The current developers of Vampire: The Masquerade - Bloodlines 2 are going "fully" indie again

The Chinese Room have bought themselves back from parent company Sumo Digital and are working on two new intellectual properties.

Rock Paper Shotgun
Damit ihr euch nicht im #Sale im #Store des #PlaystationNetwork durch hunderte #Shovelware #Spiele klicken müsst hier 2 Spiele die sich wirklich lohnen. #DearEsther und #Stubbs_the_Zombie_in_Rebel_Without_a_Pulse. Gern geschehen!

"I’ve begun my voyage in a paper boat without a bottom; I will fly to the moon in it.
I have been folded along a crease in time, a weakness in the sheet of life.
Now, you’ve settled on the opposite side of the paper to me; I can see your traces in the ink that soaks through the fibre, the pulped vegetation.
When we become waterlogged, and the cage disintegrates, we will intermingle.
When this paper aeroplane leaves the cliff edge, and carves parallel vapour trails in the dark, we will come together."

Not sure why this popped up in my head again, but back then, I was instantly gripped by it.
The narrator was so haunting, so many things didn't make sense first, but somehow came together.
And while it wasn't a game in the traditional sense and more of a walkable audiobook, a short story to experience by exploring a remote island, it was worth it.
#dearesther
https://www.youtube.com/watch?v=8NlWiXzanNI

Dear Esther Trailer

YouTube

"I’ve begun my voyage in a paper boat without a bottom; I will fly to the moon in it.
I have been folded along a crease in time, a weakness in the sheet of life.
Now, you’ve settled on the opposite side of the paper to me; I can see your traces in the ink that soaks through the fibre, the pulped vegetation.
When we become waterlogged, and the cage disintegrates, we will intermingle.
When this paper aeroplane leaves the cliff edge, and carves parallel vapour trails in the dark, we will come together."

Not sure why this popped up in my head again, but back then, I was instantly gripped by it.
The narrator was so haunting, so many things didn't make sense first, but somehow came together.
And while it wasn't a game in the traditional sense and more of a walkable audiobook, a short story to experience by exploring a remote island, it was worth it.
#dearesther
https://www.youtube.com/watch?v=8NlWiXzanNI

Dear Esther Trailer

YouTube

LESETIPP: Der Ort der Handlung ist eine einsame Hebrideninsel. Am Anfang befindet sich der Spieler vor einem alten, verfallenen Leuchtturm.

https://www.videospielgeschichten.de/dear-esther-eine-erfahrung/

#dearesther

Dear Esther – Eine Erfahrung - Videospielgeschichten

Im Jahr 2012 entwickelten der englische Spieleentwickler „The Chinese Room“ quasi den Urvater der „Walking Simulationen": Das Spiel „Dear Esther“.

Videospielgeschichten
Dear Esther Landmark Edition Full Linux Gameplay with german commentary

YouTube
nicklefritzdev
02/03/2025
I've heard it's important to play games when you make games (...you know, for research). So I started playing "Dear Esther"; this is how it's going so far... #gaming #pcgaming #steam #dearEsther #walkingSimulator

I believe #1000xResist didn't get the GOTY treatment because of just competition.

In terms of story, the game appears to be solid all around, but I assume the lack of engaging gameplay transforms more into a #visualnovel or a #talksimulator than something more complete.

It's like the #DearEsther of 2024. It's good "if you're into that kind of games", and that's not enough to be GOTY.

#Videogames #Gaming #Games #SunsetVisitor #Indie #Narrative #Story

🔁​ Dear Esther | Ambience Loop | 02
#DearEsther #LiveWallpaper #VideoGames
https://youtu.be/yUPV0yfC-mQ
🔁​ Dear Esther | Ambience Loop | 02

YouTube
🎞️​ Dear Esther | Ambience Scene | 01
#DearEsther #livewallpaper #videogames
https://youtu.be/0nTd48gCOJU
🎞️​ Dear Esther | Ambience | 01

YouTube