New blog: how FFmpeg uses Vulkan Compute shaders to accelerate professional codec workflows — FFv1, ProRes, ProRes RAW, APV and more — on any Vulkan-capable GPU, with no fixed-function hardware required.
Fully GPU-resident, no CPU hand-offs, and portable across the broad Vulkan device ecosystem.
Learn more: https://www.khronos.org/blog/video-encoding-and-decoding-with-vulkan-compute-shaders-in-ffmpeg?utm_medium=social&utm_source=mastodon&utm_campaign=FFmpeg_Video&utm_content=blog
#Vulkan #FFmpeg #VideoEngineering #GPUCompute #OpenStandards #ProRes #FFv1 #ProResRAW #APV #VC2 #JPEG
Pro video formats 3.1 está disponible
https://mecambioamac.com/pro-video-formats-3-1-esta-disponible/
MLS setzt iPhone 17 Pro als Live-Kamera im Stadion ein
Beim kommenden MLS-Cup-Finale kommen erstmals mehrere iPhone 17 Pro als voll integrierte TV-Kameras zum Einsatz. Die Smartphones ergänzen dabei das bestehende Setup aus über 30 Profikameras.
iPhone 17 Pro im Profi-Regie
https://www.apfeltalk.de/magazin/news/mls-setzt-iphone-17-pro-als-live-kamera-im-stadion-ein/
#iPhone #News #Apple #BroadcastKamera #IPhone17Pro #Livebertragung #MajorLeagueSoccer #MLSCup #ProRes #Sportproduktion
#FFmpeg Introduces Vulkan Acceleration For Apple #ProRes Video Decoding
»With Apple ProRes not being an official Vulkan Video feature and not to mention the lack of native GPU handling for the ProRes codec, this acceleration is implemented using Vulkan shaders. With being shader-based decoding, it should work across Vulkan drivers/hardware.«