When it used to be fun and no age verification required.
When it used to be fun and no age verification required.
Some PS5 Users Really Are Paying More for Their Games on PS Store Than Others
Sony's still testing out dynamic pricing
#sony #playstation #playstation5 #playstationnews #playstationpricing #gaming #gamers #gamespricing #ps5 #ps5news #console #consolenews #gamignews #sonynews
Striker 96
Source: Ultra Game Players 89 (October 1996)
Scan Source: RetroMags
Adivina el juego solo viendo una escena. #videogames #retrogames #playstation #crazymaddoctor #quiz
https://www.youtube.com/watch?v=5LNX-XRPrS8

Today marks the 30th anniversary of the first 'Resident Evil' game, released in Japan as 'Biohazard' (バイオハザード, Baiohazādo) back in 1996. The first in a series that still keeps going and evolving for 3 decades, it (re)defined the survival horror genre and the Playstation as a console. Drawing inspiration from titles like 'Alone in the Dark' and 'Sweet Home', and of course from George Romero's zombie films. The games, and the characters, have come a long way through the years, through remakes and sequels, and it's no coincidence they remain so popular today.
That said, nothing beats the uber-cheesy campiness and the so-bad-it's-good acting of the original. Lines like: "You were almost a Jill sandwich!" and "It's a weapon! It's really powerful, especially against living things!" just cannot be replicated. The infamous zombie dog jump scare scene in the hallway, the door opening loading screens, and the overall tank gameplay that many of us experienced even though we were too young to play this game, but did so anyway. Happy 30th RE!
Screenshots via: https://www.mobygames.com/game/1195/resident-evil/
#ResidentEvil #OTD #OnThisDay #Horror #RetroGaming #Gaming #Game #VideoGames #Capcom #Playstation
#TodayInHistory 1996 - #Capcom releases the #ResidentEvil #videogame for the #PlayStation
It is credited with defining the survival #horror genre and with returning zombies to popular culture. It established many conventions seen in other survival horror games, including the inventory system, save system, and use of a vitals-monitoring system instead of a health counter.
It is often cited as one of the greatest and most influential video games ever made.
ペニー・パーカーが『MARVEL Tōkon: Fighting Souls』のアメイジング・ガーディアンズチームに参戦!
https://blog.ja.playstation.com/2026/03/22/20260322-marvel-tokon-fighting-souls-pre-launch-update-o/