Another feedback for ARQL on iPadOS18: FB14115176
Groundshadow does not use subdivided mesh but its cage when using catmullClark
Another feedback for ARQL on iPadOS18: FB14115176
Groundshadow does not use subdivided mesh but its cage when using catmullClark
A factory plant explains the usage of its halls interactively with picture billboards in AR
Just figured out, that my #ArQuicklook #Game #BLOCKS works on the latest VisionPro Simulator via drag and drop - without any modification. The Counter, the timer and moving the trigger bar - all done in AR-Quicklook - all is fine. The only thing that does not work, is restarting the scene for a new game.
Download here and try it yourself:
https://usdzshare.com/?ug-gallery=photo-detail&photo_id=6575
At the hosting website USDZ-share, click the game-picture to download
#ARQL #VisionPro #Apple #AugmentedReality #AR #3D #QuickLook
Have a nice Halloween weekend.
… It seems like I didn’t survive the encounter with the zombies in park today…. (Sorry about the video compression)
Download Halloween Survivor for iOS to try it yourself:
https://usdzshare.com/?ug-gallery=photo-detail&photo_id=9254
At USDZ-share, click the game-picture to download.
Enjoy my free AR-Quicklook game and feel free to boost.
#ARQL #ARQuicklook #Apple #AugmentedReality #AR #3D #Halloween #HalloweenSurvivor
Halloween is close. To get you all in the right mood I made a special Halloween mod of my free AR- Quicklook game Goats & Wolves. This time you have to fight Zombies.
The original version was created for iOS15, but still it works fine on iOS17.
Download it here:
https://usdzshare.com/?ug-gallery=photo-detail&photo_id=9254
At USDZ-share, click the game-picture to download.
Enjoy playing and feel free to boost this post.
#ARQL #ARQuicklook #Apple #AugmentedReality #AR #3D #Halloween #HalloweenSurvivor
.. But as far as I can see, there is nothing really remarkable new - except the object capture option. And still no improvement in the interface.
#ARQL #RealityComposer #Apple #AugmentedReality #AR #3D #iOS #iPadOS
After a very long wait, a new version of Reality Composer (Classic) has just been released for iOS and iPadOS.
There is sadly no version for OSX.
#ARQL #RealityComposer #Apple #AugmentedReality #AR #3D #iOS #iPadOS
It took over 200 behaviors in #RealityComposer to realize the #Shooter #Game Goats&Wolves. Anyway, here's an impression of what it looks like in object mode:
#free #Reality #AR #3D #ARQuicklook #Apple #ARQL #AugmentedReality #GoatsAndWolves #iOS #OSX #MacOS
Over 25 animations simultaneously + sound + exzessive use of the physics engine isn’t something every iPhone can handle such easy. The recording stutters a bit while playing and recording at the same time. But without recording just playing its fine :-) This is an impression what the #free #Game Goats&Wolves looks like in #AR mode:
#RealityComposer #AugmentedReality #ARQuicklook #ARQL #GoatsAndWolves
#iOS #OSX #MacOS #OSX #Reality
The second #free #ARQL #Game I’ve made and like to repost is Goats&Wolves.
My first #AugmentedReality #Shooter (Only #iOS and #MacOS).
Here I also used the “proximity to camera” function to control the scene.
It still works fine on iOS17.
Download it here:
https://usdzshare.com/?ug-gallery=photo-detail&photo_id=6774
At USDZ-Share click the game-picture to download.
Enjoy playing and feel free to boost this post.
Please tell me what you think about it.
#RealityComposer #Reality #AR #3D #Apple #OSX #usdzShare #GoatsAndWolves