Then again: #handhelds have always played a very different role to what #homeconsole or #gamingPC were capable of.
It doesn't matter how beefy a device is if it's always plugged into the same wall socket.
You can't take it everywhere with you.

So what? Well regular consoles feel closer to gaming PCs. You're permanently seated on a chair or on a sofa. Always in the same spot.

That's where the #3DS and #Switch differ greatly. And I appreciate that.
I don't need many similar stationary devices

Super I Am 8-Bit is a follow-up to the original #iam8bit #book, more than 80 #artists remix their #RetroGaming fantasies, employing a variety of techniques, from #paint to #plush to #sculpture, all inspired by the magical era that was the '80s #Arcade and #HomeConsole scene.

 
https://t.co/LRvg6vTl2T

#Gaming #Arts #ArtsAndCrafts #PacMan #VideoGames #Mario #FanArt #MegaMan #QBert #KidIcarus #Contra #GhostsNGoblins #Zelda #Nintendo #DonkeyKong #Metroid #Tetris #DigDug #Bookstodon

SUPER I AM 8-BIT: MORE ART INSPIRED BY CLASSIC VIDEOGAMES OF THE '80s

Jon M. Gibson, Amanda White, Taylor Harrington, Nick Ahrens A follow-up to the original iam8bit book, more than 80 artists remix their retro gaming fantasies, employing a variety of techniques, from paint to sculpture, all inspired by the magical era that was the '80s arcade and console scene. PUBLICATION DETAILS TAGS Authors: #NickAhrens #JonMGibson #TaylorHarrington #AmandaWhite Publishers: #IAM8BITLLC (I AM8-BIT, LLC) Languages: #English Format: #Paperback Accessibility: N/A Year: #Year2011 G

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The Making of Street Fighter II

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