Big feature in #SAGEngine (Simple Adventure Game Engine) finally unlocked ...#ink scripting! 📝đŸĨŗ
Now, *everything* (scenes, actors, props) can be ink scripted.
This editor is close to the Inky one - syntax highlighting, compiler errors, autocomplete (inc. object/API refs) 😁
The icing on the cake was seeing the one-click, export to standalone web game ALSO working! 🙌
(Did I mention SAGE is a browser-based, mobile friendly PWA? 😉📲)
#ScreenshotSaturday #GameDev #PointAndClick #AdventureGames
Ok, I really need to pull my finger out and get #SAGEngine (my web/mobile Simple Adventure Game Engine) finished already.
Setting myself the target of finishing before the 2yr anniversary mark, in May 😅
#GameDev #PointAndClick #AdventureGames #SendMoreFreeTimeCreditsPlease #ScreenshotSaturday

I've posted a DevLog 📝 to my #Patreon covering:
👨‍đŸ’ģ My #AdvJam2023 fail
â›ī¸ "Found" - WIP adv game
📝 Ink scripting thoughts
đŸ—ēī¸ #SAGEngine minor update
+ more...

â¤ī¸ https://www.patreon.com/posts/85461637

#GameDev #IndieDev #ScreenshotSunday

End-June Update (Lost... and Found!) | Patreon

Join Paul Nicholas (Liquidream) on Patreon to get access to this post and more benefits.

Patreon

I've posted a DevLog 📝 to my #Patreon covering more đŸ—ēī¸ #SAGEngine new features:
â€ĸ Now a proper PWA
â€ĸ Video backdrops
â€ĸ Built-in Code Editor
â€ĸ Actors (with Close-ups!)
â€ĸ ...and much more!

Will it be finished in time for me to build *something* for #AdvJam2023 ..? đŸ¤ˇâ€â™‚ī¸

â¤ī¸ https://www.patreon.com/posts/83758393

#GameDev #IndieDev #PointAndClick #PixiJS #VueJS

End-May Update (Even more SAGE!) | Patreon

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Patreon
TFW there's only 3 DAYS left until the start of #AdvJam2023 ...and instead of planning a story, I'm *still* adding & finishing key features to my new adv game engine! đŸ˜Ŧ
Does anyone have a plutonium-powered DeLorean I could borrow? 😅
#SAGEngine #PointAndClick

I've posted a DevLog 📝 to my #Patreon
covering new đŸ—ēī¸ #SAGEngine features:
â€ĸ Now a PWA (kinda)
â€ĸ Play/Test mode
â€ĸ Export to web zip! (e.g. to Itch.io)
â€ĸ Add/Remove Scenes, Props + Doors
â€ĸ Auto-save state/progress

â¤ī¸ https://www.patreon.com/posts/82343004

#GameDev #IndieDev #PointAndClick #PixiJS #VueJS

End-April Update (More SAGE!) | Patreon

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Patreon
Adventure Jam 2023 is coming May 27th 🤓
I'm hoping to have an early build of #SAGEngine finished in time for me to try to *some* kind of an entry with it this year 🤞đŸ˜Ŧ
Guess I'd also better start thinking of an idea for a story! 🤔😅
#AdvJam2023 #GameJam #PointAndClick
https://itch.io/jam/advjam2023
Adventure Jam 2023

A game jam from 2023-05-27 to 2023-07-08 hosted by Cassie Benter, Stacy Davidson & Cheeseness. Create an Adventure Game in Two Weeks! We've seen adventure games grow and evolve so much since their humble beginnings. Some might argue it's the puz...

itch.io

I've posted a DevLog 📝 to my #Patreon covering:
đŸ—ēī¸ #SAGEngine BIG update!

â¤ī¸ https://www.patreon.com/posts/80932088

#GameDev #IndieDev #PointAndClick #PixiJS #VueJS

End-Mar Update (SAGE Updates!) | Patreon

Join Paul Nicholas (Liquidream) on Patreon to get access to this post and more benefits.

Patreon

I've posted a DevLog 📝 to my #Patreon covering:
â¤ī¸ Lovebyte Code Walkthrough
đŸ—ēī¸ #SAGEngine update
🎂 #UnDUNE2 BBS Update
đŸ•šī¸ 2x Game reviews
+ more...

â¤ī¸ https://www.patreon.com/posts/79413584

#Pico8 #GameDev #IndieDev #Demoscene

I've posted a DevLog 📝 to my #Patreon covering:
👨‍đŸ’ģ Playing with #Picotron
đŸ—ēī¸ #SAGEngine UI update
🎂 #UnDUNE2 Anniversary
â¤ī¸ Lovebyte 2023 - Sneak Peek

â¤ī¸ https://www.patreon.com/posts/77903114

#ScreenshotSunday #GameDev #IndieDev