Creating Dialogues Using Argumentation and Social Practices
(2018) : Dignum, Frank Bex, Floris
DOI: https://doi.org/10.1007/978-3-319-77547-0_17
#social_practice #argumentation #chatbot #dialogue #agents #my_bibtex
Socially Engaged Art and the Neoliberal City
(2019) : Olsen, Cecilie Sachs
isbn: 978-0-429-43916-2
#socially_engaged_art #art #social_practice #meaning_making #neo_liberalism #my_bibtex
Digital library use
(2003) : Bishop, Ann P. House, Nancy A....
isbn: 0-262-02544-2
#digital #social_practice #library #__important #socio_technical #my_bibtex
Video Games and the Future of Learning
(2005) : David Williamson Shaffer and Kurt R. Squire and Richard Halverson and James P. Gee
DOI: https://doi.org/10.1177/003172170508700205
#education #game_design #simulation #social_practice
#my_bibtex
Generating Social Practices

Versu-A Simulationist Storytelling System
(2013) : Evans, Richard and Short, Emily
DOI: https://doi.org/10.1109/TCIAIG.2013.2287297
#MAS #belief #emotion #exclusion_logic #narrative #roles #simulation #social_practice #versu
#my_bibtex
Versu—A Simulationist Storytelling System

Versu is a text-based simulationist interactive drama. Because it uses autonomous agents, the drama is highly replayable: you can play the same story from multiple perspectives, or assign different characters to the various roles. The architecture relies on the notion of a social practice to achieve coordination between the independent autonomous agents. A social practice describes a recurring social situation, and is a successor to the Schankian script. Social practices are implemented as reactive joint plans, providing affordances to the agents who participate in them. The practices never control the agents directly; they merely provide suggestions. It is always the individual agent who decides what to do, using utility-based reactive action selection.