After a long hiatus, I'm continuing my project of converting all of the characters from the 1981 Thieves' World setting to Savage Worlds.
https://polyhedralnonsense.com/2026/02/09/thieves-world-savage-worlds-part-ii/
After a long hiatus, I'm continuing my project of converting all of the characters from the 1981 Thieves' World setting to Savage Worlds.
https://polyhedralnonsense.com/2026/02/09/thieves-world-savage-worlds-part-ii/
Thieves’ World – Savage Worlds – Part II
A few years ago, I had a post about Thieves’ World, the old 1981 multi-system fantasy city setting from Chaosium. It was a boxed fantasy setting based on a multi-author fantasy anthology that was quite successful at the time.
The original (now sadly out of print) had a collection of characters translated into all of the various RPGs that were popular in the early 1980s. I decided to start converting them into Savage Worlds characters. I thought it was time to continue the task.
Here are 9 more Savage Worlds conversions of the characters from Thieves’ World. I’m using the Savage Worlds Adventure Edition (SWADE) for these, in addition to some items from the Savage Worlds Fantasy Companion. I’m going to try to finish the rest up this month. You can see all of the details of each character in the Personalities of Sanctuary book in the original Thieves’ World boxed set.
When I’m done, I’ll probably assemble all of these into a PDF.
Any character with an asterisk is a Wild Card.
The original Thieves’ World boxed setAlten Stulwig
An apothecary and healer, with his own shop.
Attributes: Agility d6, Smarts d8, Spirit d6, Strength d6, Vigor d6
Skills: Athletics d6 , Common Knowledge d8, Notice d8,
Persuasion d6 , Stealth d4, Healing d10, Research d8, Fighting d4
Pace: 6, Parry: 2, Toughness: 5, Size: 0
Edges:
Gear: Unarmed Strike d6 (Str), Dagger d6 (Str+d4), Staff (Str + d4)
Amoli
Mistress of the Golden Lily, the second most powerful madam on the Street of Red Lanterns
Attributes: Agility d6, Smarts d10, Spirit d8, Strength d6, Vigor d6
Skills: Athletics d6 , Common Knowledge d10, Notice d8,
Persuasion d8 , Stealth d6, Fighting d4, Taunt d6, Intimidation d6
Pace: 6, Parry: 4, Toughness: 5, Size: 0
Hindrances:
Edges:
Gear: Unarmed Strike d6 (Str), Dagger d6 (Str+d4)
Durbo (The Smith)
Smith working out of the Bazaar. Protector of Illyra
Attributes: Agility d8, Smarts d6, Spirit d8, Strength d10, Vigor d10
Skills: Athletics d8 , Common Knowledge d6, Notice d6,
Persuasion d4 , Stealth d4, Fighting d8, Intimidation d8, Repair d10,
Pace: 6, Parry: 6, Toughness: 8(2), Size: 1
Hindrances:
Edges:
Gear: Unarmed Strike d6 (Str), Dagger (Str+d4), Hammer (Str+d10), Leather Tunic (+2)
Enas Yorl*
Powerful wizard. Cursed to shape change once per day.
Attributes: Agility d8, Smarts d10, Spirit d10, Strength d8, Vigor d8
Skills: Athletics d6 , Common Knowledge d10, Notice d10,
Persuasion d6 , Stealth d8, Occult d10, Spellcasting d10, Taunt d8
Pace: 6, Parry: 4, Toughness: 6, Size: Varies
Hindrances:
Edges:
Gear: Unarmed Strike (Str)
Special Abilities:
Hakiem
Elderly storyteller
Attributes: Agility d6, Smarts d8, Spirit d8, Strength d4, Vigor d4
Skills: Athletics d4 , Common Knowledge d12, Notice d8,
Persuasion d8 , Stealth d6, Gambling d4, Language () d8, Performance d10, Taunt d8
Pace: 5, Parry: 2, Toughness: 4, Size: 0
Hindrances:
Edges:
Gear: Unarmed Strike (Str), Dagger (Str+d4)
Hanse, or Shadowspawn*
Master thief
Attributes: Agility d12, Smarts d6, Spirit d6, Strength d6, Vigor d8
Skills: Athletics d10 , Common Knowledge d8, Notice d8, Persuasion d6 , Stealth d10, Fighting d6, Thievery d10, Taunt d6
Pace: 6, Parry: 5, Toughness: 6(2), Size: 0
Hindrances:
Edges:
Gear: Unarmed Strike (Str), Daggers(5) (Str+d4), Sling (Str+d4), Leather Armor (+2), Thieves’ Tools
Illyra (the Seer)
Half-S’Danzo seeress and diviner. A young woman who wears a elderly disguise when in public.
Attributes: Agility d6, Smarts d8, Spirit d8, Strength d6, Vigor d6
Skills: Athletics d6, Common Knowledge d8, Notice d8,
Persuasion d8 , Stealth d4, Taunt d6, Fighting d4, Occult d8
Pace: 6, Parry: 2, Toughness: 5, Size: 0
Hindrances:
Edges:
Gear: Unarmed Strike (Str), Dagger d6 (Str+d4)
Special Abilities:
Jubal*
Master of the criminal underworld of Sanctuary. Commands the feared Hawkmasks.
Attributes: Agility d8, Smarts d10, Spirit d8, Strength d10, Vigor d8
Skills: Athletics d8 , Common Knowledge d8, Notice d8,
Persuasion d8 , Stealth d8, Fighting d10, Intimidation d10, Shooting d8, Riding d6, Survival d8, Taunt d8, Thievery d8
Pace: 6, Parry: 8, Toughness: 7(2), Size: 1
Edges:
Gear: Unarmed Strike (Str), Dagger d6 (Str+d4), Great Axe (Str+d10), Long Sword (Str+d8), Short Sword(Str+d6) Leather Armor (+2)
Hawkmask
Mercenaries loyal to Jubal. Always wear blue hawkmasks.
Attributes: Agility d6, Smarts d6, Spirit d6, Strength d6, Vigor d8
Skills: Athletics d8 , Common Knowledge d6, Notice d8,
Persuasion d4 , Stealth d6, Fighting d10, Intimidation d8, Riding d6
Pace: 6, Parry: 7, Toughness: 8(3), Size: 0
Edges:
Gear: Unarmed Strike (Str+d4), Dagger d6 (Str+d4), Great Axe (Str+d10), Long Sword (Str+d8), Short Sword (Str+d6), Bow (2d6), Spear (Str+d6), Chain Mail (+3)
#Fantasy #RPG #SavageWorlds #ThievesWorld #ttrpg« Sorceress », 1978
by Doug Beekman (American artist, born 1952)
Features as cover illustration for "Thieves' World - Beyond Sanctuary", novel by Janet Morris
Baen Books, 1985
#vintagefantasyart #fantasyart #fantasyillustration #DougBeekman #psychedelicFantasy #horrorFantasy #eroticFantasy #SwordAndSorcery #ThievesWorld
This is the cover of the second issue of Eirgsmoth
Find it Here: https://fables.pro/a/series/eirgsmoth
#art #illustration #MastoArt #digitalart #grimdark #fantasy #horror #comic #dazstudio #medieval #clipstudio #dazcomics #comics #comix #indiecomics #comicartist #graphicnovel #webcomics #GraphicFiction #makecomics #artistonbluesky #clipstudiopaint #dnd #dungeonsandDragons #pathfinder #rolemaster #swordandsorcery #ChivalryAndSorcery #dragonquest #tolkien #thievesworld #pendragon #harn #conan #warhammer
Capsule Review Archive - Thieves' World: First Blood
https://write.as/robinmarx/capsule-review-archive-thieves-world-first-blood
I had a deeply satisfying moment in my ongoing #Traveller campaign. There are a number of possible plot hooks the players could've chosen. They chose one that led them to a little red-zoned world called N-68956.
Most of the worlds in my game are of my own design. This one is from Chaosium's Thieves' World, the 1981 boxed fantasy setting that inexplicably had stats for Traveller (among other games).
I've waited to run this setting with Traveller for 40 goddamn years.