Mesh Nodes | Modeling | Unity Asset Store

Get the Mesh Nodes package from Badjano Entertainment and speed up your game development process. Find this & other Modeling options on the Unity Asset Store.

Mesh Nodes | Modeling | Unity Asset Store

Get the Mesh Nodes package from Badjano Entertainment and speed up your game development process. Find this & other Modeling options on the Unity Asset Store.

Rina Stardust ๐Ÿ’ป "Traduzindo arte em algoritmos e otimizando a estรฉtica do design. O futuro รฉ um cรณdigo bem estruturado, rosa e perfeitamente liso. ๐Ÿค–๐Ÿ’– #RinaStardust #TechArt #DataDesign #Futuro"
I'm working on a stylized shader for flowing water. Here are some results combining phasor noise with advection along the flow direction. Some more details in ๐Ÿงต. The code is on shadertoy: www.shadertoy.com/view/N3sGD2 #gamedev #procedural #indiegamedev #techart
wake up! 16b

Cyb3rk177y Modification

I was looking at my Cyb3rk177y artwork and thought, "Wouldn't it be cool if I made the eyes different colors?" So that's what I did.

#Pixel #PixelArt #Glitch #GlitchArt #Retro #RetroArt #RetroFuturism #Cyberpunk #CyberpunkArt #TechArt #Surreal #Surrealism #Surrealist #Abstract #AbstractArt #Digital #DigitalArt #Art #Artwork #MastoArt #ArtistOnMastodon

Mesh Nodes | Modeling | Unity Asset Store

Get the Mesh Nodes package from Badjano Entertainment and speed up your game development process. Find this & other Modeling options on the Unity Asset Store.

I made another story time video! This time, it's about the time I made a shirt that went on sale in UNIQLO stores worldwide.

#Uniqlo #Akamai #GraphicDesign #BashScript #Linux #TechArt #PeaceForAll #Linode #DesignerStory

https://www.youtube.com/watch?v=jocGLiecpjU

Tales from the Design Dept - Episode 2 - The Time I Published a T-Shirt in UNIQLO Stores Worldwide

YouTube

3rd PSA: Dear students preparing for tech art interviews, make sure you understand what roughness and metallic really mean in PBR.

I have seen so many students from art background who think the underlying maths are boring so they didnโ€™t bother to check what phenomena PBR are trying to model. #GameDev #TechArt