Custom #SwiftUI#Blurhash View and on-device Image Segmentation – I've since found the private subject segmentation API powering Photos.app etc., might revisit this.
I believe the Home app is need of a refresh and I figured I’d throw my hat in the ring. Using #SwiftUI’s TimelineView and a little bit of physics, plugging your lightbulbs into the fire socket has never been as intuitive!
@dlx the shortcuts app would be much more intuitive if it used this paradigm. Right now I feel that it’s more complicated than writing scripts, where you’re limited only by the code you can write.
@dlx I would pay Very Big Money for this to actually be a thing I can play with, a-la the gravity jailbreak tweak from forever ago https://youtu.be/PNBPfT1jiaw?t=102
You Wish Your iPhone Could Do This.. 30 New Jailbreak Tweaks!
@dlx no worries, I’m not too familiar with SDF so was curious if it’s roughly the same technical approach as using the canvas alpha threshold and blur filters
@stammy it's not soo far off but it operates on "vector" graphics so the distance function kinda does the bitmap conversion, blur and threshold in one.
@stammy@dlx do we think the actual implementation of the Dynamic Island took either of these two approaches? Could it just have been Core Graphics paths?
@cdoncarroll@stammy I don't think bezier paths lend themselves well to some of these effects. My hunch is SDFs give you the most control over the outline but I'm not sure. Also haven't seen the Dynamic Island IRL.