It would be great to have some decompiled old games (GBA, SNES, N64) compiled to run inside an iPhone app.

I don't know the implications in terms of power usage versus an emulator, but I believe some gains would be massive.

#Videogames #Gaming #Games #Decomp #Decompilation #Retro #RetroGaming #iPhone #iOS #Emulation #Emulators

The Legend of Zelda: Twilight Princess is 100.00% decompiled

Decompilation progress report for The Legend of Zelda: Twilight Princess.

Given how fervent Zelda fans are, we’ll see PC ports pretty fast I think.

Twilight Princess is 100.00% decompiled

Decompilation progress report for The Legend of Zelda: Twilight Princess

It was a surprise to me to see that they still include the SharedConstants.VERSION_STRING in Legacy Console Edition, even though it's not used anywhere.

The version reflects the Java Edition equivalent it seems, although I think it might be off by revision? I thought Switch Edition was 1.12.2.

#Minecraft #lce #console #4j #decomp #decompilation

The Minecraft: Legacy Console Edition decomp has just hit 8%!

https://github.com/GRAnimated/MinecraftLCE

#Minecraft #lce #decomp #decompilation

Having users of your project be confronted with developer tooling is generally a bad idea.

This is yet another example why: https://github.com/pret/agbcc/issues/84

Unfortunately, the projects associated with this tool are in a weird limbo where the point of it is being able to build modify the source files, but is also meant to be used by non-programmers. I'm not sure how that can be improved...

#programming #decomp #pret

Completely freaks out during build · Issue #84 · pret/agbcc

I was working on installing pokefirered when I got to installing agbcc into it. This command caused the freakout: ./build.sh After I entered it, there was a very long string of text too complex for...

GitHub

Dans Mario Kart 64, en multi-joueurs, certains circuits allaient vite. Genre vraiment plus vite que la normale, comme si tout était accéléré.

Avec mes frangines on appelait ça « le bug d’accélération ». C’était pas facile, mais rigolo : allez donc rouler à toute berzingue sur Skyscraper, chacun sur son mini-quart-d’écran…

Hébin y’avait une **raison** ! Et elle est là, **là**, dans le code source du jeu !

➡️ https://github.com/n64decomp/mk64/blob/master/src/main.c#L746-L774

#marioKart64 #n64 #marioKart #decomp

Ever wonder what a "Brutal" Super Mario 64 would be like. Look no further.

https://mods.sm64coopdx.com/mods/gore-hard-mode.422/

Disclaimer: Yup there's blood and gore in there. Rated M for Mario.

#SuperMario64 #SM64CoopDX #RomHack #Decomp #RetroGaming

Gore/Hard-Mode!

Gore/Hard-Mode! Category: Romhack Difficulty: 10/10 Take a dive into the challenging world of Gore/Hard-Mode! Often called "Real life Mario 64", this mod originally started as a port of Kaze's Unfair Mario 64. It quickly grew into a cursed...

Coop DX Mods

#WordyWednesday: Ptomaine 💨🤢🤮

Pronounced: toe-MAIN.

The unholy gang of nitrogenous stink compounds responsible for the indescribable stench of decomposing bodies. Found in decaying vegetable and animal matter and formed by the action of putrefactive bacteria.

Includes cadaverine and putrescine (the smell of putrefying flesh or rotting fish), indole (smells like mothballs), and skatole (smells like poop).

Other chemical compounds produce smells akin to rotting cabbage, nasty garlic, and rotten eggs. Ptomaine was originally thought to cause food poisoning but has been disproven.

Raise your hand if you've had this smell cling to your nose hairs after a long day at work! Semi-related, death workers deserve a raise.

#HisAndHearsePress #Ptomaine #Decomposition #Cadaverine #Putrescine #Indole #Skatole #Putrefaction #Funeral #MortuaryScience #DeathCare #Embalming #Vocabulary #Stinky #Decomp

Not sure how many are aware, but I'm currently actively working on decompiling Diddy Kong Racing into matching C code. We're almost 40% done and still making great progress. Check it out here. https://github.com/DavidSM64/Diddy-Kong-Racing

#diddykongracing #n64 #decomp #RareLtd

GitHub - DavidSM64/Diddy-Kong-Racing

Contribute to DavidSM64/Diddy-Kong-Racing development by creating an account on GitHub.

GitHub