Unity devs can now use Buildstash to enforce timeouts on their cloud builds.

Use our Unity Build Automation integration to define custom timeouts for both queued and running cloud builds.

This plugs a major gap in Unity's current cloud build platform!

https://buildstash.com/blog/custom-timeouts-on-your-unity-cloud-builds

#unity #unity3d #gamedev #games #gamedevelopment #unitydevops #unitycloudbuild #unitybuildautomation

We built a tool for custom timeouts on your Unity Cloud builds

A current limitation of Unity's Build Automation platform is that they don't allow any customisation of your cloud build timeouts. We built a tool to fix that.

Introducing our Unity Build Automation connection - adding yet another simple CI integration to get your builds into Buildstash 🤩

Read more:
https://support.buildstash.com/changelog/07ff30c2-50a6-4000-85de-d53eca72c336

#devops #unity #unitydevops #unitycloudbuild #unitybuildautomation #gamedev #cicd

Having build issue with Unity Build:

- I created a new repo to use submodules, since only one repo can be used to build
- BitBucket however only gives out workspace access tokens if you have premium
- I created a UVCS (Plastic) repo using Xlinks and host directly on Unity Cloud
- Unity Dev Ops build does not support Xlinks (fails to even start build)
- Using git archive to produce a single module imported to UVCS
- That finally works. Will add a script around it.

Build time is long (though that includes 10min waiting time). I hope the caching aspect works. I'll upgrade my plan once I'm convinced it'll al work.

#unity #unitydevops #bitbucket #git