I’ve finally started playing around with the idea of spectre tiles and have noticed something that looks somewhat interesting.
I wonder if it is specific to the particular tiling that I was looking at, or if it is true in general for tilings using spectres.
I noticed that the spectre tile can be decomposed into two pieces, one a 3-fold symmetric thing involving the head part of the spectre and the other a mirrored pair of irregular 120°-120°-90°-120°-90° pentagons (like those in the Cairo tiling that is also the dual of the snub-square tiling). An image search later led me to Dave Smith’s site (https://hedraweb.wordpress.com/2023/07/16/wheel-tiling-and-the-spectre/) where he described these as the propeller and bow-tie used in the wheel tiling, and how they relate to the spectre.
Using a spectre tiling from https://cs.uwaterloo.ca/~csk/spectre/, I was trying something involving squares, triangles and equilateral-but-not-equiangular hexagons, and that ended up making me notice a lot of triangular groupings of 1, 3, and 6 hexagons showing up. I thought that it might be worth looking at how the propellers fit on that tiling instead.
I coloured the propellers such that the same colour indicates the same orientation. The parts with green showing through are from the “odd tiles” in the original picture. Each odd tile is surrounded by six triangular groupings of propellers which alternate in colour.
I do not know if this is a fluke because of particular choices made when constructing that patch of tiling.
Any ideas? Has someone tried it using a patch from a different spectre tiling?
I apologize in advance if it is something that is already well-known. I haven’t read much of the relevant literature at this point…only enough to start playing 😊.
@csk #monotile








