Fujibayashi on the the root ideas of Breath of the Wild, 2024.

Source: Retro Gamer Magazine

#Zelda
#BreathoftheWildQuote
#FujibayashiQuote

https://www.hyruleinterviews.com/2e741fe961fd80bfbf2dd0bccb3d04d8

Fujibayashi on the core of the Zelda series, unchanged over time, 2017.

Source: GamesMaster Magazine

#Zelda
#TheLegendofZeldaSeriesQuote
#FujibayashiQuote

https://www.hyruleinterviews.com/f5c48fb4baf1405fa1e91fc96b14308a

Fujibayashi on a reason why Tears of the Kingdom has the Depths, 2023.

Source: Polygon

#Zelda
#TearsoftheKingdomQuote
#FujibayashiQuote

https://www.hyruleinterviews.com/54f2e16d70b843f2822057dd8ac1d9eb

Fujibayashi on being part of an adventure club at Nintendo, 2017.

Source: GamesMaster Magazine

#Zelda
#FujibayashiQuote

https://www.notion.so/f5c48fb4baf1405fa1e91fc96b14308a

Fujibayashi on the cutscene he wanted to do in Skyward Sword no matter what, 2011.

Source: Iwata Asks

#Zelda
#SkywardSwordQuote
#FujibayashiQuote, #AonumaQuote

https://www.notion.so/dc4631410a4343159f4f2c05bd782211

Fujibayashi on being inspired by Minecraft & Terraria when making Breath of the Wild, 2017.

Source: GamesMaster Magazine

#Zelda
#BreathoftheWildQuote
#FujibayashiQuote

https://www.notion.so/f5c48fb4baf1405fa1e91fc96b14308a

Fujibayashi on holing up to outline Skyward Sword's story, 2011.

Source: Iwata Asks

#Zelda
#SkywardSwordQuote
#FujibayashiQuote, #IwataQuote

https://www.notion.so/dc4631410a4343159f4f2c05bd782211

Fujibayashi on how recurring glimpses of the "soul of the series" helps create myth, 2023.

Source: Game Informer

#Zelda
#TheLegendofZeldaSeriesQuote
#FujibayashiQuote

https://www.notion.so/6f7c578dffae40529fa068488d5efe6a

Aonuma on how Ascend came about in Tears of the Kingdom, 2023.

Source: Polygon

#Zelda
#TearsoftheKingdomQuote
#AonumaQuote, #FujibayashiQuote

https://www.notion.so/54f2e16d70b843f2822057dd8ac1d9eb