Had a lot of fun getting a new build of Mobile Builds out onto the App Store this past week. A few nice features that make it a great addition to your CI workflow using Xcode Cloud.
- Create / Edit workflows
- UI improvements
- visionOS app!!!!! (this was a lot of fun)
Give it a try and let me know what you think. It's such an amazing addition to a CI process built on Xcode Cloud.
July update: I added visionOS support to Microsoft's vcpkg C++ dependency manager and completed major feature work on the Mac version of the Cyan's open source game engine. #visionosdev #macdev
This is such a useful site. You can search for OSError by name or number; results indicate which platforms the error is valid for, which Framework it's defined in, and the name/value for the error.
#macOSDev #IOSDev #watchOSDev #visionOSDev #tvOSDev
(Note: I was hesitant to post this because it still refers to Twitter and hasn't been updated since July 2024 at time of posting.)
trying out #BearBlog. here’s a single solitary post, a #visionOSdev tip https://bunnyhero.bearblog.dev/quick-tip-visualize-volumetric-window-bounds-on-visionos/
lets’s see if i actually keep blogging lol
#iosdev Ever wonder what the actual point sizes are for TextStyle fonts (.headline, .body, .caption1, etc.) and how they vary with Dynamic Type changes? I just found this: https://developer.apple.com/design/human-interface-guidelines/typography#iOS-iPadOS-Dynamic-Type-sizes
There's a ton of useful font related info on that page for all #AppleDeveloper platforms: #ipadosdev #tvosdev #macosdev #visionosdev #watchosdev
I’ll be attending the #AppleVisionPro developer labs in #Munich on April 2nd & 3rd. Anyone else who’ll be around? 👀