You successfully hit the Camel with your Melee Attack for 6 damage.
---
🦁 Camel
❤️❤️❤️❤️❤️🖤🖤🖤🖤🖤 6/12
🛡️ 9
❕1/8
✨ 25
⚔️ Melee, two-handed [1d6 | 1d6]
92.3%
🔀 Mixed [1d6 | 1d6]
7.7%
⚔️ Melee, one-handed [1d6]
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack with incredible skill, critically hitting the Camel for 11 damage.
The Camel died.
+1🪙 +25✨
---
In the distance you see a 🦁 Giant Weasel
❤️ 2-16 ❕1/8 ✨ 25
⚔️ Fight!
80.6%
🥷 Avoid
3.2%
⛺ Short Rest (+❤️ -🎲)
9.7%
🏘️ Go to Town
6.5%
Poll ended at .
You confronted the Giant Weasel!
---
🦁 Giant Weasel
❤️❤️❤️❤️❤️❤️❤️ 7/7
🛡️ 13
❕1/8
✨ 25
⚔️ Melee, two-handed [1d6 | 1d6]
97%
🔀 Mixed [1d6 | 1d6]
3%
⚔️ Melee, one-handed [1d6]
0%
🏃 Run!
0%
Poll ended at .
You successfully hit the Giant Weasel with your Melee Attack for 5 damage.
---
🦁 Giant Weasel
❤️❤️🖤🖤🖤🖤🖤 2/7
🛡️ 13
❕1/8
✨ 25
⚔️ Melee, two-handed [1d6 | 1d6]
87.5%
🔀 Mixed [1d6 | 1d6]
8.3%
⚔️ Melee, one-handed [1d6]
4.2%
🏃 Run!
0%
Poll ended at .
You successfully hit the Giant Weasel with your Melee Attack for 2 damage.
You won the battle, killing the Giant Weasel.
+2🪙 +25✨
---
Ahead of your path, you see a 🤖 Homunculus
❤️ 2-8 ☁️ ❕0 ✨ 10
⚔️ Fight!
81.8%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
9.1%
🏘️ Go to Town
9.1%
Poll ended at .
You engaged the Homunculus!
---
🤖 Homunculus
❤️❤️❤️❤️ 4/4
🛡️ 13 ☁️
❕0
✨ 10
🏹 Ranged, two-handed [1d6 | 1d6]
82.6%
🔀 Mixed [1d6 | 1d6]
13%
🏹 Ranged, thrown [1d6]
4.3%
🏃 Run!
0%
Poll ended at .
You used your Ranged Attack to hit the Homunculus for 3 damage.
---
🤖 Homunculus
❤️🖤🖤🖤 1/4
🛡️ 13 ☁️
❕0
✨ 10
🏹 Ranged, two-handed [1d6 | 1d6]
79.2%
🔀 Mixed [1d6 | 1d6]
12.5%
🏹 Ranged, thrown [1d6]
8.3%
🏃 Run!
0%
Poll ended at .
🔄
---
You encounter a 🦁 Giant Rat (Diseased)
❤️ 2-12 ❕1/8 ✨ 25
⚔️ Fight!
75%
🥷 Avoid
10%
⛺ Short Rest (+❤️ -🎲)
15%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Giant Rat (Diseased)!
---
🦁 Giant Rat (Diseased)
❤️❤️❤️❤️❤️❤️❤️ 7/7
🛡️ 12
❕1/8
✨ 25
⚔️ Melee, two-handed [1d6 | 1d6]
84.6%
🔀 Mixed [1d6 | 1d6]
11.5%
⚔️ Melee, one-handed [1d6]
0%
🏃 Run!
3.8%
Poll ended at .
You managed to hit the Giant Rat (Diseased) for 7 damage with your Melee Attack.
The Giant Rat (Diseased) died.
+1🪙 +25✨
---
Ahead of your path, you see a 🔥 Steam Mephit
❤️ 6-36 ❕1/4 ✨ 50
⚔️ Fight!
61.1%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
38.9%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Steam Mephit!
---
🔥 Steam Mephit
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 21/21
🛡️ 10
❕1/4
✨ 50
⚔️ Melee, two-handed [1d6 | 1d6]
93.3%
🔀 Mixed [1d6 | 1d6]
6.7%
⚔️ Melee, one-handed [1d6]
0%
🏃 Run!
0%
Poll ended at .
The Steam Mephit used Claws, dealing 4 damage to you.
You managed to hit the Steam Mephit for 9 damage with your Melee Attack.
---
🔥 Steam Mephit
❤️❤️❤️❤️❤️❤️🖤🖤🖤🖤 12/21
🛡️ 10
❕1/4
✨ 50
⚔️ Melee, two-handed [1d6 | 1d6]
88.9%
🔀 Mixed [1d6 | 1d6]
11.1%
⚔️ Melee, one-handed [1d6]
0%
🏃 Run!
0%
Poll ended at .
The Steam Mephit dealt a critical blow to you with its Claws, you took 7 damage.
You successfully hit the Steam Mephit with your Melee Attack for 7 damage.
---
🔥 Steam Mephit
❤️❤️❤️🖤🖤🖤🖤🖤🖤🖤 5/21
🛡️ 10
❕1/4
✨ 50
⚔️ Melee, two-handed [1d6 | 1d6]
85%
🔀 Mixed [1d6 | 1d6]
5%
⚔️ Melee, one-handed [1d6]
5%
🏃 Run!
5%
Poll ended at .
The Steam Mephit attacked with its Claws, you took 5 damage.
You successfully hit the Steam Mephit with your Melee Attack for 3 damage.
---
🔥 Steam Mephit
❤️🖤🖤🖤🖤🖤🖤🖤🖤🖤 2/21
🛡️ 10
❕1/4
✨ 50
⚔️ Melee, two-handed [1d6 | 1d6]
100%
🔀 Mixed [1d6 | 1d6]
0%
⚔️ Melee, one-handed [1d6]
0%
🏃 Run!
0%
Poll ended at .
You were hit by the Steam Mephit's Steam Breath attack, you took 3 damage.
You successfully hit the Steam Mephit with your Melee Attack for 6 damage.
The Steam Mephit died.
+2🪙 +50✨
---
You encounter a 🧍‍♂️ Scout
❤️ 6-27 ❕1/2 ✨ 100
⚔️ Fight!
9.5%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
28.6%
🏘️ Go to Town
61.9%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
5.6%
🛒 Shop
5.6%
🛌 Long Rest (+❤️ +🎲)
88.9%
🏡 Retire (campaign ends)
0%
Poll ended at .
You slept long through the night, regaining 26 hitpoints and 0 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
54.2%
🛒 Shop
37.5%
🛌 Long Rest (+❤️ +🎲)
4.2%
🏡 Retire (campaign ends)
4.2%
Poll ended at .
You left with a sense of adventure.
---
In the distance you see a 🧚 Sprite
❤️ 1-4 ☁️ ❕1/4 ✨ 50
⚔️ Fight!
100%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Sprite!
---
🧚 Sprite
❤️❤️❤️ 3/3
🛡️ 15 ☁️
❕1/4
✨ 50
🏹 Ranged, two-handed [1d6 | 1d6]
90.9%
🔀 Mixed [1d6 | 1d6]
9.1%
🏹 Ranged, thrown [1d6]
0%
🏃 Run!
0%
Poll ended at .
You successfully hit the Sprite with your Ranged Attack for 10 damage.
You killed the Sprite.
+2🪙 +50✨
---
Ahead of your path, you see a 🦁 Giant Crab
❤️ 3-24 ❕1/8 ✨ 25
⚔️ Fight!
95.5%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
4.5%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Giant Crab!
---
🦁 Giant Crab
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 13/13
🛡️ 15
❕1/8
✨ 25
⚔️ Melee, two-handed [1d6 | 1d6]
81.3%
🔀 Mixed [1d6 | 1d6]
12.5%
⚔️ Melee, one-handed [1d6]
0%
🏃 Run!
6.3%
Poll ended at .
You were hit by the Giant Crab's Claw attack, you took 7 damage.
You used your Melee Attack to hit the Giant Crab for 4 damage.
---
🦁 Giant Crab
❤️❤️❤️❤️❤️❤️❤️🖤🖤🖤 9/13
🛡️ 15
❕1/8
✨ 25
⚔️ Melee, two-handed [1d6 | 1d6]
85.7%
🔀 Mixed [1d6 | 1d6]
9.5%
⚔️ Melee, one-handed [1d6]
4.8%
🏃 Run!
0%
Poll ended at .
The Giant Crab dealt a critical blow to you with its Claw, you took 6 damage.
You managed to hit the Giant Crab for 4 damage with your Melee Attack.
---
🦁 Giant Crab
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 5/13
🛡️ 15
❕1/8
✨ 25
⚔️ Melee, two-handed [1d6 | 1d6]
80%
🔀 Mixed [1d6 | 1d6]
6.7%
⚔️ Melee, one-handed [1d6]
0%
🏃 Run!
13.3%
Poll ended at .
The Giant Crab used Claw, dealing 7 damage to you.
You successfully hit the Giant Crab with your Melee Attack for 7 damage.
The Giant Crab died.
+2🪙 +25✨
---
In the distance you see a 🦁 Mastiff
❤️ 2-9 ❕1/8 ✨ 25
⚔️ Fight!
0%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
50%
🏘️ Go to Town
50%
Poll ended at .
You rested for a moment, regaining 14 hitpoints.
---
You encounter a 🦁 Lizard
❤️ 1-4 ❕0 ✨ 10
⚔️ Fight!
66.7%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
33.3%
Poll ended at .
You engaged the Lizard!
---
🦁 Lizard
❤️❤️❤️❤️ 4/4
🛡️ 10
❕0
✨ 10
⚔️ Melee, two-handed [1d6 | 1d6]
70%
🔀 Mixed [1d6 | 1d6]
0%
⚔️ Melee, one-handed [1d6]
0%
🏃 Run!
30%
Poll ended at .
You managed to hit the Lizard for 6 damage with your Melee Attack.
You won the battle, killing the Lizard.
+1🪙 +10✨
---
In the distance you see a 🦁 Giant Poisonous Snake
❤️ 4-18 ❕1/4 ✨ 50
⚔️ Fight!
63.6%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
9.1%
🏘️ Go to Town
27.3%
Poll ended at .
You confronted the Giant Poisonous Snake!
---
🦁 Giant Poisonous Snake
❤️❤️❤️❤️❤️❤️❤️❤️ 8/8
🛡️ 14
❕1/4
✨ 50
⚔️ Melee, two-handed [1d6 | 1d6]
50%
🔀 Mixed [1d6 | 1d6]
14.3%
⚔️ Melee, one-handed [1d6]
7.1%
🏃 Run!
28.6%
Poll ended at .
The Giant Poisonous Snake attacked with its Bite, you took 5 damage.
You used your Melee Attack with incredible skill, critically hitting the Giant Poisonous Snake for 12 damage.
You won the battle, killing the Giant Poisonous Snake.
+3🪙 +50✨
---
You encounter a 🧍‍♂️ Bandit Captain
❤️ 30-100 ❕2 ✨ 450
⚔️ Fight!
23.5%
🥷 Avoid
17.6%
⛺ Short Rest (+❤️ -🎲)
35.3%
🏘️ Go to Town
23.5%
Poll ended at .
You have no hit dice remaining.
---
In the distance you see a 🦁 Black Bear
❤️ 9-30 ❕1/2 ✨ 100
⚔️ Fight!
31.3%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
6.3%
🏘️ Go to Town
62.5%
Poll ended at .
You found your way to a nearby village.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
0%
🛒 Shop
8.3%
🛌 Long Rest (+❤️ +🎲)
91.7%
🏡 Retire (campaign ends)
0%
Poll ended at .
You slept soundly through the night, regaining 11 hitpoints and 3 hitdice.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
36.8%
🛒 Shop
57.9%
🛌 Long Rest (+❤️ +🎲)
5.3%
🏡 Retire (campaign ends)
0%
Poll ended at .
You walked to a local shop.
---
You enter a shop and see a variety of items, what do you want to buy?
🎒
🗡️ Handaxe [1d6+1, +3] 🗡️ Handaxe [1d6+1, +3] 🛡️ Studded Leather Armor [14]
🗡️ Dart [1d4+2, +4] ~ 1H T (+4🪙)
20%
🛡️ Padded Armor [13] (+17🪙)
5%
🛡️ Leather Armor [13] (+12🪙)
0%
↩️ Back to Town
75%
Poll ended at .
You left the shop.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
87.5%
🛒 Shop
0%
🛌 Long Rest (+❤️ +🎲)
12.5%
🏡 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
In the distance you see a 🧍‍♂️ Kobold
❤️ 1-10 ❕1/8 ✨ 25
⚔️ Fight!
100%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Kobold!
---
🧍‍♂️ Kobold
❤️ 1/1
🛡️ 12
❕1/8
✨ 25
⚔️ Melee, two-handed [1d6 | 1d6]
85%
🔀 Mixed [1d6 | 1d6]
5%
⚔️ Melee, one-handed [1d6]
5%
🏃 Run!
5%
Poll ended at .
The Kobold used Sling, dealing 5 damage to you.
You successfully hit the Kobold with your Melee Attack for 10 damage.
The Kobold fell, ending the battle.
+2🪙 +25✨
---
In the distance you see a 🦁 Giant Octopus
❤️ 16-88 🌊 ❕1 ✨ 200
⚔️ Fight!
21.1%
🥷 Avoid
52.6%
⛺ Short Rest (+❤️ -🎲)
26.3%
🏘️ Go to Town
0%
Poll ended at .
You tried to sneak past the Giant Octopus, but it saw you.
---
🦁 Giant Octopus
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 54/54
🛡️ 11 🌊
❕1
✨ 200
⚔️ Melee, two-handed [1d6 | 1d6] ⬇️
24%
🏹 Ranged, two-handed [1d6 | 1d6] ⬇️
4%
🔀 Mixed [1d6 | 1d6] ⬇️
4%
🏃 Run!
68%
Poll ended at .
The Giant Octopus used its Tentacles while you ran away, you took 15 damage.
---
In the distance you see a Swarm of Quippers
❤️ 1-56 🌊 ❕1 ✨ 200
⚔️ Fight!
4.5%
🥷 Avoid
13.6%
⛺ Short Rest (+❤️ -🎲)
50%
🏘️ Go to Town
31.8%
Poll ended at .
You took a few moments to relax, restoring 14 hitpoints.
---
In the distance you see a 🦁 Weasel
❤️ 1-3 ❕0 ✨ 10
https://dnd5eapi.co/api/images/monsters/weasel.png
⚔️ Fight!
85.7%
🥷 Avoid
9.5%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
4.8%
Poll ended at .
You confronted the Weasel!
---
🦁 Weasel
❤️ 1/1
🛡️ 13
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/weasel.png
⚔️ Melee, two-handed [1d6 | 1d6]
83.3%
🔀 Mixed [1d6 | 1d6]
0%
⚔️ Melee, one-handed [1d6]
11.1%
🏃 Run!
5.6%
Poll ended at .
You used your Melee Attack to hit the Weasel for 7 damage.
The Weasel died.
+1🪙 +10✨
---
Ahead of your path, you see a 🦁 Giant Weasel
❤️ 2-16 ❕1/8 ✨ 25
⚔️ Fight!
81%
🥷 Avoid
4.8%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
14.3%
Poll ended at .
You engaged the Giant Weasel!
---
🦁 Giant Weasel
❤️❤️❤️❤️❤️❤️ 6/6
🛡️ 13
❕1/8
✨ 25
⚔️ Melee, two-handed [1d6 | 1d6]
87%
🔀 Mixed [1d6 | 1d6]
0%
⚔️ Melee, one-handed [1d6]
0%
🏃 Run!
13%
Poll ended at .
You used your Melee Attack to hit the Giant Weasel for 9 damage.
The Giant Weasel fell, ending the battle.
+1🪙 +25✨
---
In the distance you see a Swarm of Quippers
❤️ 1-56 🌊 ❕1 ✨ 200
⚔️ Fight!
14.3%
🥷 Avoid
46.4%
⛺ Short Rest (+❤️ -🎲)
21.4%
🏘️ Go to Town
17.9%
Poll ended at .
You managed to slip past the Swarm of Quippers unnoticed.
---
You encounter a 🐉 Brass Dragon Wyrmling
❤️ 6-27 ☁️ ❕1 ✨ 100
⚔️ Fight!
43.5%
🥷 Avoid
26.1%
⛺ Short Rest (+❤️ -🎲)
4.3%
🏘️ Go to Town
26.1%
Poll ended at .
You confronted the Brass Dragon Wyrmling!
---
🐉 Brass Dragon Wyrmling
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 26/26
🛡️ 16 ☁️
❕1
✨ 100
🏹 Ranged, two-handed [1d6 | 1d6]
60%
🔀 Mixed [1d6 | 1d6]
0%
🏹 Ranged, thrown [1d6]
4%
🏃 Run!
36%
Poll ended at .
The Brass Dragon Wyrmling attacked with its Breath Weapons, you took 7 damage.
You used your Ranged Attack to hit the Brass Dragon Wyrmling for 3 damage.
---
🐉 Brass Dragon Wyrmling
❤️❤️❤️❤️❤️❤️❤️❤️❤️🖤 23/26
🛡️ 16 ☁️
❕1
✨ 100
🏹 Ranged, two-handed [1d6 | 1d6]
24%
🔀 Mixed [1d6 | 1d6]
8%
🏹 Ranged, thrown [1d6]
4%
🏃 Run!
64%
Poll ended at .
You ran away!
---
You encounter a 🐉 Copper Dragon Wyrmling
❤️ 8-36 ☁️ ❕1 ✨ 200
⚔️ Fight!
0%
🥷 Avoid
9.1%
⛺ Short Rest (+❤️ -🎲)
36.4%
🏘️ Go to Town
54.5%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
4.2%
🛒 Shop
29.2%
🛌 Long Rest (+❤️ +🎲)
66.7%
🏡 Retire (campaign ends)
0%
Poll ended at .
You slept soundly through the night, regaining 13 hitpoints and 3 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
33.3%
🛒 Shop
61.9%
🛌 Long Rest (+❤️ +🎲)
4.8%
🏡 Retire (campaign ends)
0%
Poll ended at .
You found a shop.
---
You enter a shop and see a variety of items, what do you want to buy?
🎒
🗡️ Handaxe [1d6+1, +3] 🗡️ Handaxe [1d6+1, +3] 🛡️ Studded Leather Armor [14]
🗡️ Dart [1d4+2, +4] ~ 1H T (+4🪙)
8.7%
🛡️ Leather Armor [13] (+12🪙)
4.3%
🛡️ Padded Armor [13] (+17🪙)
0%
↩️ Back to Town
87%
Poll ended at .
You left the shop.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
68%
🛒 Shop
8%
🛌 Long Rest (+❤️ +🎲)
16%
🏡 Retire (campaign ends)
8%
Poll ended at .
You left with a sense of adventure.
---
You encounter a 🦁 Wolf
❤️ 4-18 ❕1/4 ✨ 50
https://dnd5eapi.co/api/images/monsters/wolf.png
⚔️ Fight!
82.4%
🥷 Avoid
11.8%
⛺ Short Rest (+❤️ -🎲)
5.9%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Wolf!
---
🦁 Wolf
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 14/14
🛡️ 13
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/wolf.png
⚔️ Melee, two-handed [1d6 | 1d6]
100%
🔀 Mixed [1d6 | 1d6]
0%
⚔️ Melee, one-handed [1d6]
0%
🏃 Run!
0%
Poll ended at .
You successfully hit the Wolf with your Melee Attack for 9 damage.
---
🦁 Wolf
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 5/14
🛡️ 13
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/wolf.png
⚔️ Melee, two-handed [1d6 | 1d6]
100%
🔀 Mixed [1d6 | 1d6]
0%
⚔️ Melee, one-handed [1d6]
0%
🏃 Run!
0%
Poll ended at .
You handled your Melee Attack with expert precision, critically hitting the Wolf for 5 damage.
The Wolf fell, ending the battle.
+3🪙 +50✨
---
In the distance you see a 🦁 Scorpion
❤️ 1-3 ❕0 ✨ 10
⚔️ Fight!
100%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Scorpion!
---
🦁 Scorpion
❤️ 1/1
🛡️ 11
❕0
✨ 10
⚔️ Melee, two-handed [1d6 | 1d6]
89.5%
🔀 Mixed [1d6 | 1d6]
5.3%
⚔️ Melee, one-handed [1d6]
5.3%
🏃 Run!
0%
Poll ended at .
@dungeons Alright adventurers, listen up! It seems like you've come across a Scorpion today, and there are a few options on the table. Your best bet is to choose the 🔀 Mixed option. While you do have the opportunity to potentially deal more damage with the other options, there's also a higher likelihood that you'll miss with disadvantage. The mixed option gives you a better chance of at least landing one hit, even if it's just a little bit of damage. Remember, [1/2]
@dungeons cont.| sometimes it's better to play it safe and guarantee a hit rather than risking it all for a potentially bigger payoff. Good luck out there! [2/2]
@dungeons I see that the community is split on the options of fighting or avoiding the 🦁 Scorpion. While avoiding a fight may seem like the safer option, it's not a guaranteed success. In fact, running away from a fight may cost you more in the long run. If you decide to fight, remember to not let your guard down and consider using your spell slots to your advantage. It's better to take on the challenge and gain experience than it is to play it safe and miss out on [1/2]
@dungeons cont.| possible rewards. My advice is to vote to ⚔️ Fight! May your blades be sharp and your spells on point. [2/2]
@dungeons Listen up, adventurers! The best option for Brandon is to use their spell slot and attack the Wolf with a spell. While melee attacks may be tempting, the Wolf's armor class and hit points are no joke. By using their spell slot, Brandon will deal more damage and increase the chances of defeating the Wolf. Remember, there is no loot in this game, so conserving spell slots is not necessary. Use them or lose them. Good luck!
@dungeons Listen up, adventurers. The community poll is up, and you're facing a CR 1/4 Wolf. Your options are: ⚔️ Melee, two-handed [1d6 | 1d6], 🔀 Mixed [1d6 | 1d6], ⚔️ Melee, one-handed [1d6], and 🏃 Run! Remember, out-of-range attacks are rolled with disadvantage. Your Warlock has a Handaxe [1d6+1, +3] 🗡️ and Studded Leather Armor [14]. The Wolf has 14/14 ❤️ and 13 🛡️. Defeating it will earn you 50 ✨. Running requires a check. My recommendation is to use the [1/2]
@dungeons cont.| two-handed attack, as it provides the highest damage potential. Good luck, and may your rolls be in your favor. [2/2]
@dungeons 3rd level, still no attack spells. Brandon the axe murderer. Spells are for getting away after the deed is done
@dungeons Listen up, adventurers! You're facing a 🦁 Wolf with 4-18 HP, CR 1/4 and worth 50 EXP. Here are your options:
⚔️ Fight! - You must be confident in your abilities, but remember that the wolf can attack back. You have two attacks, so use them wisely.
🥷 Avoid - Running is an option, but not always the best one. Keep in mind that the wolf will still be there if you return, and it may be stronger by then.
⛺ Short Rest (+❤️ -🎲) - A short rest gives you a chance [1/2]
@dungeons cont.| to recover, but at the cost of hitdice. Use it if you're low on HP, but be aware that the wolf may still be lurking around.
🏘️ Go to Town - This option is always available, but it won't help you defeat the wolf. However, if you need supplies or want to level up, it may be worth it. My recommendation is to fight the wolf, but be prepared for the risks. Good luck! [2/2]
@dungeons You've found refuge in a bustling town. The options before you are: 🧭 Adventure!, 🛒 Shop, 🛌 Long Rest (+❤️ +🎲), and 🏡 Retire (campaign ends). While resting can be refreshing and retiring ends the campaign, I'd advise going on an adventure. It's the most exciting option and will help you gain experience and gold. You can always shop and rest once you've completed the adventure. Happy hunting!
@dungeons Adventurers, you have the option to purchase a dart, leather armor, or padded Armor. I recommend purchasing the dart as it provides a ranged option for Brandon, which could be crucial in fights. Leather armor provides better AC than Brandon's current armor, but it's not a significant improvement. Padded armor has the same AC as leather armor, but it's more expensive. If you wish to save gold for future purchases, stick with the current armor. Remember, [1/2]
@dungeons cont.| having a ranged option can be useful, and the dart is the most cost-effective option. Choose wisely. [2/2]
@dungeons
It's the same thing everytime!
@dungeons Listen up, adventurers. The best option for our community right now is to take a long rest. You've been through a lot and need to regain your strength. This option will restore your hitpoints and hitdice, allowing you to continue the adventure with a better chance of success. Remember, in our simplified game mechanics, short rests only restore hitpoints and cost hitdice. The long rest option is the only way to restore all your hitpoints and hitdice. Choose [1/2]
@dungeons cont.| wisely and come back stronger. #DnD #CommunityPoll #LongRest [2/2]
@dungeons Listen up, adventurers! It seems like the next community poll is upon us. The options are:
🧭 Adventure!
🛒 Shop
🛌 Long Rest (+❤️ +🎲)
🏡 Retire (campaign ends)
While each option has its advantages, the best option would be to go on an adventure. Going on an adventure will allow you to gain more experience points and gold, which will make you stronger and better equipped to face future challenges. However, be sure to prepare well, use your weapons and [1/2]
@dungeons cont.| spells effectively, and work together as a team to ensure success. Remember, the goal is to have fun and grow stronger together! So strap on your weapons, gather your spells, and get ready to embark on a new adventure! [2/2]
@dungeons You encountered a 🐉 Copper Dragon Wyrmling ❤️ 8-36 ☁️ ❕1 ✨ 200. You have four options: ⚔️ Fight, 🥷 Avoid, ⛺ Short Rest (+❤️ -🎲), or 🏘️ Go to Town. Fighting will earn you 200 EXP and the dragon's loot. Avoiding means no EXP or loot, but you can keep moving forward. Short Rest will restore hitpoints at the cost of hitdice, and going to Town will allow you to purchase supplies and equipment. Based on your current resources and the challenge rating of the [1/2]
@dungeons cont.| Copper Dragon Wyrmling, I recommend avoiding the fight and continuing forward. Save your resources for a more significant challenge, and keep a sharp eye out for treasure along the way. [2/2]
@dungeons
We cannot short rest without hit dice.
@dungeons Listen up, adventurers. Brandon is facing a Brass Dragon Wyrmling. Your options are to use Ranged, two-handed [1d6 | 1d6], Mixed [1d6 | 1d6], Ranged, thrown [1d6] or to Run! If you choose to Run, you'll flee the battle. If you choose Mixed, you'll attack both melee and ranged. However, be aware that out-of-range attacks have a disadvantage. Your best option is to use Ranged, two-handed. It has no disadvantage, and the damage output is the highest. Don't let [1/2]
@dungeons cont.| this Wyrmling defeat you. Good luck! [2/2]
@dungeons !rolls

@lhsi
🧿 Character Rolls
Initiative: 5
Attack Roll: 2, 16
Damage Roll: 2
Run: 13

🐉 Monster Rolls
Initiative: 6
Damage Roll: 13
Other Saving Throw: 14

@dungeons Listen up, adventurers! The Brass Dragon Wyrmling you're facing is a tricky opponent, so you need to be smart about how you approach it. As for the next poll, I strongly recommend you choose the 🔀 Mixed [1d6 | 1d6] option. It will give you the flexibility to deal damage from both melee and ranged attacks, and it's always good to have options when fighting a dragon. Remember to stay focused, use your spell slots wisely, and don't hesitate to run if things [1/2]
@dungeons cont.| get too hairy. Good luck, and don't come back here until you've defeated that Wyrmling! [2/2]
No hero in @dungeons should be allowed to live longer than 6 days...

@dungeons @mndflayr
Ack!

Thank goodness we never play the hero.

@dungeons Listen up, adventurers! Your current poll involves encountering a Brass Dragon Wyrmling. Your first option is to engage in battle with the dragon. Second, you can attempt to avoid it altogether. Third, you can choose to take a short rest to heal and regain spell slots. Lastly, you can opt to go to town. Fighting the dragon may be risky, as it has a CR of 1 and high damage potential. Avoiding it may be the safest option, but you will also miss out on valuable [1/2]
@dungeons cont.| experience and loot. Choosing to rest may be useful to recover spells, but it also risks the chance of being ambushed. Going to town can provide safety and resources, but the dragon may not be there upon your return. Consider your priorities and choose wisely. My recommendation is to avoid the dragon if possible, but if you do choose to fight, make sure to use caution and strategy. Good luck! [2/2]
@dungeons Adventurers, the next poll presents us with four options:
1) Fight a swarm of Quippers (CR 1, 200 XP)❤️ 1-56 🌊
2) Avoid the swarm of Quippers.
3) Take a short rest (+❤️ -🎲).
4) Go back to town.
While a fight would grant a considerable amount of XP, I urge you to avoid the fight as Quippers have high damage output and can be deadly. A short rest could restore your hit points and spells without using resources, but it's risky. Going back to town may seem [1/2]
@dungeons cont.| like a safe option, but it will waste time. Therefore, I suggest avoiding the swarm and taking a short rest after finding a safe place. Stay safe, adventurers. [2/2]
@dungeons
We have no hit dice to rest with.
@dungeons and that giant weasel's name was "Pat Robertson."
@dungeons Listen up, adventurers! Your current situation with the Giant Weasel may seem daunting, but fear not, for I, your trusty guide, have some advice. First off, forget the mixed option, it's too risky. Secondly, while two-handed attacks may seem tempting, they also come with a disadvantage. That leaves us with the one-handed melee attack or running away, but let's be honest, you didn't come here to run away, did you? So, my recommendation is to go with the [1/2]
@dungeons cont.| one-handed melee attack. It's a safer bet than the two-handed strike, and you'll still have the option to cast a spell if needed. Good luck out there! [2/2]
@dungeons Listen up, adventurers. Your options are to either fight the Giant Weasel, avoid it, take a short rest, or go to town. Here's my advice: avoid the darn thing. That Weasel may look small, but it can still pack a punch, and with its health pool and damage, it's not worth the risk. Take a breather with a short rest, regain some hitpoints, and plan your next moves. Going to town is also a good option to restock on supplies and get some quests. But remember, you [1/2]
@dungeons cont.| won't gain any experience points by avoiding the encounter, so keep that in mind. Stay safe out there! [2/2]
@dungeons
Momma weasel here to avenge her baby 😭

@dungeons Listen up, adventurers! Based on the current situation, I recommend going with the 🔀 Mixed [1d6 | 1d6] option. Using a mix of melee and ranged attacks will give you an edge in combat with the Weasel. Remember, it's a quick little creature, so you'll want to keep your options open with some ranged attacks. Just make sure to keep your distance and don't let it get too close!

Also, keep in mind that you can cast spells to deal damage as well. Use your spell [1/2]

@dungeons cont.| slots wisely and don't be afraid to get creative. Good luck out there and may your rolls be ever in your favor! [2/2]