Today has mostly been fixing errors and redoing bits of code that had comments like "# TODO This is trash"

Also added a basic victory condition, so that we technically now have a whole start-to-end game. It's currently the worst game to ever exist, but still.

Alas, UI in #Godot continues to confound me.

#GameDev #SoloDev #GodotEngine

@teahands all UI is pain, it seems 🥲
@jukibom Indeed. It's frustrating because I'd JUST got the point of being able to do some fairly fancy things with the UI in Unity, then left for Godot lol 🤦‍♀️​
@teahands ooft, you're closer to launch than I thought then 🤦‍♂️
@dev_ric Nah I just like to add placeholder victory conditions really early on for the satisfaction. Wouldn't worry! 😉​
@teahands I spent half the day playing Psychonauts 2 (it's excellent, for the record), and the other half working on a website I'll probably be spending the next few days on at least... probably a good thing we don't have real stakes here...
@dev_ric Are you suggesting real stakes are needed to help motivate? Because I'm sure we could come up with something... 🤔
@teahands put my foot in it now haven't I 😂