@nyovaya @luna that's only "source available", not even Openwashing like Red Hat, grsecurity & Redis (SSPL) do.

  • There's a reason the OSI's standards for FLOSS licenses demand non-exclusivity and no restrictions upon redistribution and use.
    • So unless you have irrevocable "right to fork" something isn't Open Source

The only reason any commercially licensed Game Engine like Unreal and Source can be bought with sourcecode access is to enable game-specific modifications and tweaks.

  • For example, Titanfall on the Xbox 360 basically downgraded to a lower version of the Source engine and replaced everything but the (negligible) save states and basic renderer with custom code, including asset streaming from both HDD & ODD to make it even possible.

#SourceAvailable #OpenWashing #CCSS #FLOSS #UbrealEngine #SourceEngine #SourceAvailable #Licensing #RightToFork #RedHat #grsecurity #Redis #Titanfall #Streaming #AssetStreaming #Gaming #GameEngine #Engine #OSI #License

Titanfall on the Xbox 360 - The Impossible Port

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