I've been waiting for this moment since I discovered there was a decomp of Animal Crossing, let alone discovering is was completed: but a native PC port of the OG Animal Crossing has been made!   Wish it was City Folk but beggars can't be choosers... Honestly my main gripe is that AI was partially used in the development of the port, but I won't complain too much.  
So I know what I'm gonna be setting up now on my Mini PC and Steam Deck this evening (both are running Linux)!  
https://github.com/flyngmt/ACGC-PC-Port

#animalcrossing #decomp #pcport #nintendogamecube

GitHub - flyngmt/ACGC-PC-Port: Unofficial PC Port of Animal Crossing Gamecube

Unofficial PC Port of Animal Crossing Gamecube. Contribute to flyngmt/ACGC-PC-Port development by creating an account on GitHub.

GitHub

Pilotwings 64 Has Been Fully Decompiled

Anyone who had an N64 will have a soft spot for Pilotwings 64. I can remember looking at the box for my console (which I put back in the box every time after using it for the first couple of weeks and kept out by the TV like a trophy), and seeing the images for Pilotwings 64 on the box. It was an amazing launch title and showed us all just what the N64 could do, bringing us into the 3D era alongside Super Mario 64.

Pilotwings 64 Has Been Fully Decompiled

đŸ€Like our website? Support us as an independent publisher by tipping, joining our paid community or checking out our accessories brand GAMENOOK! Anyone who had an N64 will have a soft spot for Pilotwings 64. I can remember looking at the box for my console (which I put back in

Retro Dodo

It would be great to have some decompiled old games (GBA, SNES, N64) compiled to run inside an iPhone app.

I don't know the implications in terms of power usage versus an emulator, but I believe some gains would be massive.

#Videogames #Gaming #Games #Decomp #Decompilation #Retro #RetroGaming #iPhone #iOS #Emulation #Emulators

The Legend of Zelda: Twilight Princess is 100.00% decompiled

Decompilation progress report for The Legend of Zelda: Twilight Princess.

Given how fervent Zelda fans are, we’ll see PC ports pretty fast I think.

Twilight Princess is 100.00% decompiled

Decompilation progress report for The Legend of Zelda: Twilight Princess

It was a surprise to me to see that they still include the SharedConstants.VERSION_STRING in Legacy Console Edition, even though it's not used anywhere.

The version reflects the Java Edition equivalent it seems, although I think it might be off by revision? I thought Switch Edition was 1.12.2.

#Minecraft #lce #console #4j #decomp #decompilation

The Minecraft: Legacy Console Edition decomp has just hit 8%!

https://github.com/GRAnimated/MinecraftLCE

#Minecraft #lce #decomp #decompilation

Having users of your project be confronted with developer tooling is generally a bad idea.

This is yet another example why: https://github.com/pret/agbcc/issues/84

Unfortunately, the projects associated with this tool are in a weird limbo where the point of it is being able to build modify the source files, but is also meant to be used by non-programmers. I'm not sure how that can be improved...

#programming #decomp #pret

Completely freaks out during build · Issue #84 · pret/agbcc

I was working on installing pokefirered when I got to installing agbcc into it. This command caused the freakout: ./build.sh After I entered it, there was a very long string of text too complex for...

GitHub

Dans Mario Kart 64, en multi-joueurs, certains circuits allaient vite. Genre vraiment plus vite que la normale, comme si tout était accéléré.

Avec mes frangines on appelait ça « le bug d’accĂ©lĂ©ration Â». C’était pas facile, mais rigolo : allez donc rouler Ă  toute berzingue sur Skyscraper, chacun sur son mini-quart-d’écran


HĂ©bin y’avait une **raison** ! Et elle est lĂ , **lĂ **, dans le code source du jeu !

âžĄïž https://github.com/n64decomp/mk64/blob/master/src/main.c#L746-L774

#marioKart64 #n64 #marioKart #decomp

Ever wonder what a "Brutal" Super Mario 64 would be like. Look no further.

https://mods.sm64coopdx.com/mods/gore-hard-mode.422/

Disclaimer: Yup there's blood and gore in there. Rated M for Mario.

#SuperMario64 #SM64CoopDX #RomHack #Decomp #RetroGaming

Gore/Hard-Mode!

Gore/Hard-Mode! Category: Romhack Difficulty: 10/10 Take a dive into the challenging world of Gore/Hard-Mode! Often called "Real life Mario 64", this mod originally started as a port of Kaze's Unfair Mario 64. It quickly grew into a cursed...

Coop DX Mods