Last progress report of the year is out!
The post is public :)
#TheGate #Amiga #solodev #indiedev #AMOS #AMOSPro #retrodev #retrogaming #retrogames
Last progress report of the year is out!
The post is public :)
#TheGate #Amiga #solodev #indiedev #AMOS #AMOSPro #retrodev #retrogaming #retrogames
#TheGate for #Amiga
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While working on room 20 I had an idea.
Background animations ar limited to 7 per room but I have big containers where I want to run bubble anims so I exanded the code to handle animations within an area.
Instead of the fixed (x,y) position I can now define xstart:size and ystart:size to define an area where the animation will be played back at a random position within that area.
The position is refreshed at each anim cycle.
Tested it and it works.
#TheGate for #Amiga
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Working on room 20, Biological Lab!

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#pixelart #indiegame #indiedev #solodev #AMOSProfessional

#TheGate for #Amiga
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Room 19 will have the first boss and some platoforms to jump on, but I realized that Kal's jump has to be adjusted because it was too low.
So jump height was raised from 24 pixels to 33 pixels, and also jump's horizontal distance is now around 52 pixels.
When I will test the room I'll see if it needs further adjustments.
Luckily I wrote the code with very little hardcoded stuff ๐
*I pat myself on my head* ๐
