While talking with Brad at Rigging Dojo about going from #MotionBuilder to #KineFX we discovered that the example file I used to set up my solve network is publicly available.

https://www.sidefx.com/tutorials/retarget-the-cmu-motion-capture-database/

#rigging #rigTip #motionCapture #houdini

Retarget the CMU Motion Capture Database | SideFX

This file and accompanying lessons show how we can use Houdini’s KineFX character tools and a TOP network to retarget the Carnegie Mellon University Graphics Lab Motion Capture Database to a rig of our choosing.

The more I use mobupy to run #MotionBuilder tasks in batch mode - and the more it breaks - the more I think it was never meant to be used this way.

Our #NetherRealm studio is looking for a mid-level #Animator to join their #Mobile games team. Really need someone fluent in #MotionBuilder!

https://careers.wbd.com/global/en/job/R000055744/Mobile-3D-Animator-Remote

#gamejobs #gamedev

Mobile 3D Animator (Remote) in Chicago, Illinois, United States of America | Game Development at NetherRealm Studios

Apply for Mobile 3D Animator (Remote) job with NetherRealm Studios in Chicago, Illinois, United States of America.

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