So apparently the old mossy cobblestone texture from Minecraft is just the cobblestone texture with certain parts multiplied by a green color.
#Minecraft #Nuance3
So apparently the old mossy cobblestone texture from Minecraft is just the cobblestone texture with certain parts multiplied by a green color.
@tajoma
i spammed a bunch of them here: https://wetdry.world/@maypop_neocities/116253778955628417
i have since changed my mind about some of these ideas and have also come up with new ones. a few of the newer ideas:
in terms of development progress, there is no progress. adhd. yay.
also, attached are rough-draft mossy dirt and grassy cobblestone textures. i might change moss to be lighter, and add more shading to the cracks of grassy cobblestone.
dye in general didn't exist yet. i guess that means i get to reinvent it!
a previous idea was to let you paint any block: you click on the block with a dye in hand, and it tints the block. when the block breaks, the dye also drops. i also wanted to have multiple tiers of dye saturation and let you mix dyes, but mixing two max-saturation dyes always results in a lower-saturation dye. technically, they'd be called colors, since i'm not distinguishing between dye and paint.
does this fit into alpha 1.1.2_02?
the theoretical benefit for gameplay is that it gives players more creative freedom in the early game on a macro scale, but still makes you work for it if you want more precise details.
grass is part of a category of plants called creeping plants, which grow on top of dirt and sand, and in cobblestone.
speaking of didn't realize it didn't exist yet, i had thought of nether changes too. but that's okay. it just means i get to reinvent these things in interesting ways.
actually it's not like i'm getting in anyone's way if i yap about my minecraft a1.1.2_02 fork feature ideas without being asked.
if a full block is put in the cell an item stack (or certain entities like arrows) is in, such as by falling or being placed by a player, the item gets buried in the block. only one item stack can be buried per block.
i am starting to get kinda excited about the idea of making a #minecraft alpha 1.1.2_02 feature fork* (similar to mods like better than adventure). working title #nuance3 after the nuance[12].ogg music files** and the idea of adding nuances to things already in the game. i keep having fun ideas for it; will talk about them if asked.
*the idea to make my own block game evolved from this, but let's be honest: my ADHD ass will never start. i think i might make this on an existing engine (will look into luanti first) because i'd rather not learn java nor spend a bunch of time reimplementing "basic" features such as online play, plus frick microslop.
**those songs were actually added in a later version but i'd probably add all the C418 minecraft music to this game because to me it's all lovely comforting minecraft music.