Job Alert

Senior Researcher Digital Health Computing (f/m/d)

Deadline: open until filled 
Location: Austria - St. Pölten 

https://www.academiceurope.com/ads/senior-researcher-digital-health-computing-f-m-d/

#hiring #DigitalHealth #AI #postdoc #HealthComputing #datascience #phd #HCi

Watch this video by a researcher who is demoing simulated #robot emotional body language. I think this research is Incredibly dangerous. We are giving machines the ability to manipulate us on an unconscious level. We WILL respond to them because we can’t help it. The robot’s loyalty, love, understanding is entirely fake because they don’t “feel”. If the robot expressions gave us honest insight into its real internal state, then it might be helpful. But I think what you would see, today, is complete indifference. I cannot see that changing.
#AI #HRI #HCI

https://youtu.be/IcMzFr7D_DQ?si=3gLER4vgDxhsRwxH

Robot Origin F1 + Omni Model: Real-Time Human–Robot Interaction Demo

YouTube

Research insights from our team at #MindBrainBody 2026 in Berlin 🧠✨

Master’s students from our Interactive & Cognitive Systems Group presented work on VR, neuroscience & affective computing, from GAN perception to EEG-based proxemics.
Great work 👏

#VRResearch #NeuroAI #HCI

Next was a compelling talk by **Teresa Hirzle** on XR for behavior change at the **UCL Interaction Centre (UCLIC)** https://www.youtube.com/watch?v=abvYp5Cnc4I (6/8) #XR #HCI #psychology
UCLIC Seminar, 04 Feb 2026, Teresa Hirzle, University of Copenhagen

YouTube

We are excited to share that two of our papers have been accepted to ETRA 2026!

1. QualitEye: Public and Privacy-preserving Gaze Data Quality Verification
Mayar Elfares, Pascal Reisert, Ralf Küsters, Andreas Bulling

2. Learning Alignments of Human Gaze and Fine-grained Task Descriptions
Takumi Nishiyasu, Zhiming Hu, Andreas Bulling, Yoichi Sato

Congratulations to all authors!

For preprints and updates, feel free to visit our website: https://www.collaborative-ai.org/

#ETRA2026 #EyeTracking #HCI

Collaborative Artificial Intelligence

Our group conducts fundamental research towards collaborative artificial intelligence (CAI) at the intersection of multimodal machine learning, computational cognitive modelling, computer vision, and human-machine interaction.

Next was an intriguing talk by Eugenia Rho on challenges in designing generative AI-based interactive systems at the UC Irvine Donald Bren School of Information and Computer Sciences https://www.youtube.com/watch?v=UKXDN-N96BE (3/6) #AI #HCI
When AI "Adapts", "Teaches", and "Trains" Surfacing Paradox, Tensions, and Challenges

YouTube
With every brilliantly argued article like this I'm more and more convinced that the vast majority of product teams simply don’t give a shit about user experience anymore. Except for some niches with amazingly crafted products — small indie dev shops, typically — #UX as we used to know it is dead. Unadulterated #enshittification has taken over. And no, given the state of #HCI, I do not consider that statement hyperbole anymore. ☹️ https://hachyderm.io/@pheonix/116217093814614104
Windy city (@[email protected])

The current state of the web assumes that the reader is an adversary to be trapped and monetized. When a news website forces you through three dismissive actions just to read a headline, they are burning your cognitive budget before delivering any value. You are greeted by a cookie banner taking up the bottom 30% of your screen, a "Subscribe!" modal dead center, an autoplaying video pinned to the corner and a prompt begging to send you push notifications. I wrote about the state of news websites. Would love to hear your thoughts✨🙏 https://thatshubham.com/blog/news-audit #enshittification #darkpattern #web #technology #socialmedia #indieweb #ux #privacy

Hachyderm.io

🎨 Everything you never wanted to know about visually-hidden

https://dbushell.com/2026/02/20/visually-hidden/

#web #www #software #programming #css #ux #ui #hci

Everything you never wanted to know about visually-hidden

The one where I attempt to answer a question

dbushell.com
Persuasive Design: Ten Years Later — Smashing Magazine

Many product teams still lean on usability improvements and isolated behavioral tweaks to address weak activation, drop-offs, and low retention – only to see results plateau or slip into shallow gamification. Anders Toxboe updates persuasive design for today’s reality, clarifying what has actually held up over the last decade.

Smashing Magazine

RE: https://mastodon.social/@audiodevcon/116218413308703639

Learn how musical instrument designs can help in artistic expression. Audio Developer Conference in Bengaluru on 29th March. https://audio.dev/adcx-india-26

#conference #events #bengaluru #musictech #design #hci #audiodevcon #ADCxIndia