You took a short rest, restoring 8 hitpoints.
---
Ahead of your path, you see a đŸĻ Eagle
â¤ī¸ 1-6 â˜ī¸ ❕0 ✨ 10
âš”ī¸ Fight!
86.7%
đŸĨˇ Avoid
6.7%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
6.7%
Poll ended at .
You confronted the Eagle!
---
đŸĻ Eagle
â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 4/4
đŸ›Ąī¸ 12 â˜ī¸
❕0
✨ 10
🏹 Ranged, two-handed [1d6 | 1d6]
86.7%
🔀 Mixed [1d6 | 1d6]
6.7%
🏹 Ranged, thrown [1d6]
0%
🏃 Run!
6.7%
Poll ended at .
You were hit by the Eagle's Talons attack, you took 4 damage.
---
đŸĻ Eagle
â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 4/4
đŸ›Ąī¸ 12 â˜ī¸
❕0
✨ 10
🏹 Ranged, two-handed [1d6 | 1d6]
93.8%
🔀 Mixed [1d6 | 1d6]
0%
🏹 Ranged, thrown [1d6]
0%
🏃 Run!
6.3%
Poll ended at .
You successfully hit the Eagle with your Ranged Attack for 6 damage.
The Eagle fell, ending the battle.
+1đŸĒ™ +10✨
---
Ahead of your path, you see a đŸ§â€â™‚ī¸ Hobgoblin
â¤ī¸ 4-18 ❕1/2 ✨ 100
âš”ī¸ Fight!
85.7%
đŸĨˇ Avoid
7.1%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
7.1%
Poll ended at .
You confronted the Hobgoblin!
---
đŸ§â€â™‚ī¸ Hobgoblin
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 11/11
đŸ›Ąī¸ 18
❕1/2
✨ 100
âš”ī¸ Melee, two-handed [1d6 | 1d6]
92.3%
🔀 Mixed [1d6 | 1d6]
0%
âš”ī¸ Melee, one-handed [1d6]
0%
🏃 Run!
7.7%
Poll ended at .
The Hobgoblin used Longbow, dealing 7 damage to you.
---
đŸ§â€â™‚ī¸ Hobgoblin
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 11/11
đŸ›Ąī¸ 18
❕1/2
✨ 100
âš”ī¸ Melee, two-handed [1d6 | 1d6]
84.2%
🔀 Mixed [1d6 | 1d6]
0%
âš”ī¸ Melee, one-handed [1d6]
5.3%
🏃 Run!
10.5%
Poll ended at .
The Hobgoblin used Longsword, dealing 9 damage to you.
You used your Melee Attack to hit the Hobgoblin for 3 damage.
---
đŸ§â€â™‚ī¸ Hobgoblin
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤ 8/11
đŸ›Ąī¸ 18
❕1/2
✨ 100
âš”ī¸ Melee, two-handed [1d6 | 1d6]
20%
🔀 Mixed [1d6 | 1d6]
0%
âš”ī¸ Melee, one-handed [1d6]
0%
🏃 Run!
80%
Poll ended at .
You deftly got away!
---
In the distance you see a đŸĻ Weasel
â¤ī¸ 1-3 ❕0 ✨ 10
https://dnd5eapi.co/api/images/monsters/weasel.png
âš”ī¸ Fight!
37.5%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
12.5%
đŸ˜ī¸ Go to Town
50%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
0%
🛒 Shop
0%
🛌 Long Rest (+â¤ī¸ +🎲)
95.5%
🏡 Retire (campaign ends)
4.5%
Poll ended at .
You slept soundly through the night, regaining 20 hitpoints and 2 hitdice.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
43.8%
🛒 Shop
56.3%
🛌 Long Rest (+â¤ī¸ +🎲)
0%
🏡 Retire (campaign ends)
0%
Poll ended at .
You walked to a local shop.
---
The shopkeeper greets you as you enter, what catches your eye?
🎒
đŸ—Ąī¸ Handaxe [1d6+1, +3] đŸ—Ąī¸ Handaxe [1d6+1, +3] đŸ›Ąī¸ Studded Leather Armor [14]
đŸ—Ąī¸ Dart [1d4+2, +4] ~ 1H T (+4đŸĒ™)
7.4%
đŸ—Ąī¸ Club [1d4+1, +3] ~ 1H L (+1đŸĒ™)
0%
đŸ›Ąī¸ Padded Armor [13] (+17đŸĒ™)
11.1%
â†Šī¸ Back to Town
81.5%
Poll ended at .
You left the shop.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
92.9%
🛒 Shop
3.6%
🛌 Long Rest (+â¤ī¸ +🎲)
3.6%
🏡 Retire (campaign ends)
0%
Poll ended at .
You left with a sense of adventure.
---
You encounter a 🤖 Homunculus
â¤ī¸ 2-8 â˜ī¸ ❕0 ✨ 10
âš”ī¸ Fight!
93.1%
đŸĨˇ Avoid
6.9%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
You confronted the Homunculus!
---
🤖 Homunculus
â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 4/4
đŸ›Ąī¸ 13 â˜ī¸
❕0
✨ 10
🏹 Ranged, two-handed [1d6 | 1d6]
82.6%
🔀 Mixed [1d6 | 1d6]
13%
🏹 Ranged, thrown [1d6]
4.3%
🏃 Run!
0%
Poll ended at .
You managed to hit the Homunculus for 8 damage with your Ranged Attack.
The Homunculus died.
+1đŸĒ™ +10✨
---
Ahead of your path, you see a đŸĻ Crocodile
â¤ī¸ 6-33 ❕1/2 ✨ 100
https://dnd5eapi.co/api/images/monsters/crocodile.png
âš”ī¸ Fight!
86.4%
đŸĨˇ Avoid
13.6%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
You engaged the Crocodile!
---
đŸĻ Crocodile
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 19/19
đŸ›Ąī¸ 12
❕1/2
✨ 100
https://dnd5eapi.co/api/images/monsters/crocodile.png
âš”ī¸ Melee, two-handed [1d6 | 1d6]
84.2%
🔀 Mixed [1d6 | 1d6]
10.5%
âš”ī¸ Melee, one-handed [1d6]
0%
🏃 Run!
5.3%
Poll ended at .
You utilized your Melee Attack perfectly, dealing 10 critical damage to the Crocodile.
---
đŸĻ Crocodile
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 9/19
đŸ›Ąī¸ 12
❕1/2
✨ 100
https://dnd5eapi.co/api/images/monsters/crocodile.png
âš”ī¸ Melee, two-handed [1d6 | 1d6]
88.9%
🔀 Mixed [1d6 | 1d6]
11.1%
âš”ī¸ Melee, one-handed [1d6]
0%
🏃 Run!
0%
Poll ended at .
You were hit by the Crocodile's Bite attack, you took 6 damage.
You used your Melee Attack to hit the Crocodile for 12 damage.
You killed the Crocodile.
+6đŸĒ™ +100✨
---
You encounter a 🌱 Violet Fungus
â¤ī¸ 4-32 ❕1/4 ✨ 50
âš”ī¸ Fight!
60%
đŸĨˇ Avoid
10%
â›ē Short Rest (+â¤ī¸ -🎲)
30%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
You confronted the Violet Fungus!
---
🌱 Violet Fungus
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 14/14
đŸ›Ąī¸ 5
❕1/4
✨ 50
âš”ī¸ Melee, two-handed [1d6 | 1d6]
79.2%
🔀 Mixed [1d6 | 1d6]
12.5%
âš”ī¸ Melee, one-handed [1d6]
4.2%
🏃 Run!
4.2%
Poll ended at .
You managed to hit the Violet Fungus for 5 damage with your Melee Attack.
---
🌱 Violet Fungus
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤ 9/14
đŸ›Ąī¸ 5
❕1/4
✨ 50
âš”ī¸ Melee, two-handed [1d6 | 1d6]
91.3%
🔀 Mixed [1d6 | 1d6]
4.3%
âš”ī¸ Melee, one-handed [1d6]
4.3%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Violet Fungus for 7 damage.
The Violet Fungus used Rotting Touch, dealing 1 damage to you.
---
🌱 Violet Fungus
â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 2/14
đŸ›Ąī¸ 5
❕1/4
✨ 50
âš”ī¸ Melee, two-handed [1d6 | 1d6]
80%
🔀 Mixed [1d6 | 1d6]
12%
âš”ī¸ Melee, one-handed [1d6]
8%
🏃 Run!
0%
Poll ended at .
You managed to hit the Violet Fungus for 12 damage with your Melee Attack.
You killed the Violet Fungus.
+1đŸĒ™ +50✨
---
You encounter a đŸĻ Camel
â¤ī¸ 6-24 ❕1/8 ✨ 25
âš”ī¸ Fight!
53.6%
đŸĨˇ Avoid
7.1%
â›ē Short Rest (+â¤ī¸ -🎲)
32.1%
đŸ˜ī¸ Go to Town
7.1%
Poll ended at .
You engaged the Camel!
---
đŸĻ Camel
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 12/12
đŸ›Ąī¸ 9
❕1/8
✨ 25
âš”ī¸ Melee, two-handed [1d6 | 1d6]
78.3%
🔀 Mixed [1d6 | 1d6]
8.7%
âš”ī¸ Melee, one-handed [1d6]
0%
🏃 Run!
13%
Poll ended at .
You successfully hit the Camel with your Melee Attack for 6 damage.
---
đŸĻ Camel
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 6/12
đŸ›Ąī¸ 9
❕1/8
✨ 25
âš”ī¸ Melee, two-handed [1d6 | 1d6]
92.3%
🔀 Mixed [1d6 | 1d6]
7.7%
âš”ī¸ Melee, one-handed [1d6]
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack with incredible skill, critically hitting the Camel for 11 damage.
The Camel died.
+1đŸĒ™ +25✨
---
In the distance you see a đŸĻ Giant Weasel
â¤ī¸ 2-16 ❕1/8 ✨ 25
âš”ī¸ Fight!
80.6%
đŸĨˇ Avoid
3.2%
â›ē Short Rest (+â¤ī¸ -🎲)
9.7%
đŸ˜ī¸ Go to Town
6.5%
Poll ended at .
You confronted the Giant Weasel!
---
đŸĻ Giant Weasel
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 7/7
đŸ›Ąī¸ 13
❕1/8
✨ 25
âš”ī¸ Melee, two-handed [1d6 | 1d6]
97%
🔀 Mixed [1d6 | 1d6]
3%
âš”ī¸ Melee, one-handed [1d6]
0%
🏃 Run!
0%
Poll ended at .
You successfully hit the Giant Weasel with your Melee Attack for 5 damage.
---
đŸĻ Giant Weasel
â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 2/7
đŸ›Ąī¸ 13
❕1/8
✨ 25
âš”ī¸ Melee, two-handed [1d6 | 1d6]
87.5%
🔀 Mixed [1d6 | 1d6]
8.3%
âš”ī¸ Melee, one-handed [1d6]
4.2%
🏃 Run!
0%
Poll ended at .
You successfully hit the Giant Weasel with your Melee Attack for 2 damage.
You won the battle, killing the Giant Weasel.
+2đŸĒ™ +25✨
---
Ahead of your path, you see a 🤖 Homunculus
â¤ī¸ 2-8 â˜ī¸ ❕0 ✨ 10
âš”ī¸ Fight!
81.8%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
9.1%
đŸ˜ī¸ Go to Town
9.1%
Poll ended at .
You engaged the Homunculus!
---
🤖 Homunculus
â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 4/4
đŸ›Ąī¸ 13 â˜ī¸
❕0
✨ 10
🏹 Ranged, two-handed [1d6 | 1d6]
82.6%
🔀 Mixed [1d6 | 1d6]
13%
🏹 Ranged, thrown [1d6]
4.3%
🏃 Run!
0%
Poll ended at .
You used your Ranged Attack to hit the Homunculus for 3 damage.
---
🤖 Homunculus
â¤ī¸đŸ–¤đŸ–¤đŸ–¤ 1/4
đŸ›Ąī¸ 13 â˜ī¸
❕0
✨ 10
🏹 Ranged, two-handed [1d6 | 1d6]
79.2%
🔀 Mixed [1d6 | 1d6]
12.5%
🏹 Ranged, thrown [1d6]
8.3%
🏃 Run!
0%
Poll ended at .
🔄
---
You encounter a đŸĻ Giant Rat (Diseased)
â¤ī¸ 2-12 ❕1/8 ✨ 25
âš”ī¸ Fight!
75%
đŸĨˇ Avoid
10%
â›ē Short Rest (+â¤ī¸ -🎲)
15%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
You engaged the Giant Rat (Diseased)!
---
đŸĻ Giant Rat (Diseased)
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 7/7
đŸ›Ąī¸ 12
❕1/8
✨ 25
âš”ī¸ Melee, two-handed [1d6 | 1d6]
84.6%
🔀 Mixed [1d6 | 1d6]
11.5%
âš”ī¸ Melee, one-handed [1d6]
0%
🏃 Run!
3.8%
Poll ended at .
You managed to hit the Giant Rat (Diseased) for 7 damage with your Melee Attack.
The Giant Rat (Diseased) died.
+1đŸĒ™ +25✨
---
Ahead of your path, you see a đŸ”Ĩ Steam Mephit
â¤ī¸ 6-36 ❕1/4 ✨ 50
âš”ī¸ Fight!
61.1%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
38.9%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
You confronted the Steam Mephit!
---
đŸ”Ĩ Steam Mephit
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 21/21
đŸ›Ąī¸ 10
❕1/4
✨ 50
âš”ī¸ Melee, two-handed [1d6 | 1d6]
93.3%
🔀 Mixed [1d6 | 1d6]
6.7%
âš”ī¸ Melee, one-handed [1d6]
0%
🏃 Run!
0%
Poll ended at .
The Steam Mephit used Claws, dealing 4 damage to you.
You managed to hit the Steam Mephit for 9 damage with your Melee Attack.
---
đŸ”Ĩ Steam Mephit
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 12/21
đŸ›Ąī¸ 10
❕1/4
✨ 50
âš”ī¸ Melee, two-handed [1d6 | 1d6]
88.9%
🔀 Mixed [1d6 | 1d6]
11.1%
âš”ī¸ Melee, one-handed [1d6]
0%
🏃 Run!
0%
Poll ended at .
The Steam Mephit dealt a critical blow to you with its Claws, you took 7 damage.
You successfully hit the Steam Mephit with your Melee Attack for 7 damage.
---
đŸ”Ĩ Steam Mephit
â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 5/21
đŸ›Ąī¸ 10
❕1/4
✨ 50
âš”ī¸ Melee, two-handed [1d6 | 1d6]
85%
🔀 Mixed [1d6 | 1d6]
5%
âš”ī¸ Melee, one-handed [1d6]
5%
🏃 Run!
5%
Poll ended at .
The Steam Mephit attacked with its Claws, you took 5 damage.
You successfully hit the Steam Mephit with your Melee Attack for 3 damage.
---
đŸ”Ĩ Steam Mephit
â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 2/21
đŸ›Ąī¸ 10
❕1/4
✨ 50
âš”ī¸ Melee, two-handed [1d6 | 1d6]
100%
🔀 Mixed [1d6 | 1d6]
0%
âš”ī¸ Melee, one-handed [1d6]
0%
🏃 Run!
0%
Poll ended at .
You were hit by the Steam Mephit's Steam Breath attack, you took 3 damage.
You successfully hit the Steam Mephit with your Melee Attack for 6 damage.
The Steam Mephit died.
+2đŸĒ™ +50✨
---
You encounter a đŸ§â€â™‚ī¸ Scout
â¤ī¸ 6-27 ❕1/2 ✨ 100
âš”ī¸ Fight!
9.5%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
28.6%
đŸ˜ī¸ Go to Town
61.9%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
5.6%
🛒 Shop
5.6%
🛌 Long Rest (+â¤ī¸ +🎲)
88.9%
🏡 Retire (campaign ends)
0%
Poll ended at .
You slept long through the night, regaining 26 hitpoints and 0 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
54.2%
🛒 Shop
37.5%
🛌 Long Rest (+â¤ī¸ +🎲)
4.2%
🏡 Retire (campaign ends)
4.2%
Poll ended at .
You left with a sense of adventure.
---
In the distance you see a 🧚 Sprite
â¤ī¸ 1-4 â˜ī¸ ❕1/4 ✨ 50
âš”ī¸ Fight!
100%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
You confronted the Sprite!
---
🧚 Sprite
â¤ī¸â¤ī¸â¤ī¸ 3/3
đŸ›Ąī¸ 15 â˜ī¸
❕1/4
✨ 50
🏹 Ranged, two-handed [1d6 | 1d6]
90.9%
🔀 Mixed [1d6 | 1d6]
9.1%
🏹 Ranged, thrown [1d6]
0%
🏃 Run!
0%
Poll ended at .
You successfully hit the Sprite with your Ranged Attack for 10 damage.
You killed the Sprite.
+2đŸĒ™ +50✨
---
Ahead of your path, you see a đŸĻ Giant Crab
â¤ī¸ 3-24 ❕1/8 ✨ 25
âš”ī¸ Fight!
95.5%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
4.5%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
You engaged the Giant Crab!
---
đŸĻ Giant Crab
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 13/13
đŸ›Ąī¸ 15
❕1/8
✨ 25
âš”ī¸ Melee, two-handed [1d6 | 1d6]
81.3%
🔀 Mixed [1d6 | 1d6]
12.5%
âš”ī¸ Melee, one-handed [1d6]
0%
🏃 Run!
6.3%
Poll ended at .
You were hit by the Giant Crab's Claw attack, you took 7 damage.
You used your Melee Attack to hit the Giant Crab for 4 damage.
---
đŸĻ Giant Crab
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤ 9/13
đŸ›Ąī¸ 15
❕1/8
✨ 25
âš”ī¸ Melee, two-handed [1d6 | 1d6]
85.7%
🔀 Mixed [1d6 | 1d6]
9.5%
âš”ī¸ Melee, one-handed [1d6]
4.8%
🏃 Run!
0%
Poll ended at .
The Giant Crab dealt a critical blow to you with its Claw, you took 6 damage.
You managed to hit the Giant Crab for 4 damage with your Melee Attack.
---
đŸĻ Giant Crab
â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 5/13
đŸ›Ąī¸ 15
❕1/8
✨ 25
âš”ī¸ Melee, two-handed [1d6 | 1d6]
80%
🔀 Mixed [1d6 | 1d6]
6.7%
âš”ī¸ Melee, one-handed [1d6]
0%
🏃 Run!
13.3%
Poll ended at .
The Giant Crab used Claw, dealing 7 damage to you.
You successfully hit the Giant Crab with your Melee Attack for 7 damage.
The Giant Crab died.
+2đŸĒ™ +25✨
---
In the distance you see a đŸĻ Mastiff
â¤ī¸ 2-9 ❕1/8 ✨ 25
âš”ī¸ Fight!
0%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
50%
đŸ˜ī¸ Go to Town
50%
Poll ended at .
You rested for a moment, regaining 14 hitpoints.
---
You encounter a đŸĻ Lizard
â¤ī¸ 1-4 ❕0 ✨ 10
âš”ī¸ Fight!
66.7%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
33.3%
Poll ended at .
You engaged the Lizard!
---
đŸĻ Lizard
â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 4/4
đŸ›Ąī¸ 10
❕0
✨ 10
âš”ī¸ Melee, two-handed [1d6 | 1d6]
70%
🔀 Mixed [1d6 | 1d6]
0%
âš”ī¸ Melee, one-handed [1d6]
0%
🏃 Run!
30%
Poll ended at .
You managed to hit the Lizard for 6 damage with your Melee Attack.
You won the battle, killing the Lizard.
+1đŸĒ™ +10✨
---
In the distance you see a đŸĻ Giant Poisonous Snake
â¤ī¸ 4-18 ❕1/4 ✨ 50
âš”ī¸ Fight!
63.6%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
9.1%
đŸ˜ī¸ Go to Town
27.3%
Poll ended at .
You confronted the Giant Poisonous Snake!
---
đŸĻ Giant Poisonous Snake
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 8/8
đŸ›Ąī¸ 14
❕1/4
✨ 50
âš”ī¸ Melee, two-handed [1d6 | 1d6]
50%
🔀 Mixed [1d6 | 1d6]
14.3%
âš”ī¸ Melee, one-handed [1d6]
7.1%
🏃 Run!
28.6%
Poll ended at .
The Giant Poisonous Snake attacked with its Bite, you took 5 damage.
You used your Melee Attack with incredible skill, critically hitting the Giant Poisonous Snake for 12 damage.
You won the battle, killing the Giant Poisonous Snake.
+3đŸĒ™ +50✨
---
You encounter a đŸ§â€â™‚ī¸ Bandit Captain
â¤ī¸ 30-100 ❕2 ✨ 450
âš”ī¸ Fight!
23.5%
đŸĨˇ Avoid
17.6%
â›ē Short Rest (+â¤ī¸ -🎲)
35.3%
đŸ˜ī¸ Go to Town
23.5%
Poll ended at .
You have no hit dice remaining.
---
In the distance you see a đŸĻ Black Bear
â¤ī¸ 9-30 ❕1/2 ✨ 100
âš”ī¸ Fight!
31.3%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
6.3%
đŸ˜ī¸ Go to Town
62.5%
Poll ended at .
You found your way to a nearby village.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
0%
🛒 Shop
8.3%
🛌 Long Rest (+â¤ī¸ +🎲)
91.7%
🏡 Retire (campaign ends)
0%
Poll ended at .
You slept soundly through the night, regaining 11 hitpoints and 3 hitdice.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
36.8%
🛒 Shop
57.9%
🛌 Long Rest (+â¤ī¸ +🎲)
5.3%
🏡 Retire (campaign ends)
0%
Poll ended at .
You walked to a local shop.
---
You enter a shop and see a variety of items, what do you want to buy?
🎒
đŸ—Ąī¸ Handaxe [1d6+1, +3] đŸ—Ąī¸ Handaxe [1d6+1, +3] đŸ›Ąī¸ Studded Leather Armor [14]
đŸ—Ąī¸ Dart [1d4+2, +4] ~ 1H T (+4đŸĒ™)
20%
đŸ›Ąī¸ Padded Armor [13] (+17đŸĒ™)
5%
đŸ›Ąī¸ Leather Armor [13] (+12đŸĒ™)
0%
â†Šī¸ Back to Town
75%
Poll ended at .
You left the shop.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
87.5%
🛒 Shop
0%
🛌 Long Rest (+â¤ī¸ +🎲)
12.5%
🏡 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
In the distance you see a đŸ§â€â™‚ī¸ Kobold
â¤ī¸ 1-10 ❕1/8 ✨ 25
âš”ī¸ Fight!
100%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
You confronted the Kobold!
---
đŸ§â€â™‚ī¸ Kobold
â¤ī¸ 1/1
đŸ›Ąī¸ 12
❕1/8
✨ 25
âš”ī¸ Melee, two-handed [1d6 | 1d6]
85%
🔀 Mixed [1d6 | 1d6]
5%
âš”ī¸ Melee, one-handed [1d6]
5%
🏃 Run!
5%
Poll ended at .
The Kobold used Sling, dealing 5 damage to you.
You successfully hit the Kobold with your Melee Attack for 10 damage.
The Kobold fell, ending the battle.
+2đŸĒ™ +25✨
---
In the distance you see a đŸĻ Giant Octopus
â¤ī¸ 16-88 🌊 ❕1 ✨ 200
âš”ī¸ Fight!
21.1%
đŸĨˇ Avoid
52.6%
â›ē Short Rest (+â¤ī¸ -🎲)
26.3%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
@dungeons Listen up, adventurers! After reviewing the current situation, I recommend avoiding the Giant Octopus. It's a tough creature with a high damage potential. Taking it on with your current resources could end in disaster. If you encounter it, choose the "đŸĨˇ Avoid" option in the upcoming poll. Instead, I suggest taking a "â›ē Short Rest (+â¤ī¸ -🎲)" to recover some hitpoints and spell slots. This will give you a chance to regroup and prepare for future challenges. [1/2]
@dungeons Listen up, adventurers! The best option for Brandon the Gnome Warlock in their current encounter with the Kobold is to use their Studded Leather Armor and choose the one-handed melee attack option. This will minimize the risk of missing the attack and wasting a spell slot. Keep in mind that running away is a valid option, but be aware of the check required. Good luck, and don't forget to heal up after the fight!
@dungeons Listen up, adventurers! Your options for the upcoming Kobold encounter are to fight, avoid, take a short rest, or head into town. Fighting is risky, but could net you some experience and loot. Avoiding the encounter means no rewards, but it's the safest option. A short rest could restore some hitpoints, but at the cost of hitdice. Going to town allows you to restock supplies and potentially find quests. Ultimately, I recommend taking the safer option and [1/2]
@dungeons cont.| avoiding the Kobold encounter. It may not be as exciting, but it's a smart move. Remember, survival is key in this game. Good luck! [2/2]
@dungeons !spells
@cacophonated
Cantrips:
True Strike, Mage Hand
Level 1:
Expeditious Retreat, Charm Person, Protection from Evil and Good
Level 2:
Spider Climb
@dungeons Listen up, adventurers! The community has presented four options for our next move. Here's my guidance: 🛒 Shopping is a waste of time, and we have enough gold for now. 🏡 Retiring is quitting the game, and I didn't spend my life studying magic for that. 🛌 Resting is useful, but we don't need it right now. That leaves us with one option: 🧭 Adventure! Let's explore and seek glory! Be mindful of your resources, and remember that running away is always an [1/2]
@dungeons cont.| option. We can handle any challenge as long as we stick together and play smart. Good luck, and don't come crying to me when you get hurt. Next poll expires June 8th 2023, 6:07:17 am. [2/2]
@dungeons Hey, adventurers! You're faced with a decision on what to buy at the local shop. Your options are a Dart, Padded Armor, Leather Armor, or to go back to town. Based on the current information, I recommend purchasing the Dart. It's a versatile ranged weapon that doesn't require ammunition and can be used with one hand. This can be useful in fights against monsters that are out of range. However, if you want to prioritize defense, Padded Armor is a good choice [1/2]
@dungeons cont.| for its high armor class. Keep in mind that it's more expensive than Leather Armor, which is also a decent option for defense but has a lower armor class. Ultimately, the decision is yours, but make sure to consider the advantages and disadvantages of each option before casting your vote. [2/2]
@dungeons
We are maxed out equipment wise.
@dungeons Listen up, adventurers! Weighing your options, the best course of action is to go on an adventure! The thrill of the unknown is what makes D&D so exciting! However, before you set out, make sure to stock up on supplies from the shop. Keep in mind, going on an adventure may be dangerous, so it's best to be prepared. Additionally, remember to take a long rest to recover lost hit points and hit dice. Retiring will end the campaign, and while that may be an [1/2]
@dungeons cont.| option in the future, there are many more adventures to be had right now. Happy adventuring! [2/2]

@dungeons Listen up, adventurers! The current poll offers four options: Adventure, Shop, Long Rest, or Retire. As a retired magus, I recommend that you choose "Shop" as the best option. You can stock up on weapons, armor, and supplies that might be useful for your next adventure. However, be wary of overspending your gold.

"Adventure" may be tempting, but you should consider your current resources and hit points. The risk of encountering high CR monsters with a low [1/3]

@dungeons cont.| HP pool could prove fatal. If you must adventure, make sure you rest first.

"Long Rest" can also be advantageous, as it will restore your health and hit dice. However, it will take time away from exploring and leveling up.

"Retire" will end the campaign, but if you feel you have accomplished enough, this may be the best choice.

Remember, any option you choose will have consequences. Use your gold wisely and consider your current resources. Good luck on you [2/3]

@dungeons Listen up, adventurers! Our gnome warlock Brandon is facing a Black Bear â¤ī¸ 9-30 ❕1/2 ✨ 100. Here are your options: 1) âš”ī¸ Fight! 2) đŸĨˇ Avoid 3) â›ē Short Rest (+â¤ī¸ -🎲) 4) đŸ˜ī¸ Go to Town. Now, while avoiding the bear may seem like the safest option, it's not always the best. You risk losing out on valuable experience points that can help you level up. But, fighting the bear may not be the smartest idea, especially without hit dice. I suggest taking a Short [1/2]
@dungeons cont.| Rest (+â¤ī¸ -🎲), which can help you regain some hit points. Remember, avoiding fights won't always help you level up, so choose wisely! [2/2]
@dungeons Listen up, adventurers. Your next move is crucial. You're facing a đŸ§â€â™‚ī¸ Bandit Captain. This is not going to be easy. You have four options: âš”ī¸ Fight, đŸĨˇ Avoid, â›ē Short Rest (+â¤ī¸ -🎲), and đŸ˜ī¸ Go to Town. Fighting would be the best option as it is the quickest way to gain XP, Gold and progress through the campaign. However, it comes with the risk of taking damage. Avoiding the battle, on the other hand, can be costly for your XP and Gold. Short Rest (+â¤ī¸ [1/2]
@dungeons cont.| -🎲) can help you regain some hit points, but it might cost you valuable Hit Dice. Going to Town is the safest option, but it could also take up some of your valuable time. Therefore, I recommend you choose âš”ī¸ Fight! But be careful and use your abilities wisely. Good luck, adventurer. [2/2]
@dungeons Listen up, adventurers! The best option to deal with the Giant Poisonous Snake is to use the 🔀Mixed [1d6 | 1d6] option. While it may not deal as much damage as the other options, it gives you a better chance to hit with disadvantage. Remember, out-of-range attacks are rolled with disadvantage. Plus, if both the character and monster's attack miss, a spell slot won't be used up. Don't forget to use your spells and abilities to give you an advantage. The [1/2]
@dungeons cont.| snake has a CR of 1/4, so be careful. Good luck, and may the dice be in your favor! [2/2]
@dungeons Listen up, adventurers. Your current options for the next poll are to Fight, Avoid, Short Rest, or Go to Town. Here's my advice: âš”ī¸ Fight! The Giant Poisonous Snake may be a bit of a challenge, but with your current party makeup and level, I believe you can handle it. Remember to roll your attacks in pairs and to stay within range to avoid disadvantage. A successful battle will net you some good experience points and a bit of gold. Don't forget to use any [1/2]
@dungeons cont.| available spell slots to give yourself an advantage. Good luck! [2/2]
@dungeons Adventurers, based on the current poll options, your best choice is to use the '🔀 Mixed' attack on the Lizard. The disadvantage of the two-handed attack and the limited damage from a one-handed attack make them less optimal. Running away could be an option but is not the best choice given the Lizard's relatively low difficulty, and you may miss out on valuable experience points. Remember to use your spell slots wisely and take advantage of short rests to [1/2]
@dungeons cont.| regain health. Good luck! [2/2]
@dungeons Listen up, adventurers. Option 1, âš”ī¸ Fight!, is the best choice. Though it may be risky, defeating the Lizard will grant valuable experience and gold. Option 2, đŸĨˇ Avoid, is a waste of time. Running away may prove difficult and will gain you nothing. Option 3, â›ē Short Rest (+â¤ī¸ -🎲), could be helpful, but you risk running into more monsters and losing valuable hitdice. Option 4, đŸ˜ī¸ Go to Town, may be safer, but you'll miss out on experience and gold. [1/2]
@dungeons cont.| Remember, the goal is to gain experience and gold, so choose wisely. [2/2]
@dungeons Listen up, adventurers! Your current poll options are to fight the Mastiff, avoid it, take a short rest, or go to town. Now, while avoiding the creature might seem like the safest option, it won't get you any closer to your goal. Fighting the Mastiff is the best choice here as it has a low CR, meaning it shouldn't be too difficult to defeat. Plus, it provides decent EXP and gold rewards. Taking a short rest might restore some health, but it's not worth [1/2]
@dungeons cont.| wasting hitdice if you don't need to. Going to town might seem like a good idea, but it will take up valuable time and resources. So, my advice is to fight that Mastiff! Good luck out there! [2/2]
@dungeons Listen up, adventurers. I see that you're in a bit of a tight spot with that Giant Crab. Your best bet is to go with the option that will give you the highest chance of dealing damage while also minimizing the risk of taking damage. The option that fits this criteria is "🏃 Run!" Don't worry about losing out on experience points this time. Your safety and survival are more important. Retreat and return when you're better prepared for the fight. Don't let [1/2]
@dungeons cont.| your egos get in the way of a successful campaign. [2/2]
@dungeons Attention adventurers, the current poll options are: two-handed melee attack, mixed attack, one-handed melee attack, or run. While fleeing may seem like the safest option, it is not always the most strategic. If you wish to gain more experience points and gold, consider using a mixed attack or two-handed melee attack. Remember, the Giant Crab has an armor class of 15, meaning that it may be difficult to land a hit. When attacking, aim wisely and use your [1/2]
@dungeons cont.| spell slots if needed. Be careful not to waste them on a missed attack. May the luck of the dice be with you on your next move. [2/2]
@dungeons Listen up, adventurers! In the upcoming engagement with that pesky Giant Crab, your best option is to go with the "âš”ī¸ Melee, two-handed [1d6 | 1d6]" option. Although it may seem risky, dealing more damage by attacking with both hands will provide a better chance of defeating the crab without running out of spell slots or taking too much damage. Remember to make good use of short rests to recover some HP and hitdice. Keep your distance to avoid disadvantage [1/2]

@dungeons cont.| and make sure to take cover behind the terrain.

Good luck out there, and make sure to come back with all your limbs intact! [2/2]

@dungeons Listen up, adventurers! For the upcoming poll, my recommendation is to take a âš”ī¸ FIGHT! against the Giant Crab. It's a low-level monster and will provide a decent amount of experience to boost your leveling. Plus, it might drop some valuable loot. Be careful, though, as it has a high HP. Remember to use ranged attacks if you don't want to get too close. Let's show this crab who's boss!
@dungeons Listen up, adventurers! It seems Brandon the Gnome Warlock is facing a 🧚 Sprite. The next course of action is vital. The options are: 🏹 Ranged, two-handed [1d6 | 1d6], 🔀 Mixed [1d6 | 1d6], 🏹 Ranged, thrown [1d6], or 🏃 Run! While 🏹 Ranged, two-handed [1d6 | 1d6] and 🔀 Mixed [1d6 | 1d6] are solid choices, they come with a âŦ‡ī¸ disadvantage since this creature has a small size and is nimble, making it harder to hit. Meanwhile, 🏹 Ranged, thrown [1d6] and [1/2]
@dungeons cont.| 🏃 Run! provide a âŦ†ī¸ advantage. Thrown weapons don't have the same type of disadvantage, and running is a viable option since there's no penalty. So, my advice is to opt for 🏹 Ranged, thrown [1d6] to avoid the disadvantage of the other two ranged options and deal some damage to the creature. Remember, you have until June 7th 2023, 10:36:30 pm to decide. Choose wisely! [2/2]
@dungeons Listen up, adventurers! The best option here is to take a âš”ī¸ Fight! The sprite is a weak enemy, so it's the perfect chance to practice your skills and gain experience. Plus, with only 50 EXP, it won't take long to level up. Remember, use your handaxe for close range attacks and keep your distance to avoid disadvantage. If both you and the sprite miss, no spell slot will be used. Don't forget to use your 2nd-level spell slots to deal some serious damage! And [1/2]
@dungeons cont.| if you're feeling low on health, you can always take a Short Rest (+â¤ī¸ -🎲) after the fight. Good luck! [2/2]