Miyamoto on Mario 64 losing to Tamagotchi, 1999.

Source: Game Developers Conference (GDC)

#TamagotchiQuote, #SuperMario64Quote
#MiyamotoQuote

https://www.hyruleinterviews.com/361de42725954677bb5e74f30e77cb60

Miyamoto on realizing that Super Mario 64 was getting boring, 2011.

Source: Iwata Asks

#SuperMario64Quote
#MiyamotoQuote

https://www.notion.so/8f65dbbe83ce4562a94c9abc575ba8ea

Contrasting Miyamoto quotes on packaged 2nd controllers for the SNES and N64.

Sources: Shmuplations

#SuperMario64Quote
#NintendoSuperNESQuote #Nintendo64Quote
#MiyamotoQuote

https://www.notion.so/3953864db4d74a5784abd149c1f85e13

Shigeru Miyamoto x Yuji Horii – 1990 Developer Interview | Notion

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Hyrule Interviews on Notion

Miyamoto on how they did not work with blueprints to make Super Mario 64's levels, 1996.

Source: Shmuplations

#SuperMario64Quote
#MiyamotoQuote, #YamadaQuote

https://www.notion.so/9ce5643a6039400781ff77f6ee0c50bc

Super Mario 64 – 1996 Developer Interviews | Notion

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Hyrule Interviews on Notion

Miyamoto & Koizumi on adding more advanced button combinations and animations to Super Mario 64, 1996.

Source: Shmuplations

#SuperMario64Quote
#MiyamotoQuote,#KoizumiQuote

https://www.notion.so/9ce5643a6039400781ff77f6ee0c50bc

Super Mario 64 – 1996 Developer Interviews | Notion

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Hyrule Interviews on Notion

Miyamoto on building Mario's movement before knowing how powerful the N64 would be, 1996.

Source: Shmuplations

#SuperMario64Quote
#MiyamotoQuote

https://www.notion.so/9ce5643a6039400781ff77f6ee0c50bc

Super Mario 64 – 1996 Developer Interviews | Notion

Built with Notion, the all-in-one connected workspace with publishing capabilities.

Hyrule Interviews on Notion