Super excited to announce my first beta build of #PackageResolved for the @playdate is up on Itch.io! Give it a shot and report the bugs you find!
Super excited to announce my first beta build of #PackageResolved for the @playdate is up on Itch.io! Give it a shot and report the bugs you find!
I'm going to be taking a break from livestreaming #PackageResolved development for #Playdate. I'd like to focus more energy on finishing the game instead of timeboxing to stream time.
You can learn more here: https://marquiskurt.net/im-taking-a-break-from-package-resolved/
Streaming in half an hour or so!
https://youtube.com/c/MarquisKurt/live
#livestream #gamedev #indiegamedev #PlaydateSDK #PackageResolved #swift #port
Yet another weekend of streaming! Check out the details:
- Saturday, 12:00 EST - @playdate game development (#PlaydateSDK #PackageResolved #swift #port)
- Sunday, 13:00 EST - @Indexingyourheart development (#puzzle #conlang #witnesslike #godotengine #dotnet)
The parser is complete! Our cuddly configuration file for levels can now be parsed and read. Now to just add support for multiple levels, and to show screens in between them...
Recap: https://www.youtube.com/live/Tjc6NkQOg3M?si=4xMpglkDBoCMfhv4
#gamedev #indiegamedev #PlaydateSDK #swift #PackageResolved #port #kdl
Here's this weekend's #livestream schedule (times in EDT/EST)!
Saturday, 12:00: @playdate Game Development (#PackageResolved) | #swift #PlaydateSDK #port
Sunday, 13:00: @Indexingyourheart Development | #dotnet #godotengine #puzzle #witnesslike #vn #conlang
Come join the fun!
https://youtube.com/c/MarquisKurt/live
Join me for an hour tomorrow at 12:00 EST as we pick up on #PackageResolved for @playdate!
https://youtube.com/c/MarquisKurt/live
#livestream #indiegamedev #gamedev #PlaydateSDK #swift #port
Join me tomorrow at 12:00 EST (16:00 UTC) as we do more Playdate game development!
https://youtube.com/c/MarquisKurt/live
#livestream #gamedev #indiegamedev #PackageResolved #swift #port #PlaydateSDK