#libSDL, the Simple DirectMedia Layer introduced a "toolkit" for the #X11 backend, allowing to create a non-Zenity file dialogs implementation, a non-Steam overlay keyboard implementation and a tray implementation for legacy desktops in https://github.com/libsdl-org/SDL/pull/13855. #XLibre #Xingsday
Introduce X11 toolkit and make message dialogs use it by eafton · Pull Request #13855 · libsdl-org/SDL

This PR introduces a "toolkit" for the X11 backend, which allows us to create a non-Zenity file dialogs implementation, a non-Steam overlay keyboard implementation, tray implementation fo...

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I love how comprehensive #libSDL3 is.
Also, the documentation... the world needs more documentation like it has.

#SDL3 #SDL #libSDL #gamedev #programming #RightThing

#SDL 2.32.4 (old stable) has been released (#libSDL / #SimpleDirectMediaLayer) https://libsdl.org/
Simple DirectMedia Layer - Homepage

#SDL 3.2.10 has been released (#libSDL / #SimpleDirectMediaLayer) https://libsdl.org/
Simple DirectMedia Layer - Homepage

Does SDL 3.x do immediate mode GUI like for plugins and stuff? I.e. similarly as egui and imgui (with appropriate backends)?

#libsdl #sdl
Using remote X11 with SSH forwarding, X server VcXsrv running on Windows, clients are running on a Debian 12.1 system. Plain xlib (xterm!) works, things using old libsdl1.2 work, but anything using libsdl2.0 fails with No available displays... Am I expecting too much?

#X11 #libsdl #VcXsrv

Playing around with SDL and C++, following the Lazy Foo tutorials while listening to some suitable music 🤘🤘🤘

#programming #c++ #libsdl #doom

I’m starting a graphics based project, and decided to use SDL2 in Windows. This meant setting up a development environment. Here’s some notes on how I set up MSYS2, VS Code and LibSDL2.

#programming #libsdl #msys2

https://ncot.uk/labs/msys2-sdl2-windows10/

Setting up MSYS2 and LibSDL2 for graphics programming in Windows

How I set up Windows 11 for graphics programming using SDL2 and MSYS2.