Fujibayashi on Nintendo's warm game feel, 2001.
Source: Game Design Gazette
#Zelda
#OracleofSeasonsQuote, #OracleofAgesQuote
#FujibayashiQuote, #MiyamotoQuote, #YamadaQuote
Fujibayashi on Nintendo's warm game feel, 2001.
Source: Game Design Gazette
#Zelda
#OracleofSeasonsQuote, #OracleofAgesQuote
#FujibayashiQuote, #MiyamotoQuote, #YamadaQuote
Miyamoto on how they did not work with blueprints to make Super Mario 64's levels, 1996.
Source: Shmuplations