🐌 This Month in #RustLang #GameDev for March 2023 is quite late but it still brings a lot of updates - 23 games, 4 engines, 9 learning resources, 11 tools, and 9 libraries - from various corners of our ecosystem that you may have missed:

https://gamedev.rs/news/044

This Month in Rust GameDev #44 - March 2023

Welcome to the 44th issue of the Rust GameDev Workgroup's monthly newsletter. Rust is a systems lang…

Rust GameDev WG

Game update highlights:

• 8bit Duels
• CyberGate
• ZOMBIE DEMO GAME (@lpg)
• Shifting Chamber (@maciekglowka)
• Jumpy (@fishfight)
• Tunnet (@puzzled_squid)
• Digital Extinction
• Way of Rhea (@MasonRemaley)
• Boat Journey (@gridbugs)

• Screen Ball (@lewiszlw)
• Battle City (@lewiszlw)
• BattleBots Sim
• Cargo Space (@johanhelsing)
• Open Combat
@veloren
• Maginet
• Tiny Glade (@anaopara @h3r2tic)
• Infinilands

Engine update highlights:

• hotline (@polymonster)
@bevy
• Fyrox

Learning material update highlights:

• Developing an editor with egui (@TheGrimsey)
• NES assembly programs in a Rust DSL
• Using the Depth Prepass in Bevy 0.10 (@chrisbiscardi)
• 5 million pixel updates per sec with wgpu
• NPCs and Dialog in Bevy (@logicprojects)

Tooling updates highlights:

• Tiger (@agersant)
• Tarsila (@yds)
• Rerun ( @wumpf)
• Gaphite
• Ruffle
• Orlop (@wetmonkey)
• Foxtrot

Library updates highlights:

• bevy_text_mode (@yopox)
• Matchbox (@johanhelsing)
• Bevy Rust-GPU
• rust-gpu-sdf
• Pixelate Mesh

...and a bunch of other news:

That's all for now! As always, huge thanks to all contributors, reviewers, and editors! 🦀🦀

We'll soon start writing the next issue - check out our contributing guide if you'd like to get involved:

https://github.com/rust-gamedev/rust-gamedev.github.io/blob/source/CONTRIBUTING.md

rust-gamedev.github.io/CONTRIBUTING.md at source · rust-gamedev/rust-gamedev.github.io

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