You engaged the White Dragon Wyrmling!
---
🐉 White Dragon Wyrmling
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 40/40
đŸ›Ąī¸ 16 â˜ī¸
❕2
✨ 450
🏹 Ranged, improvised [1d4]
45.8%
âš”ī¸ Melee, one-handed [1d8] âŦ‡ī¸
29.2%
👊 Melee, unarmed [3] âŦ‡ī¸
0%
🏃 Run!
25%
Poll ended at .
You took 13 damage from the White Dragon Wyrmling's Bite.
---
🐉 White Dragon Wyrmling
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 40/40
đŸ›Ąī¸ 16 â˜ī¸
❕2
✨ 450
🏹 Ranged, improvised [1d4]
36.4%
âš”ī¸ Melee, one-handed [1d8] âŦ‡ī¸
13.6%
👊 Melee, unarmed [3] âŦ‡ī¸
0%
🏃 Run!
50%
Poll ended at .
You ran away, but the White Dragon Wyrmling hit you for 20 with its Cold Breath.
---
In the distance you see a đŸ”Ĩ Earth Elemental
â¤ī¸ 72-180 ❕5 ✨ 1800
https://dnd5eapi.co/api/images/monsters/earth-elemental.png
âš”ī¸ Fight!
4.8%
đŸĨˇ Avoid
9.5%
â›ē Short Rest (+â¤ī¸ -🎲)
33.3%
đŸ˜ī¸ Go to Town
52.4%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
5.9%
🛒 Shop
11.8%
🛌 Long Rest (+â¤ī¸ +🎲)
76.5%
🏡 Retire (campaign ends)
5.9%
Poll ended at .
You slept soundly through the night, regaining 33 hitpoints and 0 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
26.9%
🛒 Shop
61.5%
🛌 Long Rest (+â¤ī¸ +🎲)
7.7%
🏡 Retire (campaign ends)
3.8%
Poll ended at .
You asked for directions to a nearby shop.
---
The shopkeeper greets you as you enter, what catches your eye?
🎒
đŸ—Ąī¸ Rapier [1d8+5, +8] đŸ›Ąī¸ Shield đŸ›Ąī¸ Studded Leather Armor [19]
âš”ī¸ Crossbow, light [1d8+5, +8] ~ 2H (-8đŸĒ™)
43.5%
đŸ—Ąī¸ Crossbow, hand [1d6+5, +8] ~ 1H L (-63đŸĒ™)
17.4%
đŸ›Ąī¸ Leather Armor [18] (+12đŸĒ™)
4.3%
â†Šī¸ Back to Town
34.8%
Poll ended at .
You found the Crossbow, light a great deal and decided to buy it.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
93.3%
🛒 Shop
6.7%
🛌 Long Rest (+â¤ī¸ +🎲)
0%
🏡 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
Ahead of your path, you see a đŸĻ Wolf
â¤ī¸ 4-18 ❕1/4 ✨ 50
https://dnd5eapi.co/api/images/monsters/wolf.png
âš”ī¸ Fight!
100%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
You engaged the Wolf!
---
đŸĻ Wolf
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 15/15
đŸ›Ąī¸ 13
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/wolf.png
âš”ī¸ Melee, improvised [1d4]
33.3%
👊 Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] âŦ‡ī¸
50%
🏃 Run!
16.7%
Poll ended at .
The Wolf attacked with great ferocity with its Bite, dealing 11 critical damage to you.
You used your Ranged Attack to hit the Wolf for 7 damage.
---
đŸĻ Wolf
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 8/15
đŸ›Ąī¸ 13
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/wolf.png
âš”ī¸ Melee, improvised [1d4]
42.9%
👊 Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] âŦ‡ī¸
47.6%
🏃 Run!
9.5%
Poll ended at .
The Wolf used Bite, dealing 6 damage to you.
---
đŸĻ Wolf
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 8/15
đŸ›Ąī¸ 13
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/wolf.png
âš”ī¸ Melee, improvised [1d4]
37.5%
👊 Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] âŦ‡ī¸
56.3%
🏃 Run!
6.3%
Poll ended at .
The Wolf attacked with its Bite, you took 6 damage.
You managed to hit the Wolf for 6 damage with your Ranged Attack.
---
đŸĻ Wolf
â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 2/15
đŸ›Ąī¸ 13
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/wolf.png
âš”ī¸ Melee, improvised [1d4]
39.1%
👊 Melee, unarmed [3]
13%
🏹 Ranged, two-handed [1d8] âŦ‡ī¸
39.1%
🏃 Run!
8.7%
Poll ended at .
You successfully hit the Wolf with your Melee Attack for 5 damage.
The Wolf died.
+2đŸĒ™ +50✨
---
Ahead of your path, you see a 💀 Skeleton
â¤ī¸ 6-20 ❕1/4 ✨ 50
âš”ī¸ Fight!
28%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
44%
đŸ˜ī¸ Go to Town
28%
Poll ended at .
You took a short rest, restoring 23 hitpoints.
---
In the distance you see a đŸ§â€â™‚ī¸ Werewolf, Wolf Form
â¤ī¸ 27-90 ❕3 ✨ 700
âš”ī¸ Fight!
51.9%
đŸĨˇ Avoid
22.2%
â›ē Short Rest (+â¤ī¸ -🎲)
7.4%
đŸ˜ī¸ Go to Town
18.5%
Poll ended at .
You confronted the Werewolf, Wolf Form!
---
đŸ§â€â™‚ī¸ Werewolf, Wolf Form
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 69/69
đŸ›Ąī¸ 12
❕3
✨ 700
âš”ī¸ Melee, improvised [1d4]
12%
👊 Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] âŦ‡ī¸
44%
🏃 Run!
44%
Poll ended at .
You used your Ranged Attack to hit the Werewolf, Wolf Form for 8 damage.
---
đŸ§â€â™‚ī¸ Werewolf, Wolf Form
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤ 61/69
đŸ›Ąī¸ 12
❕3
✨ 700
âš”ī¸ Melee, improvised [1d4]
8.3%
👊 Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] âŦ‡ī¸
50%
🏃 Run!
41.7%
Poll ended at .
You used your Ranged Attack to hit the Werewolf, Wolf Form for 13 damage.
---
đŸ§â€â™‚ī¸ Werewolf, Wolf Form
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤ 48/69
đŸ›Ąī¸ 12
❕3
✨ 700
âš”ī¸ Melee, improvised [1d4]
13.8%
👊 Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] âŦ‡ī¸
75.9%
🏃 Run!
10.3%
Poll ended at .
You used your Ranged Attack to hit the Werewolf, Wolf Form for 11 damage.
---
đŸ§â€â™‚ī¸ Werewolf, Wolf Form
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 37/69
đŸ›Ąī¸ 12
❕3
✨ 700
âš”ī¸ Melee, improvised [1d4]
10.3%
👊 Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] âŦ‡ī¸
75.9%
🏃 Run!
13.8%
Poll ended at .
You successfully hit the Werewolf, Wolf Form with your Ranged Attack for 6 damage.
---
đŸ§â€â™‚ī¸ Werewolf, Wolf Form
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 31/69
đŸ›Ąī¸ 12
❕3
✨ 700
âš”ī¸ Melee, improvised [1d4]
7.1%
👊 Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] âŦ‡ī¸
82.1%
🏃 Run!
10.7%
Poll ended at .
You managed to hit the Werewolf, Wolf Form for 10 damage with your Ranged Attack.
---
đŸ§â€â™‚ī¸ Werewolf, Wolf Form
â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 21/69
đŸ›Ąī¸ 12
❕3
✨ 700
âš”ī¸ Melee, improvised [1d4]
19.4%
👊 Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] âŦ‡ī¸
74.2%
🏃 Run!
6.5%
Poll ended at .
You successfully hit the Werewolf, Wolf Form with your Ranged Attack for 12 damage.
---
đŸ§â€â™‚ī¸ Werewolf, Wolf Form
â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 9/69
đŸ›Ąī¸ 12
❕3
✨ 700
âš”ī¸ Melee, improvised [1d4]
16.7%
👊 Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] âŦ‡ī¸
83.3%
🏃 Run!
0%
Poll ended at .
You used your Ranged Attack to hit the Werewolf, Wolf Form for 10 damage.
You won the battle, killing the Werewolf, Wolf Form.
+21đŸĒ™ +700✨
---
In the distance you see a đŸĻ Giant Wolf Spider
â¤ī¸ 4-18 ❕1/4 ✨ 50
âš”ī¸ Fight!
80.6%
đŸĨˇ Avoid
3.2%
â›ē Short Rest (+â¤ī¸ -🎲)
6.5%
đŸ˜ī¸ Go to Town
9.7%
Poll ended at .
You confronted the Giant Wolf Spider!
---
đŸĻ Giant Wolf Spider
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 12/12
đŸ›Ąī¸ 13
❕1/4
✨ 50
âš”ī¸ Melee, improvised [1d4]
16.1%
👊 Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] âŦ‡ī¸
77.4%
🏃 Run!
6.5%
Poll ended at .
You were hit by the Giant Wolf Spider's Bite attack, you took 6 damage.
---
đŸĻ Giant Wolf Spider
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 12/12
đŸ›Ąī¸ 13
❕1/4
✨ 50
âš”ī¸ Melee, improvised [1d4]
23.1%
👊 Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] âŦ‡ī¸
76.9%
🏃 Run!
0%
Poll ended at .
You successfully hit the Giant Wolf Spider with your Ranged Attack for 6 damage.
---
đŸĻ Giant Wolf Spider
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 6/12
đŸ›Ąī¸ 13
❕1/4
✨ 50
âš”ī¸ Melee, improvised [1d4]
20%
👊 Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] âŦ‡ī¸
80%
🏃 Run!
0%
Poll ended at .
You managed to hit the Giant Wolf Spider for 10 damage with your Ranged Attack.
You killed the Giant Wolf Spider.
+2đŸĒ™ +50✨
---
You encounter a đŸ§â€â™‚ī¸ Werebear, Human Form
â¤ī¸ 72-198 ❕5 ✨ 1800
âš”ī¸ Fight!
4.8%
đŸĨˇ Avoid
57.1%
â›ē Short Rest (+â¤ī¸ -🎲)
19%
đŸ˜ī¸ Go to Town
19%
Poll ended at .
You deftly avoided the Werebear, Human Form's sight.
---
Ahead of your path, you see a đŸĻ Giant Goat
â¤ī¸ 6-33 ❕1/2 ✨ 100
âš”ī¸ Fight!
96.2%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
3.8%
Poll ended at .
You engaged the Giant Goat!
---
đŸĻ Giant Goat
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 11/11
đŸ›Ąī¸ 11
❕1/2
✨ 100
âš”ī¸ Melee, improvised [1d4]
20%
👊 Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] âŦ‡ī¸
76.7%
🏃 Run!
3.3%
Poll ended at .
You used your Ranged Attack to hit the Giant Goat for 13 damage.
You won the battle, killing the Giant Goat.
+6đŸĒ™ +100✨
---
Ahead of your path, you see a đŸ§â€â™‚ī¸ Druid
â¤ī¸ 10-45 ❕2 ✨ 450
âš”ī¸ Fight!
76.9%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
11.5%
đŸ˜ī¸ Go to Town
11.5%
Poll ended at .
You confronted the Druid!
---
đŸ§â€â™‚ī¸ Druid
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 25/25
đŸ›Ąī¸ 11
❕2
✨ 450
âš”ī¸ Melee, improvised [1d4]
29.2%
👊 Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] âŦ‡ī¸
70.8%
🏃 Run!
0%
Poll ended at .
You successfully hit the Druid with your Ranged Attack for 12 damage.
---
đŸ§â€â™‚ī¸ Druid
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 13/25
đŸ›Ąī¸ 11
❕2
✨ 450
âš”ī¸ Melee, improvised [1d4]
20.7%
👊 Melee, unarmed [3]
0%
🏹 Ranged, two-handed [1d8] âŦ‡ī¸
79.3%
🏃 Run!
0%
Poll ended at .
You used your Ranged Attack to hit the Druid for 8 damage.
---
đŸ§â€â™‚ī¸ Druid
â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 5/25
đŸ›Ąī¸ 11
❕2
✨ 450
âš”ī¸ Melee, improvised [1d4]
17.6%
👊 Melee, unarmed [3]
5.9%
🏹 Ranged, two-handed [1d8] âŦ‡ī¸
76.5%
🏃 Run!
0%
Poll ended at .
⭐ Nathaniel reached level 6! #levelup
+9â¤ī¸
You successfully hit the Druid with your Ranged Attack for 8 damage.
The Druid died.
+12đŸĒ™ +450✨
---
Ahead of your path, you see a đŸĻ Mastiff
â¤ī¸ 2-9 ❕1/8 ✨ 25
âš”ī¸ Fight!
70.4%
đŸĨˇ Avoid
3.7%
â›ē Short Rest (+â¤ī¸ -🎲)
11.1%
đŸ˜ī¸ Go to Town
14.8%
Poll ended at .
You confronted the Mastiff!
---
đŸĻ Mastiff
â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 4/4
đŸ›Ąī¸ 12
❕1/8
✨ 25
âš”ī¸ Melee, improvised [1d4]
41.7%
👊 Melee, unarmed [3]
4.2%
🏹 Ranged, two-handed [1d8] âŦ‡ī¸
54.2%
🏃 Run!
0%
Poll ended at .
You used your Ranged Attack to hit the Mastiff for 6 damage.
The Mastiff fell, ending the battle.
+1đŸĒ™ +25✨
---
Ahead of your path, you see a Swarm of Quippers
â¤ī¸ 1-56 🌊 ❕1 ✨ 200
âš”ī¸ Fight!
48.1%
đŸĨˇ Avoid
7.4%
â›ē Short Rest (+â¤ī¸ -🎲)
22.2%
đŸ˜ī¸ Go to Town
22.2%
Poll ended at .
You took a short rest, restoring 15 hitpoints.
---
You encounter a đŸ‘ē Vrock
â¤ī¸ 55-154 â˜ī¸ ❕6 ✨ 2300
âš”ī¸ Fight!
27.6%
đŸĨˇ Avoid
48.3%
đŸ˜ī¸ Go to Town
24.1%
Poll ended at .
@dungeons !spells
@mlippert
Level 1:
Goodberry, Detect Poison and Disease, Alarm, Longstrider
@dungeons @mlippert Yep, still a ranger 😁

@sarahv @dungeons yeah I know a ranger has spells but I'm not so familiar with what they are, when we get new ones and if any of them will ever be useful here. So that's why I'm checking 😁

I guess if we ever find a heavy crossbow for sale that is about as good a weapon as we can get as a d10?

@mlippert @dungeons We could get two 1d6 weapons and dual-wield, which would be even better than a 1d10, but I despair of that ever happening.

Rangers have lots of spells which are useful in a real game, but almost no damage spells, which is all we can use here. Hence my comment, meaning: yep, still no usable spells!

@sarahv @dungeons I sorta figured that's what you meant, and I'm definitely not taking it as a negative comment, but wanted to let you know where I was coming from, which is not playing d&d for many many years now. 🙂.
I can tell you're much more up on the current items and classes and mechanics. Every so often I'll go look up some things.
I'm just amazed we've actually gotten any character to level 6!

@mlippert @dungeons Most of what I know is from watching actual play, so definitely not an expert!

I'm pretty amazed we got a ranger, of all classes, up this high. I think some of the more recent rules tweaks helped as well as his good stats.

I'm kind of bummed because I had a bit of a Mastodon malfunction and it's not showing up in my feed any more. I am hoping when we start a new character and therefore a brand new thread it will work again. But that means Nathaniel has to die...

@sarahv @dungeons Nathaniel must die! Gotcha! đŸ¤Ŗ

You know that has to happen sooner or later, we can't luck out on death saving throws forever!

@mlippert @dungeons Yeah, we're running into very big monsters a lot that can kill us in one or two hits. Although the high dex makes it easier to run away, I think. I am definitely voting more risky than I normally would, but I'm refraining from giving bad advice to the night crew in the comments at 4AM 😉