This year, three U.S. states filed lawsuits against Roblox over child-safety issues, and 20 lawsuits were filed accusing the platform of enabling sexual exploitation. How did CEO David Baszucki respond when asked by Hard Fork hosts @caseynewton and Kevin Roose about the problem of predators on Roblox? He dismissed the issue, and even described it as "an opportunity." Newton writes for Platformer News about what he thinks Baszucki's responses says about the tech industry at large. "Over and over again, we have seen leaders in Baszucki's position choose growth over guardrails. Safety features come out years after the need for them is identified, if at all. Internal critics are sidelined, laid off, or managed out. And when journalists ask, politely but insistently, why so many of their users are suffering, executives laugh and tell us that we're the crazy ones."

https://flip.it/SCNMbX

#Technology #Tech #Roblox #SocialMedia #TechIndustry #DavidBaszucki

Roblox is a problem — but it’s a symptom of something worse

What is the role of tech journalism in a world where CEOs no longer feel shame?

Platformer

The more we delve, the more it becomes obvious that #Roblox is a dangerous game with some toxic people running the show.

These are my thoughts. Link below.

https://youtu.be/UC1BTCvXRCg

#freeschlep #robloxdrama #gaming #smallyoutuber #pngtuber #chrishansen #davidbaszucki #robloxcontroversy

Ep. 3: WHEN A SEEMINGLY INNOCENT KIDS GAME BECOMES SINISTER | Dr Ph4ntomBr4in's Think Tank

YouTube
#Roblox, founded by #DavidBaszucki, started as a platform to simulate #3D reality but evolved into a popular #gaming platform for children. Despite its success, the company has faced criticism for its #monetisation model and #safety concerns. Baszucki remains focused on his long-term vision of #themetaverse. https://sherwood.news/tech/he-didnt-set-out-to-create-a-kids-company-robloxs-builderman-wound-up-with/?Metaver.se #Metaverse #VirtualWorlds #XR #VR #MR #AR #BeyondPictures
He didn’t set out to create a kids’ company. Roblox’s “Builderman” wound up with one anyway.

Founder and CEO David Baszucki tells us the origin story and what’s next for a company that has nearly tripled in stock price and caught a lot of controversy over the past year.

Sherwood News
#Metaverse »Why CEO #DavidBaszucki is ready for #Roblox to grow up: With over 66 million daily users, the #virtualworld platform is now allowing experiences exclusively for people 17 and up. What’s driving the push?« https://www.theverge.com/23775268/roblox-ceo-david-baszucki-gaming-metaverse-robux-virtual-reality
Why CEO David Baszucki is ready for Roblox to grow up

The virtual world platform Roblox, led by CEO David Baszucki, wants to launch new tools with AI and is now allowing experiences for users age 17 and up. Is it a cash grab or a look into the future of gaming?

The Verge