【無料】「Maya」の日本語化・国際化に携わった多喜建一氏が登壇。ゲーム開発者向け勉強会「GDM Vol.65」が3月25日に開催へ。「Houdini」開発会社からゲスト2名が「機械学習とAIの最新動向」などについて講演
https://news.denfaminicogamer.jp/news/2603122e
#denfaminicogamer #Game_Developers_Meeting #Game_Developers_Meeting_Vol_65 #DeNA #SideFX #メノー #ニュース #Houdini
Tonight's topic is going to be a "game-time" decision! I have some ideas for a topic but no idea if I can actually do them. So come join the stream, and help decide what we'll work on. See you tonight! (2/25/2026 at 6pm EST)
Tonight (9/10/2025 at 6pm EDT) we're going to try to connect a #Copernicus Flow sim to a #Vellum sim. We'll use the velocity from one to drive the other. Hope to see you there!
For more stream info and Discord link: houdinihangout.com
Tonight (9/3/2025 at 6pm EDT) we're going to try to get something working with the new Shot Builder tools. There won't be anything grand or expansive shown off, but we'll do our best to do something interesting with them.
houdinihangout.com
Houdini 21 is released! Tonight (8/27/2025 at 6pm EDT) we're going to open it up and play around with some of the new features. There are lots of features that weren't covered in the Keynote, and we'll try some of those. Bring your questions!