I have to say, when the rendered passes the acceptable minimum for their graphics, by the given deadline, then it ships.

I don't believe graphic developers want their games to look sh*t, but sometimes the amount of effort to fix these problems don't pay up. Plus, studios/publishers will happily spend more in content than graphical fixes because it thrives sales.

https://www.youtube.com/watch?v=_IB2E03loAk

#Videogames #Gaming #Games #Graphics #Technology #TAA #Antialiasing #TemporalAntiAliasing #Video

Fake Optimization in Modern Graphics From Threat Interactive - Luke Reacts

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