πΉοΈ Title: RollerCoaster Tycoon 2 (with OpenRCT2)
π¦οΈ What's: A construct. & manag. sim game & a libre engine
π‘οΈ https://openrct2.org
π£οΈ https://github.com/OpenRCT2
π #LinuxGaming #Management #CityBuilding
π¦οΈ #LibreEngine #CommercialAssets #Bin #Arch #RPM #Flatpak #AppIm
ποΈ https://lebottinlinux.vps.a-lec.org/LO.html
π₯οΈ Update: 0.4.32
βοΈ Signific. vers. π¦οΈ
ποΈ Changes: https://openrct2.io/download/changelog
π¦£οΈ From: ποΈ https://github.com/OpenRCT2/OpenRCT2/releases.atom
ποΈ https://www.youtube.com/embed/1oXO9Os9cbg
π©³οΈ https://www.youtube.com/embed/x4MNPfqnIGY
π΅οΈ https://www.youtube.com/embed/f--LjAnoSKo
πΉοΈ Title: Widelands
π¦οΈ What's: A libre city building game with RTS elements inspired by Settlers 2
π‘οΈ https://wl.widelands.org
π£οΈ https://github.com/widelands
π #LinuxGaming #Flagship #CityBuilding #Management
π¦οΈ #Libre #Bin #Arch #RPM #Deb #Flatpak #AppIm #Snap
ποΈ https://lebottinlinux.vps.a-lec.org/LO.html
π₯οΈ Update: 1.3.1
βοΈ Signific. vers. π¦οΈ
ποΈ Changes: https://www.widelands.org/news/2026/Feb/22/widelands-1-3-1-released/
π¦£οΈ From: https://mastodon.social/@holarse/116109283547429776
ποΈ https://www.youtube.com/embed/rXD93g7J11g
π²οΈ https://www.youtube.com/embed/uvdgAWCmv1A
πΉοΈ Title: HexLands
π¦οΈ What's: A turn-based roguelike city-building game set on procedurally generated medieval islands
π‘οΈ https://www.hexlands.com/
π£οΈ -
π #LinuxGaming #CityBuilding #DeckBuilding #Medieval
π¦οΈ #Commercial #Bin
ποΈ https://lebottinlinux.vps.a-lec.org/LO.html
π₯οΈ Update: 0.41.3
π΅β 0.41.3: ποΈββββ
π¦£οΈ From: https://holarse.de/news/wochenendr%C3%BCckblick_2026_7
ποΈ https://www.youtube.com/embed/U-gG_ab7xvI
π¦οΈ https://www.youtube.com/embed/ohFLtXDElu8
π²οΈ https://www.youtube.com/embed/7RTHsqbhrHc
π²οΈ https://www.youtube.com/embed/qqY276YinxI
π²οΈ https://www.youtube.com/embed/sk9PD94lE6w
πΉοΈ Title: RollerCoaster Tycoon 2 (with OpenRCT2)
π¦οΈ What's: A construct. & manag. sim game & a libre engine
π‘οΈ https://openrct2.org
π£οΈ https://github.com/OpenRCT2
π #LinuxGaming #Management #CityBuilding
π¦οΈ #LibreEngine #CommercialAssets #Bin #Arch #RPM #Flatpak #AppIm
ποΈ https://lebottinlinux.vps.a-lec.org/LO.html
π₯οΈ Update: 0.4.31
βοΈ Signific. vers. π¦οΈ
ποΈ Changes: https://openrct2.io/download/changelog
π¦£οΈ From: ποΈ https://github.com/OpenRCT2/OpenRCT2/releases.atom
ποΈ https://www.youtube.com/embed/1oXO9Os9cbg
π©³οΈ https://www.youtube.com/embed/x4MNPfqnIGY
π΅οΈ https://www.youtube.com/embed/f--LjAnoSKo
Why medieval city-builder video games are historically inaccurate (2020)
#HackerNews #medievalgames #citybuilding #historyinaccuracy #gaminghistory #video #games
I kinda wonder if you're going through the same pipeline I did.
Where initially I was looking for "city builder but solarpunk and bicycles" but found what I *actually* want is "resource management for a community, but you're incentivized to balance your production to your needs, and disincentivized from overproduction".
and like, both of those are niche genres atm, but they're distinct.
I've found Arcs (board game) and Against the Storm (video game) scratch the second itch well, because it's not really possible to snowball to complete control - only to keep responding to your environment in more complex ways.
(Block'Hood ticks both boxes!)