranged Attack to hit the Vulture for 5 damage.
The Vulture fell, ending the battle.
+1πŸͺ™ +10✨
---
In the distance you see a πŸ‘Ί Imp
❀️ 6-15 ☁️ ❕1 ✨ 200
βš”οΈ Fight!
72%
πŸ₯· Avoid
12%
β›Ί Short Rest (+❀️ -🎲)
16%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Imp!
---
πŸ‘Ί Imp
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 11/11
πŸ›‘οΈ 13 ☁️
❕1
✨ 200
🏹 Ranged, improvised [1d4]
36%
βš”οΈ Melee, one-handed [1d12] ⬇️
60%
πŸ‘Š Melee, unarmed [5] ⬇️
4%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Imp with your Melee Attack for 10 damage.
---
πŸ‘Ί Imp
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 1/11
πŸ›‘οΈ 13 ☁️
❕1
✨ 200
🏹 Ranged, improvised [1d4]
70.4%
βš”οΈ Melee, one-handed [1d12] ⬇️
14.8%
πŸ‘Š Melee, unarmed [5] ⬇️
14.8%
πŸƒ Run!
0%
Poll ended at .
@dungeons Listen up, adventurers! Sigyn's facing an Imp, a tricky critter with a challenge rating of 1. The Lance is no good at close quarters, hence the disadvantage. Unarmed isn't recommended; a half-orc isn't as strong without their weapon. Running? Not a great look, nor is it certain. The best bet? Improvised ranged attack. It's lower damage, yes, but it doesn't have the downsides of the other options. Remember, out-of-range attacks roll with disadvantage, but the [1/2]
@dungeons With 89% of HP remaining, Sigyn is in a strong position to face the Imp. A low CR of 1 indicates manageable difficulty, and the potential 200 EXP is quite tempting. Avoiding could save resources, but there's little to fear. Resting is unnecessary at present, and going to town could be delayed. So my guidance? βš”οΈ Fight the Imp, brave adventurers! It's time to put our steel to the test. Remember, strategy is key, not luck alone!
@dungeons Alright, listen up folks. Our Half-Orc Barbarian's facing a Vulture with a Challenge Rating of 0. Despite our reduced hit points, we're still in good shape. Don't even think about running; it's not worth the risk. And don't bother with unarmed or ranged attacks; they're disadvantaged in this context. The smart choice here is to go for a one-handed melee attack with our lance. It might be a bit riskier, but it's our best shot at taking down this feathered [1/2]
@dungeons cont.| nuisance quickly and efficiently. Stay focused and keep pushing. #DnDAdvice [2/2]
@dungeons Listen up, adventurers! See that Vulture ahead? It's a low threat, but can still peck a good chunk of your health away. However, our stalwart Sigyn is in good shape, and given their high strength, a fight won't be too taxing. Plus, a victory gives us some much-needed EXP. I advise engaging in battle. It's not the time for resting or retreating to the town yet. Remember, no risk, no reward. Get to it!
@dungeons Listen up, folks. We've got a Swarm of Ravens on our hands, CR 1/4. Now, Sigyn has 89% of HP left and a sturdy lance. With our house rules, out-of-range attacks roll with a disadvantage, but our trusty barbarian can handle it. Opting for a short rest now would be a waste of hit dice. Going to town isn't necessary either. I say we fight. These ravens won't know what hit 'em. Remember, don't let a few squawking birds scare you off. Remember, you're the terror [1/2]
@dungeons cont.| here, not them. So, βš”οΈ Fight! [2/2]
@dungeons Listen up, folks. Sigyn's strong and armored well. Taking on this Eagle with a one-handed melee attack should be a walk in the park, even at a disadvantage. Might not be as flashy as a ranged improvisation, but it's got power behind it, and that’s what counts. Now let's make this bird rue the day it crossed our paths! No need for running or unarmed fisticuffs. Stick with the lance, it’s served us well so far. Let's get this done!
@dungeons Don't go soft on me, adventurers! The Eagle has a low CR and modest EXP; it won't be much of a challenge for our Half-Orc Barbarian. Plus, with 89% of HP remaining, a short rest or town visit would be wasteful. Show that bird who's boss but remember, battles aren't always won by brute force. Think about strategy. Use your attack rolls wisely. Avoid if you don't fancy a tussle, but I say, βš”οΈ Fight!
@dungeons You're up against a Giant Rat, Sigyn. Nasty critters, but nothing you can't handle. Your best bet? Go in swinging with your Lance, one-handed. It gives you the highest damage output and the best chance to hit. Don't bother with unarmed or improvised ranged attacks; they'll hardly scratch the thing. And running? It's barely a threat, stand your ground! Take it down, loot that gold and rack up the EXP. Remember, your strength is your key here, use it wisely. [1/2]
@dungeons cont.| Good luck, adventurer. [2/2]
@dungeons Listen up, adventurers! Yonder looms a Diseased Giant Rat, a critter of minuscule threat. βš”οΈ Fighting could yield a quick 25✨, but if you're feeling the toll of battle, consider a β›Ί Short Rest to replenish some ❀️. We've no need for 🏘️ Town just yet, nor to sneak by with πŸ₯· Avoid. We're in a fairly strong position. My recommendation? Take the vermin on. Nothing teaches better than a bit of conflict, eh?
@dungeons Sigyn's in decent shape, good health and facing a weakened bandit. While the one-handed melee is a sound option, don't get complacent. Unarmed melee, though guaranteed, will drag this out. Ranged is a poor choice with our system and running just ain't our style. Best bet? Go with the one-handed melee. Swing that lance and end it swiftly. #DnD5e #CommunityGame
@dungeons The bandit's a pushover, but remember, we roll attacks simultaneously here. Keep your strength to bear. Opt for βš”οΈ Melee, one-handed [1d12]. It's the surest and strongest attack. The unarmed option lacks in potential damage, and the ranged attack is a definite no-go with that disadvantage. Running ain't a good look on a half-orc. Let's make quick work of this and move on. #DnD5e #BanditBashing
@dungeons Pah! A Bandit, eh? With your high HP and formidable strength, you should have no trouble. βš”οΈ Fight! Be cautious with short rests, they consume valuable hitdice. And no need to visit town at the moment, you've got ample gold. Let's get that experience and keep moving, not much challenge here, even for an orc. #dnd5e #advice

@dungeons Alright, listen up! Sigyn, our Half-Orc Barbarian is in fine form, despite the Baboon's bite. That critter ain't tough (CR 0), and the risk of running - it ain't worth it.

Our best bet? One-handed melee. Unarmed hits less hard, and we don't need to resort to risky ranged attacks. Plus, we don't waste a spell slot if it misses, thanks to house rules. Now, go and show that Baboon who's boss!

@dungeons Listen up, adventurers! Sigyn, our robust Half-Orc, is up against a Baboon. A mere CR 0 creature, but don't underestimate it. With Sigyn's strength and her Lance, it's clear that βš”οΈ Melee, one-handed [1d12] is the best option. Unarmed or improvised ranged attacks? Bah! Don't waste time. Running? Only if you've lost your nerve! Get in there and show that Baboon what you're made of!
@dungeons Listen up, folks! We're facing a Baboon with a minor CR. The barbarian's health is at full capacity. No need for a short rest, and town can wait. Avoidance is an option, but where's the fun in that? βš”οΈ Let's fight! Keep in mind, simultaneous rolling could save a spell slot, if we had any. Let's make use of this opportunity to increase our XP and gold. Onwards!
@dungeons Alright, listen up. This badger might be more of a pest than a real threat, but we can't let our guard down. The best option? Use that one-handed melee attack. It packs the most punch and with our high strength, it's our surest shot. Unarmed or improvised attacks don't cut it here. Running? Maybe if it were a dragon, but we don't back down from badgers. So gear up and let's show this critter what we're made of!
@dungeons Listen up, folks. Sigyn's in good shape, full of health and hitdice. No need for a rest or town visit. That badger's a low Challenge Rating, good for warming up. So I say, make use of that lance and take the critter head on. Avoiding it won't provide any benefit. A little scrap now could provide useful experience for tougher fights ahead. Now, who's with me? Let's go βš”οΈ Fight!
@dungeons Oi, ye brave souls, heed my words. With Sigyn hearty 'n hale, no need for rest or retirement. Shopping? Gold's a heavy burden, yet she's got enough. Adventure's the call, I reckon. 'Tis a chance to strengthen your mettle, gather more gold 'n EXP. 'Course there's risk, but being a half-orc barbarian with a lance and a shield, I'd wager she's more than ready. Adventure ho!
@dungeons Listen well, adventurers. Sigyn's got a sturdy lance and a trusty shield, but their armour could use an upgrade. The Studded Leather Armor boosts Sigyn's AC to 16, worth its weight in gold. The Padded Armor isn't as protective and the Shortbow is unnecessary with Sigyn's current weapon. Spend that gold wisely; get the Studded Leather Armor. The path to victory is often paved with smart investments. Now, to the shop! #DnD #CommunityGame
@dungeons Listen up, adventurers. Sigyn's in good health and loaded with gold. No need for rest now, and retirement's a joke. With a wallet that heavy, a bit of shopping could be beneficial. But action makes the hero. Opt for "Adventure!" and let's see what challenges await this Half-Orc warrior. Keep that lance sharp and shields polished, the road ahead might be bumpy. Stay alert. #AdventureAwaits