Ni -14 #LUFS, ni -16. Tampoco -18, como lo propone #ReplayGain o la #EBU #R128.

La «zona segura» para normalización de audio digital con pérdidas (“ #lossy”) es -19 o -20 LUFS (especialmente en audio lossy con tasas de transferencias muy bajas, como 32 kbps en estéreo, o 16 kbps en monoaural, que es en donde suelen darse sutiles desperfectos en la ganancia del audio digital).

La exigencia de la #UniónEuropea se quedó corta. 🤭

#EBUR128 #EBU_R128 #LossyAudio #AudioDigital #DigitalAudio #Radios

La #EBU ia defini cual la recomenda #R128 per la fortia de sona adatada a la orea umana de la difusa de radio e televisa en #Europa es -14 #LUFS. Ma, servis como #AmazonMusic, #AppleMusic, #Spotify, #Tidal e #YouTube enforsa lo partal, e a sua modo. 

Alora, si la servis tradisional de radio e televisa ja es plu servis de medias fluente ca servis isolida de la interede, do va es la recomenda de la EBU? 

On no va ave norma. Nos va reveni a paje zero. 

I empathize with the agony of this individual. Auto Gain on TV's: https://www.youtube.com/watch?v=sEyu1h1SUjU
#EBU #R128
Auto Gain on TV's

YouTube

Discovered that my cat isn't a fan of 1khz line-up tone. I have to test my meter when she's not around.

#R128 #AudioPost #ebu

How can I normalize audio using ffmpeg?

I want the loudest peak sound in a movie clip to be as loud as the codec allows, then have every other sound amplified accordingly. What's a practical example in order to accomplish this using ffm...

Super User

#r128 is a #publicdomain fixed point arithmetic #library.

r128 is a #C and #Cpp library providing 64.64 fixed point arithmetic. 64.64 is a very precise and reliable format that can represent very large and small numbers without floating point step errors. r128 supports basic math, bitwise, conversion (to floats and ASCII), and other common operations. r128 provides overloads when available.

Website 🔗️: https://github.com/fahickman/r128

#free #opensource #foss #fossmendations #programming #math

GitHub - fahickman/r128: 128-bit (64.64) signed fixed-point arithmetic.

128-bit (64.64) signed fixed-point arithmetic. Contribute to fahickman/r128 development by creating an account on GitHub.

GitHub