In AT hiking videos, a few that I've been checking left trail for one reason or another. Here's some of my regulars:
Drew, who started SOBO in the heart of winter, just passed 2,000 miles and is almost done. https://youtu.be/Ydde6oWPBI8
Polechar & his son Forest hit 1,500 miles in MA going NOBO. https://youtu.be/Xgpu9xPV5Ag
Ashley/Karma who started later than the bubble just hit her 30th day on trail. https://youtu.be/DgqCqfEgxvE
Hello. I recently bought a Cell2Jack. This device allows someone to connect a mobile phone to a regular one via Bluetooth and use the latter for making and receiving calls. I bought it because I don't carry my mobile (iPhone SE 2022) with me and many times, when I'm outside on the deck, I don't hear it ring in the little house (the room on the deck) and I miss calls. I also hate touchscreens and trying to dial and hang up with them, which is why I use an external keyboard. I own several normal phones, but they're not available right now. The same is true of my stand-alone answering machines. I am trying to decide if I should get an ITT 2500 that I found on Ebay, or another Trimline, and just use one of them, or if I should get a phone with an answering machine attached. I have no interest in digital things. My requirements are as follows.
1. Dual cassette. It can be standard or micro, but I would prefer standard if possible. I don't want a single cassette because it has to rewind to the beginning each time to play the greeting, then fast forward to the next blank space, making the caller wait a long time before he can leave a message.
2. No endless loop recording tape. The only reason I am against this is that they are typically twenty or thirty seconds long, and if my message is shorter, it will still run the whole tape. But if a machine exists that doesn't do that, then an endless loop is fine.
3. No screen, menus, clock, etc. I don't mind if it puts indicators/time stamps on the recording, so that when I fast forward, it stops at each message. But clocks, menus, and so on won't talk and are therefore inaccessible to the blind.
3. Standard jack, not hard-wired. This one is obvious, but I had to add it because I once bought a 2500 that was and I couldn't use it.
4. (optional but strongly preferred Detachable phone cord. This makes things easier should something happen to the cord. I'm referring to the curly one that goes between the phone and receiver but also the one that plugs into the wall (or in my case, into the Cell2Jack).
5. Able to record my own greeting. I know some later AT&T phones have a pre-recorded message that can't be changed.
6. (optional) Bell ringer. This is not necessary. It's just nice to have.
7. (optional) Speaker phone. Again, this is not necessary, but it can be useful.
8. (optional) Remote. I like the idea of having a remote (I think it's called a pocket coder but could be wrong) that I can use on another phone to check and delete my messages, and I have seen an answering machine which has this.
Right now, I am considering a few Duofones, a Unisonic Corded Trimline (must get model number), and the AT&T 1506, but I am open to suggestions, particularly if you can reference one on Ebay or Etsy in good/excellent condition. I know nothing about fixing the belts, changing parts, etc. so I need something that works out of the box. I thank you in advance for any help given.
#AT&T #accessibility #analog #analogue #AnsweringMachines #blind #cassettes #Cell2Jack #CellPhones #DuoPhone #landline #MobilePhones #Panasonic #phones #technology #telephones #vintage
And here is one of a complex NPC
GAZ1 Grand Duchy of Karameikos
Aleena Halaran
12th-level Cleric; AC 2 (plate mail and dexterity bonus); hp 39; MV 90' (30'); #AT 1 (Mace +2); D 16(+3, +2 from Mace and +1 from strength adjustment); Save C12 (+2); ML 10; AL L; S 13 I 13 W 17 D 14 Co 12 Ch 17, Languages Thyatian, Alignment (Neutral), Traladaran, General Skills: Riding +2 (D +2), Knowledge of Church of Karameikos (I), Knowledge of Threshold +1 (I+1), Teaching (W), Spells Normally Carried: First Level -- Cure Light Wounds, Cure Light Wounds, Detect Magic, Remove Fear. Second Level -- Bless, Bless, Hold Person, Hold Person. Third Level -- Continual Light, Cure Blindness, Cure Disease, Remove Curse, Fourth Level -- Cure Serious Wounds, Cure Serious Wounds, Neutralize Poison. Fifth Level -- Commune, Raise Dead. Sixth Level -- Word of Recall.
Been thinking about monster stats in D&D in the 80s. Here are samples from various modules accessories
B1 In Search of the Unknown
Ghouls (1-2) -- AC 6, HD 2*, hp 6,4, #AT 3, D 1-3 each + special, MV 90' (30'), Save F2, ML 9
B2 The Keep on the Borderlands
Gelatinous Cube -- AC 8, HD 4*, hp 22, #AT I, D 2-8 plus paralyzation, MV (20’), Save F 2, ML 12
S1 Tomb of Horrors
Siren -- AC 5; Move 12“//24“; Hit Dice 4; H.P.: 20; Magic Resistance 20%;High intelligence;and spell powers as follows: charm person (by song) at +2, all within 3“, invisibility, suggestion, polymorph self - each usable once per day
WG5 Mordenkainen's Fantastic Adventure
Arley the Weaver is actually a polymorphed
ogre mage (AC 4; MV 9”/15”; HD 5.2; hp 32; #AT 1; Dmg 1-12; SA llday charm person, sleep, cone of cold for 8d8; SD regenerate 1 hp/round, at will; fly, polymorph to humanoid form, become invisible, cause darkness 10’radius, 1/day assume gaseous form)