If my fucking dog bites a kid, I'm sued.
Is that simple.
#Videogames #Gaming #Games #StopKillingGames #Europe #TimSweeney #EpicGames #VideoGamesEurope #Epic
If my fucking dog bites a kid, I'm sued.
Is that simple.
#Videogames #Gaming #Games #StopKillingGames #Europe #TimSweeney #EpicGames #VideoGamesEurope #Epic
It's going to be an uphill battle for #StopKillingGames after getting the required signatures.
They will have to battle against #VideoGamesEurope, that have as members the likes of:
- #ElectronicArts
- #TakeTwo
- #Microsoft
- #Ubisoft
- #Roblox
- #Netflix
- #SquareEnix
- #Sony
- #Nintendo
This is going to be really insightful on how much the power of money can influence politics on Europe, because on USA it's a given.
Video Games Europe release a statement on Stop Killing Games https://www.gamingonlinux.com/2025/07/video-games-europe-release-a-statement-on-stop-killing-games/
Fuck 'em.
Fuck 'em from the front, from behind, sideways, 24/7, all month, all year, all routes.
https://www.videogameseurope.eu/news/statement-on-stop-killing-games/
#Videogames #Gaming #Games #StopKillingGames #Europe #Laws #Law #VideoGamesEurope
We appreciate the passion of our community; however, the decision to discontinue online services is multi-faceted, never taken lightly and must be an option for companies when an online experience is no longer commercially viable. We understand that it can be disappointing for players but, when it does happen, the industry ensures that players are given fair notice of the prospective changes in compliance with local consumer protection laws. Private servers are not always a viable alternative option for players as the protections we put in place to secure players’ data, remove illegal content, and combat unsafe community content would not exist and would leave rights holders liable. In addition, many titles are designed from the ground-up to be online-only; in effect, these proposals would curtail developer choice by making these video games prohibitively expensive to create. We welcome the opportunity to discuss our position with policy makers and those who have led the European Citizens Initiative in the coming months. For further information, please contact: Nicholas Elles VP Communications and Public Affairs Email: [email protected] Twitter: @videogames_EU LinkedIn: videogameseurope https://www.videogameseurope.eu Heidi Lambert, tel: +44 7932 141291 Press Relations Email: [email protected]